Unfortunately the new DT team is also connected by obligations about not disclosure as well as old.
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I will bring 100% to the final of work on adaptation of key spendthrifts, such as SAS EngineMOD.
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I have completely ready AI Flyables Pack under 4.13.1.
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Now with pleasure I pass the dynamic campaigns Motorhed on assembly for version 4.13.1. Everything that is made in mods everything works.
Asura, please explain:
You're saying that you cannot share original TD sources with us because you're bound to their rules telling that you must not do so.
At the same time you're talking about yourself happily carrying over things that you got access to from a closed modding group at SAS.
A group where the simple, single rule in there says: "What's in here stays in here."
In a nutshell, you don't obey our rules and carry over what you got here, while at the same time you ask for our understanding that you cannot share anything back because you have to obey TD's rules.
That's disrespectful, silly and plain simple disgusting.
Precisely nothing prevents to transfer me some parts (procedures) of classes which are mistakenly decompiled.
That's not an issue and you know it.
We got around any decompiler errors years ago already and you know it.
You try to make yourself look like you're ready to cooperate, while at the same time you offer: Nothing.
Perfect TD style of "cooperation", you've been fully assimilated as it seems.
It is ready to discuss other aspects of cooperation.
Fine, so I'll take the liberty to provide a non-exhaustive list of things that you can provide to the modding community because these things plain and simple hamper modding at the moment.
They're TD's property and you have access to it:
- We need a complete filelist of all contents in all SFS archives including files.sfs.
- We need a description of the mach drag parameters added to flight models and the tools and/or formulas to create those parameters.
- We need a description of the ballistic table parameters added to weapons and the tools and/or formulas to create those parameters.
- We need the tools to generate binary mesh files.
- SFS archive creators, including files.sfs, would be great but are not essential. I know you won't give them to us anyway.
- Sources of TD.dll need to be unveiled without fuss or quibble.
TD.dll naturally cannot fall under any non-disclosure agreement with 1C, so there's no excuse not to share the code.
In it's current state, TD.dll is nothing but an attempt to keep the modding community from modding anything touched by that native library.
It's an open war declaration to the modding community unless the sources become available.
More request will follow, but first it's time for you to show that you're really willing to cooperate.
If you don't share anything with us and instead fall back into telling us excuses, I'll reserve the right to revoke your access to our internal sources too.
Best regards - Mike