Objects Pack for 4.10/ 4.11 ?I managed to find an original 00_Objects pack made by UP~Boomer which was intended as an objects pack to combine and organize all the individual object mods available at the time.
This pack is 4.10.1 and it could possibly work with 4.11.1. If you have a 4.11.1 vanilla without any objects added in as yet why not try out the pack and see if it is the same for 4.10.
You will have the following main files made up in a selected folder anywhere in your computer.
00_Objects
00_Objects_1
00_Objects_11
00_Objects_111
00_Objects_1V
00_Objects_STD
The first four folders had to be split up some as they were over 100mb. I decided to use mediafire for the download links as gamefront seems to give a lot of people grief.
When making up the above folders download all the zip files for that folder and work on one folder at a time. That way it will be less confusing.
This is a good lesson in game file structure and if your able to pull it all off and have a massive great list of objects in you sas modact fmb then you’ve done it. Just work on one folder at a time. I know the first four folders are a bit tricky but just follow the hopefully easy instructions with each main folder below.
00_Objects Download and extract the 8 folders into a main new folder in your computer somewhere. 00_Objects folder is the main folder that you will be increasing in size. Currently the folder structure is
00_Objects /3do/Aeronautics/Airfield/bridges
00_Objects_A /Cars/Flora copy and paste the two folders into the above main folder
00_Objects_B/humans/Tree copy and paste the two folders into the above main folder.
Buildings_Main_Folder extract and use as your Buildings main folder this is where it gets a tad tricky.
In the Buildings main folder you will see the following file path
Buildings_Main_Folder/Buildings/Fields/Abbeville to CherbourgQuerqueville.
Buildings folder is the one you will be working with as this is a major list of files.
Buildings_A_Add_To Buildings/Fields/ copy and paste Colombert to Ford into the first Buildings folder
Repeat the process for Buildings_B – Buildings_D
You should have a huge list in Buildings folder from Abbeville to West Malling.
Place the completed Buildings/Fields/ huge file list into the main 00_Objects folder.
00_Objects folder should look like this
00-Objects/3do/ Aeronautics
Airfield
bridges
Buildings
Cars
Flora
humans
Tree
00_Objects is 551 mb
https://www.mediafire.com/?jijowisjwp7yi00_Objects_100_Objects _1 is set up a little differently
00_Objects_1/3do/buildings/46/addobjects/Airdrome etc.
00_Objects /3do/buildings/46/addobjects/Airdrome is your main file for the addition.
00_Objects_1_Building_A copy and paste to the above intitial list of files
Repeat copy and paste process for 00_Objects_1 _B to 00+Objects_1_E
Your 00_Objects_1 folder should look like this
00_Objects_1/ 3do/buildings/ 46
Addobjects
Airdrome
Battlefield
Bridges
Brit_Iron
BunkerExtras
Burma
Catalunya
Crimea
DesertHouses
Egypt
England
ETOFlags
Finland
FordIslandTower
France
Furniture
Germany
humans
Industrial
Infantry
00_Objects_1 is 545mb
https://www.mediafire.com/?u5wiahna84c8r00_Objects_1100_Objects_11 folder is set up similar to 00_Objects_1
00_Objects_11/3do/buildings/Mongolya/Mountain/Norway etc.
This folder is a bit tricky as it was well over 100mb.
00_Objects_11/3do/buildings/Mongolya/Mountain/Norway/NTL_Darwin_1942_43 is you main starting point
00_Objects_11_Buildings_A copy and paste to 00_Objects_11/3do/buildings main folder
00_Objects_11_Buildings_B copy and paste to 00_Objects_11/3do/buildings main folder
00_Objects_11_Buildings_C copy and paste to 00_Objects_11/3do/buildings main folder
Your listing in buildings should be from Mongolya to WW1 27 files
00_Objects_11 541mb
https://www.mediafire.com/?gel7oomq77gl800_Objects_111This main folder is similar to 00_Objects folder
00_Objects_111/3do/airfield/BombObjects/bridges is your main work folder
00_Objects_111_Buildings_A copy and paste to your main buildings folder list
00_Objects_111_4folders_B copy and paste to your main buildings folder list
00_Objects_111 folder should look like this
00_Objects_111/3do/airfield
BombObjects
Bridges
Buildings
Cars
Tree
Trolley1
Tug
00_Objects_111 is 478mb
https://www.mediafire.com/?stt3bbup2ybpm00_Objects_1VI did not have to split this folder as it was less than 100mb in size but the below example is what you should have for this folder.
00_Objects_1V/3do/Buildings/Mongolya/
Tree/Line_Mongol
Line_Mongol1
https://www.mediafire.com/?4ml4gwe4q0twy00_Objects_STDhttps://www.mediafire.com/?1c2n6ftbv1jc0This folder includes a static.ini for all the objects and a back up static.ini
00_Objects/com/Maddox/il2/objects/
Overwrite the static.ini for this object pack.
ALWAYS back up your existing static.ini just in case.
00_Objects_V UPDATE 00_Objects/3do/airfield/BomObjects/Penguin is your main working folder.
Buildings folder addobjects to Ger_House_005 is your main Buildings folder
Copy and paste the following folders Buildings_A, Buildings_B and Buildings_C to your main Buildings folder.
You should have a file list in your Buildings folder of addobjects to windmill_european_001 Buildings/ 30 folders
Place your finished Buildings folder in to the main 00_Objects_v folder
https://www.mediafire.com/?jfdddj4ezr9d200_Objects_V_STD UPDATE Here is the new static.ini update for 00_Objects_V
https://www.mediafire.com/?8gc2e2c2hgdfwalways back up your current static.ini first before you overwrite to the new updated static.ini
These 00_)bject folder can be further update 6,7, 8. 9 etc.
Some objects are invisible in the objects listing but they show up when placed as an object in the fmb.
There is a Sherman Tank object that shows in the list but I can not get it placed in the fmb.
Just a Christmas bonus for you all.
I hope this is not a pain in the you know what but the four main first files were well over 100 mb and this pack needed some new nediafire links.
Again just work with one folder at a time and then soon you’ll have all the six folders to place in your modact game.
Don’t forget to put the main 00 objects folders in the #SAS folder.
Hope you enjoy this lesson in game file structure
I've included the main folder links not having to embed sooo many links.
Again just work on one folder at a time.
EDIT I just put all OO_Objects into SAS Modact /4.11.1 version. Works well no problems
SAS~Farang