Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7   Go Down

Author Topic: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod  (Read 34584 times)

0 Members and 1 Guest are viewing this topic.

|ZUTI|

  • member
  • Offline Offline
  • Posts: 125
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #60 on: March 08, 2011, 02:35:16 PM »

I am amazed you even get this working with jetpack:D

The class in conflict is the biggest one in game (probably), responsible for AI handling. I have no time to port or make new version for jet pack ATM. Have my hands full with last touches for MDS.
Logged

duffys tavern

  • member
  • Offline Offline
  • Posts: 1239
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #61 on: March 08, 2011, 04:09:20 PM »

Well Gerax, created a "clean" 4.10.1, 2.7 with JetPak. I followed the suggestions concerning the confi.ini and renaming of the folders to change the order of folders, in the MODs folder. Seems to work fine. Now for the other install with all my mods, I'll just have to go through one by one to see which creates the conflict. I'll do that later tonight with, Cutty Sark. Everything seems easier with good Scotch. Thanx for your suggestions and concern.
Logged

Tally Ho

  • member
  • Offline Offline
  • Posts: 22
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #62 on: March 08, 2011, 09:08:47 PM »

Hey Gerax... sorry I didn't explain the thing correctly.

The Catapult is Working fine.. The AI is using the catapult correctly, setting the carrier at good speed, etc..
all the stock planes start with their wings folded then they go to the catapult, extend their wings and take off.

 Planes like the F9F,FJ, Skyraider start with the wings extended even though the AI use the catapult perfectly.


Gerax when I mention about the FJ crashin' is not for low power at the launch, after the take off the AI stays with the airbrakes extended, it keeps flying at low lvl and like 2 minutes after flys straight into the soup the funny part is that if I set my plane into AI, it flys it pretty neat weird thing.

Anyway I think i can't complain about this little malfunction knowing that jet-pack and CTO is having class-files trouble.. I can wait till Zuti get this fixed ..I'm not in a hurry

I Hope my post would help some one with the same problems



~Cheers
Logged

santobr

  • Modder
  • member
  • Offline Offline
  • Posts: 1349
  • Senta a Pua!
    • F
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #63 on: March 09, 2011, 12:45:29 PM »


Hi Zuti. :)

Just a idea for future releases.
Could you please think about to include this mod into MDS?
https://www.sas1946.com/main/index.php/topic,13289.0/topicseen.html

I think the objects could be eliminated and put it as options inside MDS menu.
This mod can eliminate totally the icons on radar map for a hardcore realistic server with radars. ;)


santobr.
Logged

mandrill

  • Modder
  • member
  • Offline Offline
  • Posts: 785
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #64 on: March 09, 2011, 05:33:06 PM »

Off topic.

Is there any way that the friction mod could also disable "Random trees" on an airfield?
Logged

|ZUTI|

  • member
  • Offline Offline
  • Posts: 125
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #65 on: March 10, 2011, 01:36:42 AM »

santobr: AFAIK there are no compatibility issues between MDS and this mod, so, i see no reason why to merge them. Some like one, some other, some both. If they can work on their own and together... that is best :D
Logged

AMK

  • member
  • Offline Offline
  • Posts: 64
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #66 on: March 12, 2011, 03:28:07 AM »

There is big discusion about iL1956 and CTO mod.
I think its not CTO problem.
I make two missions with clean IL1956 pack
First mission: two squadrons FJ3M_Fury start from carrier and landing in land airfield - all gone fine.
Two: start FJ3M_Fury from carrier and land in carrier - all planes without players plane (with autopilot) down.
All another planes working good.

With ZUTI CTO mod the same happens.


Bug is in Jet pack. Please repair its fast.
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #67 on: March 12, 2011, 03:39:02 AM »

fast, eh?  sure thing....how does two weeks sound?  :P
Logged
.....taking fun seriously since 1968.....  8)

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6784
  • In memory of my beloved hero: Saburo SAKAI!
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #68 on: April 16, 2011, 04:03:15 AM »

I am amazed you even get this working with jetpack:D

The class in conflict is the biggest one in game (probably), responsible for AI handling. I have no time to port or make new version for jet pack ATM. Have my hands full with last touches for MDS.

Hi mate!

I know that you are relly busy and I'm not asking to hurry you but only to have a simple clarification!

Did you plan to take a look at the compatibility issue beforte UP 'll be released with the Jet War pack or we must to wait for an after release fix?

I'm asking also because this issue involve many other planes that can't take off with heavy loads without catapult....

All the best!

walter
Logged

SAS~Anto

  • Aussie Bush Pilot
  • Editor
  • member
  • Offline Offline
  • Posts: 4439
  • Retired from modding
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #69 on: June 21, 2011, 03:19:56 AM »

Sorry to dig this one up from the grave.

There will be an update to Cert's AI mod soon. It will be compatible with both 1956 and this CTO/Catapult mod :)
Logged

Riptide_One

  • member
  • Offline Offline
  • Posts: 543
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #70 on: June 26, 2011, 09:31:54 PM »

ZUTI,

If it is not too much trouble, could you set up CTO for download at an additional site? I can't get mediafire to work.

Cheers,

Riptide
Logged

SAS~Anto

  • Aussie Bush Pilot
  • Editor
  • member
  • Offline Offline
  • Posts: 4439
  • Retired from modding
Re: Zuti Friction mod + Fireball CTO + CY6 Ground Attack mod
« Reply #71 on: June 26, 2011, 09:36:08 PM »

Riptide, there will be an updated version of this mod, combined with a few other AI mods, available in the next week :)
Logged
Pages: 1 ... 3 4 5 [6] 7   Go Up
 

Page created in 0.042 seconds with 20 queries.