This one has been a long time coming
This mod will make AI turret gunners use the same parameters against player aircraft as they do against AI planes.
Long story short, you will no longer find a bulls-eye painted on your face when you approach AI bombers.
Skill levels still apply, but overall AI turret targeting is now much more realistic, with shots hitting your airplane, not you.
NEW VERSION: This version (1.1) combines the Sniper Turret Gunner Fix, Riken's Faster Turrets Fix, and a much reduced turret range at night (21:00 to 5:00).
Download v 1.1:
https://www.mediafire.com/?yt1ipw6jncpzpmtJust unzip to your mods folder.
We are still testing in 4.10, but early trials indicate that this mod is 4.10 compatible as well.
Neither version will interfere with CERT_AI, CTO, Frog's Formation Mod, or Zuti MDS.
Thanks to:
Malone for extensive testing (also thanks to his beta testers).
Beowolff for additional testing.
SAS~Riken for his faster tracking turret mod.
Have fun!
CY6.
The mod part that I did (with alot of Storebror's help) was to change the speed of the turrets when they move around. The stock version took around 25-35 seconds to rotate around from the rear facing position to attack a head oncomming fighter. Now, this part of the mod will light a fire under the arses of those gunners and make them more responsive to a more realistic speed. This also means that if you are flying that fighter plane, you might not want to come in dead on to attack in a straight flight line. You'll have to move around a bit to avoid the incomming rounds. This works on all ai gunners.
Feedback is appriciated!
Riken