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Author Topic: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links 00_Objects_V Update  (Read 53569 times)

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farang65

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Objects Pack for 4.10/  4.11 ?

I managed to find an original 00_Objects pack  made by UP~Boomer which was intended as an objects pack to combine and organize all the individual object mods available at the time.
This pack is 4.10.1 and it could possibly work with 4.11.1.  If you have a 4.11.1 vanilla without any objects added in as yet why not try out the pack and see if it is the same for 4.10.
You will have the following main files made up in a selected folder anywhere in your computer.

00_Objects
00_Objects_1
00_Objects_11
00_Objects_111
00_Objects_1V
00_Objects_STD

The first four folders had to be split up some as they were over 100mb. I decided to use mediafire for the download links as gamefront seems to give a lot of people grief.
When making up the above folders download all the zip files for that folder and work on one folder at a time. That way it will be less confusing.
This is a good lesson in game file structure and if your able to pull it all off and have a massive great list of objects in you sas modact fmb then you’ve done it. Just work on one folder at a time. I know the first four folders are a bit tricky but just follow the hopefully easy instructions with each main folder below.

00_Objects

Download and extract the 8 folders into a main new folder in your computer somewhere. 00_Objects folder is the main folder that you will be increasing in size. Currently the folder structure is
00_Objects /3do/Aeronautics/Airfield/bridges
00_Objects_A /Cars/Flora copy and paste the two folders into the above main folder
00_Objects_B/humans/Tree copy and paste the two folders into the above main folder.
 
Buildings_Main_Folder extract and use as your Buildings main folder this is where it gets a tad tricky.
In the Buildings main folder you will see the following file path
Buildings_Main_Folder/Buildings/Fields/Abbeville   to    CherbourgQuerqueville.
Buildings folder is the one you will be working with as this is a major list of files.
Buildings_A_Add_To    Buildings/Fields/ copy and paste Colombert to Ford into the first Buildings folder
Repeat the process for Buildings_B – Buildings_D 

You should have a huge list in Buildings folder from Abbeville to West Malling.
Place the completed Buildings/Fields/ huge file list into the main 00_Objects folder.

00_Objects folder should look like this

00-Objects/3do/ Aeronautics
                           Airfield
                           bridges
                           Buildings
                           Cars
                            Flora
                            humans
                            Tree

00_Objects is 551 mb

https://www.mediafire.com/?jijowisjwp7yi

00_Objects_1

00_Objects _1 is set up a little differently
00_Objects_1/3do/buildings/46/addobjects/Airdrome etc.
00_Objects /3do/buildings/46/addobjects/Airdrome is your main file for the addition.
00_Objects_1_Building_A copy and paste to the above intitial list of files
Repeat copy and paste process for 00_Objects_1 _B to 00+Objects_1_E

Your 00_Objects_1 folder should look like this
00_Objects_1/ 3do/buildings/        46
                                                       Addobjects
                                                       Airdrome
                                                       Battlefield
                                                       Bridges
                                                       Brit_Iron
                                                       BunkerExtras
                                                       Burma
                                                       Catalunya
                                                       Crimea
                                                       DesertHouses
                                                       Egypt
                                                       England
                                                       ETOFlags
                                                       Finland
                                                       FordIslandTower
                                                       France
                                                       Furniture
                                                       Germany
                                                       humans
                                                       Industrial
                                                       Infantry
00_Objects_1 is 545mb

https://www.mediafire.com/?u5wiahna84c8r


00_Objects_11

00_Objects_11 folder is set up similar to 00_Objects_1
00_Objects_11/3do/buildings/Mongolya/Mountain/Norway etc.
This folder is a bit tricky as it was well over 100mb.
00_Objects_11/3do/buildings/Mongolya/Mountain/Norway/NTL_Darwin_1942_43 is you main starting point
00_Objects_11_Buildings_A copy and paste to 00_Objects_11/3do/buildings main folder
00_Objects_11_Buildings_B copy and paste to 00_Objects_11/3do/buildings main folder
00_Objects_11_Buildings_C copy and paste to 00_Objects_11/3do/buildings main folder
Your listing in buildings should be from Mongolya to WW1 27 files
00_Objects_11 541mb

https://www.mediafire.com/?gel7oomq77gl8

00_Objects_111

This main folder is similar to 00_Objects folder
00_Objects_111/3do/airfield/BombObjects/bridges is your main work folder
00_Objects_111_Buildings_A copy and paste to your main buildings folder list
00_Objects_111_4folders_B copy and paste to your main buildings folder list

00_Objects_111 folder should look like this
00_Objects_111/3do/airfield
                                   BombObjects
                                   Bridges
                                   Buildings
                                   Cars
                                    Tree
                                    Trolley1
                                    Tug
00_Objects_111 is 478mb

https://www.mediafire.com/?stt3bbup2ybpm

00_Objects_1V

I did not have to split this folder as it was less than 100mb in size but the below example is what you should have for this folder.
00_Objects_1V/3do/Buildings/Mongolya/
                                     Tree/Line_Mongol
                                               Line_Mongol1


https://www.mediafire.com/?4ml4gwe4q0twy

00_Objects_STD

https://www.mediafire.com/?1c2n6ftbv1jc0

This folder includes a static.ini for all the objects and a back up static.ini
00_Objects/com/Maddox/il2/objects/

Overwrite the static.ini for this object pack.
ALWAYS back up your existing static.ini just in case.

