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Author Topic: Stalingrad Winter Redone  (Read 13821 times)

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Ramone

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Stalingrad Winter Redone
« on: November 20, 2010, 11:12:48 AM »

Hi all,

Here's one I've been playing with for some months - I think I'm happy enough with the result so I'm offering it up.

The map is now a lot more geographically accurate than the original, with islands and the Volga the correct shape, Stalingrad and other cities rebuilt from scratch. I've put in all the major landmarks like the tractor factory in the north; the railyard near the centre and the steel/lumber mills in the south.

The airfields are a bit more in keeping with the period and they're more varied.

I made several new textures for deep snowiness and packed snow and new city textures have bombed-out areas. The other field texs are m_bugs which are coloured to blend in and there's one of redkos in there too. I used GW_cloudnoise for the sky. Cheers for those.

I've included all relevant textures .

You'll need Kevins road plates as well as Canon's objects and dlv_bridges.

Cheers and hail SAS.

tractor factory


steel/lumber mills




railyard






(Corrected version) https://www.mediafire.com/?4g1d340fvbu6bql
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Fusek

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Re: Stalingrad Winter Redone
« Reply #1 on: November 20, 2010, 11:20:59 AM »

Looking good, thanks for your work! :)
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SAS~Malone

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Re: Stalingrad Winter Redone
« Reply #2 on: November 20, 2010, 11:22:07 AM »

looks great, definitely gonna add it to the collection!  :D
thanks Ramone!  ;D 8)
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cgagan

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Re: Stalingrad Winter Redone
« Reply #3 on: November 20, 2010, 11:33:16 AM »

Many thanks, Ramone!  8)
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5./JG54_s0crazty

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Re: Stalingrad Winter Redone
« Reply #4 on: November 20, 2010, 11:49:08 AM »

Really nice thanks,
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Triad773

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Re: Stalingrad Winter Redone
« Reply #5 on: November 20, 2010, 12:11:12 PM »

Good feeling to this with the city textures.

Thanks for sharing your work :)
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cgagan

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Re: Stalingrad Winter Redone
« Reply #6 on: November 20, 2010, 04:38:53 PM »

Minor correction. The lines for the all.load.ini (RStalW RStalW/load-ini) should be (RStalW RStalW/load.ini). Otherwise, I got a "misssing map2D". Great map, meticulously detailed!  8)
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Gerson

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Re: Stalingrad Winter Redone
« Reply #7 on: November 20, 2010, 08:38:32 PM »

Thanks for your great work
Where do I find the dlv_bridges?
I realized that I don't have these objects in my static.ini
Best regards
Gerson
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SAS~Malone

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Re: Stalingrad Winter Redone
« Reply #8 on: November 21, 2010, 02:19:10 AM »

Gerson, are you using UP201? if so, don't worry about those missing bridge objects..the map should load and save, even though the static checker lists them as missing...don't ask me why, but it works.  ;)
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Gerson

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Re: Stalingrad Winter Redone
« Reply #9 on: November 21, 2010, 04:03:36 AM »

Thanks for your reply Malone
Ill give it a try , and let you know if the map loaded
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SAS~Malone

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Re: Stalingrad Winter Redone
« Reply #10 on: November 21, 2010, 04:53:13 AM »

just remember to do the fix mentioned in cgagan's post above... ;)
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Batbomb

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Re: Stalingrad Winter Redone
« Reply #11 on: November 21, 2010, 04:59:24 AM »

Oh my god wow! I love it!!!!!!!!!
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