Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6   Go Down

Author Topic: Ambient Airfield Sounds v 1.02  (Read 32392 times)

0 Members and 1 Guest are viewing this topic.

Checkyersix

  • Modder
  • member
  • Offline Offline
  • Posts: 1219
  • Dr. Frankenplane
Re: Ambient Airfield Sounds v 1.01
« Reply #48 on: November 06, 2010, 08:17:16 AM »

yeah, i would suggest guys start experimenting themselves from this point.
the real leg-work has been done, and i would hate to see it start turning into each guy posting for a specific sound, or whatever.
all has been explained, so it should be a cinch to change sounds out for something you prefer, etc....that's the nice thing about a mod like this. it makes it easy for us to mod it even further, fine-tuning it to our personal liking....
sound issues, as well, will from here on most likely be due to your rig's sound setup, so experimenting first before asking for CY6's help, is the way to go, gents....oh, and apparently there are ladies among us now, as well....so, ladies, too.... ;D 8)
of course, if you make something of your own which you think is particularly cool, and feel like sharing, that will be appreciated, too.... ;D ;)

Thanks Malone :D

I'll try a version with some blank sound slots so people can add their own. It's really easy to change out sounds, like you say.
Logged

acred99

  • Modder
  • member
  • Offline Offline
  • Posts: 135
  • Meditation the only way to fly!!
    • Asisbiz.com
Re: Ambient Airfield Sounds v 1.01
« Reply #49 on: November 06, 2010, 05:06:46 PM »

Sorry chaps, don't want to seem like a thicko, but where is the link for the updated mod ? people seem to have got it working now.
Logged

acred99

  • Modder
  • member
  • Offline Offline
  • Posts: 135
  • Meditation the only way to fly!!
    • Asisbiz.com
Re: Ambient Airfield Sounds v 1.01
« Reply #50 on: November 06, 2010, 05:08:16 PM »

Scrap that last thread, found it, thanks CY6
Logged

Gumpy

  • Modder
  • member
  • Offline Offline
  • Posts: 1649
Re: Ambient Airfield Sounds v 1.01
« Reply #51 on: November 07, 2010, 01:26:29 PM »

Well the patch has seemed to cure all the problems,can now place and hear each individual sound as was advertised in the first upload.Thanks Checkyersix, way to think out of the box to get this mod going.    :)
Logged

Checkyersix

  • Modder
  • member
  • Offline Offline
  • Posts: 1219
  • Dr. Frankenplane
Re: Ambient Airfield Sounds v 1.02
« Reply #52 on: November 09, 2010, 01:54:46 PM »

Updated, check above :)
Logged

Korrigan

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 785
Re: Ambient Airfield Sounds v 1.02
« Reply #53 on: November 09, 2010, 01:57:59 PM »

Great ! Thank you very much CY6  :)
Logged

_AUS_Salmo

  • member
  • Offline Offline
  • Posts: 210
Re: Ambient Airfield Sounds v 1.02
« Reply #54 on: November 30, 2010, 05:49:42 AM »

A great game enhancement. I find the ambient sound "sirens" very sensitve to distance from spawn points. What I mean is that you can place a sound close to the first spawn point at a base & you can hear it OK, but the second or third person to spawn may not be able to hear the sound. This wasn't so much of an issue with he siren sound because it was loud enough but mission builder custom sounds may need some sort of consistent audio volume standard developed, or the mod boost the sound to a consistent level.
Logged

Checkyersix

  • Modder
  • member
  • Offline Offline
  • Posts: 1219
  • Dr. Frankenplane
Re: Ambient Airfield Sounds v 1.02
« Reply #55 on: November 30, 2010, 06:55:24 AM »

The sound drops off with distance. It might be better to place more than one of the sound box you want around the airfield - they should sync up. If I make them too loud then it will just be really loud at the source and quieter further away.
Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: Ambient Airfield Sounds v 1.02
« Reply #56 on: November 30, 2010, 07:53:08 PM »

A kickass mod, thanks a lot, Checkyersix! ;D

Tom
Logged

Ibis

  • member
  • Offline Offline
  • Posts: 145
Re: Ambient Airfield Sounds v 1.02
« Reply #57 on: January 01, 2011, 05:58:31 PM »

Checkyersix

If you search for “carrier”  in the IL2 main folder you will find these wav files. I have never heard these in game and I think they would be great if they could be looped and attached to moving carriers via the mission builder.
I think though that one would need to be able have some form of volume control or if not then the volume would need to be fairly low.

Any thoughts on whether this would be possible??


http://premium1.uploadit.org/Ibissix//CarrierUSA1.wav


http://premium1.uploadit.org/Ibissix//CarrierUSA2.wav


http://premium1.uploadit.org/Ibissix//CarrierUSA3.wav


http://premium1.uploadit.org/Ibissix//CarrierJAPAN1.wav

Cheers,
 Ibis.
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: Ambient Airfield Sounds v 1.02
« Reply #58 on: January 02, 2011, 01:39:33 AM »

easily possible, Ibis - i've already replaced my default carrier sound with one of yours, and it works fine.
basically just renamed it to ship_00.wav, and placed it in the correct folder structure in Mods, and Robert's your mother's brother.... ;D 8)
Logged
.....taking fun seriously since 1968.....  8)

Ibis

  • member
  • Offline Offline
  • Posts: 145
Re: Ambient Airfield Sounds v 1.02
« Reply #59 on: January 02, 2011, 02:06:04 AM »

SAS~Malone,
 thanks for your reply, can you tell me though what is the correct
folder structure as I'm no whiz at this stuff.
 cheers,
  Ibis.
Logged
Pages: 1 2 3 4 [5] 6   Go Up
 

Page created in 0.044 seconds with 25 queries.