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Author Topic: New A6M Pack v2011.06.05 @Update@  (Read 135578 times)

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franju

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Re: New A6M Pack v2010.11.18
« Reply #36 on: November 19, 2010, 04:56:31 PM »

Hi! Excellent work!!!! I love your planes. Just a small bug about skins in oil cooler air intake. Look at pictures below. Second one is stock skin from default plane. It hasnĀ“t got dark line from engine cover. Thanks, I really enjoy your work. 
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Barkhorn

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Re: New A6M Pack v2010.11.18
« Reply #37 on: November 19, 2010, 05:09:03 PM »

Oh Yeah!!! Freakin Awsum, m8!!!!
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JapanCat

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Re: New A6M Pack v2010.11.18
« Reply #38 on: November 19, 2010, 05:23:30 PM »

Thank you All!!

Because English cannot talk, I cannot do an answer well.
I'm sorry.

to Malone and woofiedog
I thank for coping in place of me.

to franju
My skin is a mistake.
A professional of the skin makes splendid skin. soon

Thank you very much. JapanCat
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Badmuthafunker

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Re: New A6M Pack v2010.11.18
« Reply #39 on: November 19, 2010, 05:46:19 PM »

Sorted!  ;D

Very nice indeed! Arigato JapanCat.
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Cranky.1

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Re: New v2010.11.18
« Reply #40 on: November 20, 2010, 05:01:11 AM »

Thank You JapanCat Great job  :D
I was hopeing for a A6M5 Nightfighter :'( 
https://www.sas1946.com/main/index.php/topic,4717.msg46798.html#msg46798
may be with the next up date with your A6M Pack?
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JapanCat

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Re: New A6M Pack v2010.11.18
« Reply #41 on: November 20, 2010, 05:10:07 PM »

Where exactly do you put the A6M_Pack_Mapping tga files?

Nowhere, just delete them, those files are just for the skinners to know how a bmp file will be mapped on these zero models, so they can do new skins that fit properly.

Hi friend

I'm always thankful for English assistance.

It takes time for English understanding very much for me.
Time is necessary to make an English sentence.

Thank you very much. JapanCat
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GJLGJL

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Re: New A6M Pack v2010.11.18
« Reply #42 on: November 20, 2010, 09:57:51 PM »

I Love your new Zeke very much! I made some improvments for the spinners and props by using 3dsmax. but I have a little advice of the rotating prop textures, some plane's rotating prop textures seemed not corrected, for example,
The A6M2's quiescent prop colour is silvery white, but rotating prop textures colour are brown! They are not harmonious.
Do you have some interests to fix this problem?
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JapanCat

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Re: New A6M Pack v2010.11.18
« Reply #43 on: November 21, 2010, 12:57:19 AM »

I Love your new Zeke very much! I made some improvments for the spinners and props by using 3dsmax. but I have a little advice of the rotating prop textures, some plane's rotating prop textures seemed not corrected, for example,
The A6M2's quiescent prop colour is silvery white, but rotating prop textures colour are brown! They are not harmonious.
Do you have some interests to fix this problem?

Hi GJLGJL

I'm thankful for your report.
Several defects are reported.
I investigate.

Thank you very much. JapanCat
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henkypenky

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Re: New A6M Pack v2010.11.18
« Reply #44 on: November 23, 2010, 02:06:20 PM »

Hi, as everybody I'me very happy with these works of art. What a beautiful pack.  :) There's only one question and I don't know to which to adress it to Japan Cat master of the Zero's or Cirx the brass balled POV doctor. When flying these beauties with 'wide view' - btw a very natural view - there is only part of the reticle visible.


Can one of you do something about that??
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Whiskey_Sierra_972

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Re: New A6M Pack v2010.11.18
« Reply #45 on: November 23, 2010, 02:22:35 PM »

mmm....press shift+F1 and look what happen....
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henkypenky

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Re: New A6M Pack v2010.11.18
« Reply #46 on: November 24, 2010, 03:32:21 AM »

Hi Walter, this isthe Shft+F1 view, in normal view everything is ok
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Whiskey_Sierra_972

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Re: New A6M Pack v2010.11.18
« Reply #47 on: November 26, 2010, 06:58:47 AM »

Did you install some POV modification mod?
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