00_Objects_V        UPDATE

00_Objects/3do/airfield/BomObjects/Penguin is your main working folder.

Buildings folder addobjects to Ger_House_005 is your main Buildings folder

Copy and paste the following folders Buildings_A, Buildings_B and Buildings_C to your main Buildings folder.

You should have a file list in your Buildings folder of addobjects to windmill_european_001    Buildings/ 30 folders

Place your finished Buildings folder in to the main 00_Objects_v folder


https://www.mediafire.com/?jfdddj4ezr9d2


00_Objects_V_STD  UPDATE

Here is the new static.ini update for 00_Objects_V

https://www.mediafire.com/?8gc2e2c2hgdfw

always back up your current static.ini first before you overwrite to the new updated static.ini

These 00_)bject folder can be further update 6,7, 8. 9 etc.

Some objects are invisible in the objects listing but they show up when placed as an object in the fmb.

There is a Sherman Tank object that shows in the list but I can not get it placed in the fmb.

Just a Christmas bonus for you all.


I hope this is not a pain in the you know what but the four main first files were well over 100 mb and this pack needed some new nediafire links.
Again just work with one folder at a time and then soon you’ll have all the six folders to place in your modact game.
Don’t forget to put the main 00 objects folders in the #SAS folder.

Hope you enjoy this lesson in game file structure
I've included the main folder links not having to embed sooo many links.

Again just work on one folder at a time.

EDIT

I just put all OO_Objects into SAS Modact /4.11.1 version. Works well no problems

SAS~Farang

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Mick

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #1 on: December 16, 2012, 02:52:24 AM »

Very useful pack Farang, now I'll be able to save certains missions on certain maps ...  ;)

THX a lot for your work and for sharing ...  :)
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Epervier

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #2 on: December 16, 2012, 03:25:52 AM »

Thank you... but... No link works.  :-X
I am obliged to replace the sign "#" by the sign "?". Bizarre !  ???
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #3 on: December 16, 2012, 03:26:30 AM »

This objects pack compiled by UP_Boomer was around when SAS Mod Act 2.5 or so was available.

It was the first pack made by him before it was converted to .sfs file mode for UP3 and DBW

Lots of new objects though in the mean time SAS Eperviers Oil Well/ Beacons, Berlin Ruins EctoFlyers etc etc .

Cheers

Kirby
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #4 on: December 16, 2012, 03:29:10 AM »

For SAS Epervier All Links working  ;D

Downloaded all 00_Objects folder links and 00_Objects_STD

You have to wait a bit for some of the 00_Objects folders to load.

Kirby 
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Epervier

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #5 on: December 16, 2012, 03:46:00 AM »

Yes, all the links work ... if I change the "#" character by character "?" in link names.  ;)
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #6 on: December 16, 2012, 03:52:02 AM »

I have never had to do that before  ???

I just add them in the normal way with link inserting and copying and pasting the link

Al  llinks changed from  # to ?

Kirby

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BravoFxTrt

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #7 on: December 16, 2012, 05:12:24 AM »

thank you very much for these Kirby
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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #8 on: December 16, 2012, 05:16:25 AM »

After you changed the # for ? No it comes network connection problems and i cant downliad the last 2 files
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #9 on: December 16, 2012, 05:18:25 PM »

ok will check the last two files.

Just checked both ways they are fine load and download ok.  ;D

I may compile a 00_Objects_v Update  folder with all the latest objects bears, penguins Gje52, a new pcp airfield plate from Bombsaway, Uff's animals, icebergs etc

Kirby
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Mick

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #10 on: December 17, 2012, 01:24:19 AM »

Well I downloaded the whole lot yesterday with no prob at all and no renaming ...

In fact whenever I clicked on a link that would bring me directly to my Mediafire account from which I then could download like a charm ...  :D
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farang65

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Re: 00_Objects Pack UP~Boomer for 4.10/4.11 mediafire links
« Reply #11 on: December 17, 2012, 04:50:11 AM »

Hey

Thanks Boomer   :D ;D

I lost that some time ago I recall you had a static.ini for most game versions in it HSFX etc found your old version instead.

I've almost finished an update for a 00_Objects_V folder just waiting on some object links

Am on the right track with it all so far the new update folder loads ok and the static.ini has increased considerably.

Does anyone have a link for the Croc seperately I've got bears and penguins will try also for the croc  :D

Cheers Kirby
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