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Author Topic: USS Boxer, USS ValleyForge  (Read 34165 times)

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SAS~Sani

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USS Boxer, USS ValleyForge
« on: July 07, 2010, 02:42:51 PM »



Two more ships from archie1971 ;),Korean War era carriers.

To install these,put KoreanWarCarriers folder in your MODS.Then,read the text files to see what needs to be added to ships,chief,stationary.ini and technics_ru.properties files....they should be located in MODS\STD\com\maddox\il2\objects and technics file should be in MODS\STD\i18n.

If you don't have them,you can use these default 4.09 files and start with them ;)

Enjoy :)



Update

There was a small typo in Valley Forge's ships.ini lines,here is the fix for it...find USSValleyForge section in ships.ini and overwrite it.
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Epervier

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Re: USS Boxer, USS ValleyForge
« Reply #1 on: July 07, 2010, 03:06:46 PM »

Wouaaa ! Merci beaucoup.... heu... sorry... Thank you very much ! :):)
Everything works ! (Tout fonctionne !)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

WhoDatNotSayin

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Re: USS Boxer, USS ValleyForge
« Reply #2 on: July 07, 2010, 05:18:29 PM »

They loaded fine, once I read the instructions properly. ::)

There seems to be a bit of a bug with skinning though. Beyond a certain distance, the hull & superstructure turns white:
From further still, the deck goes white too. I think this may be LOD related. I'm running at pretty low graphics settings too, which might be a factor.
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NS~mati140

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Re: USS Boxer, USS ValleyForge
« Reply #3 on: July 08, 2010, 05:24:58 AM »

Catapults are dead
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Gaston

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Re: USS Boxer, USS ValleyForge
« Reply #4 on: July 10, 2010, 05:48:13 AM »

For me, there seem to be a problem... once installed, game crash at 70 % loading...

In fact, I watched the technics text to add, and it seems very short compared to other ships... would it be the cause of the problem (it is also the same with the Chester, Houston and Portland cruisers...) ?
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SAS~Skipper

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Re: USS Boxer, USS ValleyForge
« Reply #5 on: July 10, 2010, 08:24:52 AM »

Oh, Sani! This is a beauty! My timid attempts beginner ridiculous ((((
Cool! (I'm sorry I did not fly on a jet)
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lese-junkie

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Re: USS Boxer, USS ValleyForge
« Reply #6 on: July 10, 2010, 02:40:00 PM »

USS Valley Forge and USS Boxer are long-hull ships.
How big would be the expenditure to change the 3D-model and accordingly the Skin?

Now there are "only" two Essex-class-carrier in new slots with new Skin (By the way, a first-class work)
Could a "right" Ticonderoga class be made from it?

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-WhamO-

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Re: USS Boxer, USS ValleyForge
« Reply #7 on: July 10, 2010, 02:44:19 PM »

They look awesome, but i keep getting a corrupt download.
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SAS~Sani

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Re: USS Boxer, USS ValleyForge
« Reply #8 on: July 10, 2010, 02:54:10 PM »

For me, there seem to be a problem... once installed, game crash at 70 % loading...

In fact, I watched the technics text to add, and it seems very short compared to other ships... would it be the cause of the problem (it is also the same with the Chester, Houston and Portland cruisers...) ?

That means ini file problem...text is just as it should be ;)...check again if you have added correct text to chief,ship and stationary ini files..

They look awesome, but i keep getting a corrupt download.

I just downloaded and extracted ok.
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-WhamO-

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Re: USS Boxer, USS ValleyForge
« Reply #9 on: July 10, 2010, 03:01:09 PM »

works now :)
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AG-51_Razor

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Re: USS Boxer, USS ValleyForge
« Reply #10 on: July 10, 2010, 04:29:05 PM »

Catapults are dead

I think Fireball will need to add these two new ships to the carrier takeoff mod.
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5./JG54_s0crazty

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Re: USS Boxer, USS ValleyForge
« Reply #11 on: July 10, 2010, 09:57:44 PM »

Tnxs a lot m8 very realistic ships!!
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