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Author Topic: Skyraiders v 2.6 for 4.10  (Read 52113 times)

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Herra Tohtori

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Re: Skyraiders v 2.6 for 4.10
« Reply #36 on: February 23, 2012, 05:46:28 PM »

You're two pages late mojojojo, that question has been answered already...


BTW, a noticed something weird with the Skyraiders. If I press the Air Brakes button, a weird ugly airbrake comes out from the plane's body. Why?

Because it's a frankenplane and I'm not a 3d guy.
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congo

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Re: Skyraiders v 2.6 for 4.10
« Reply #37 on: February 23, 2012, 06:06:26 PM »

*sigh*
this could take a while. u see, when u press the airbrake button, the airbrake come out!! isnt it amazing!!!

http://www.vectorsite.net/ava1spad.html

Do you think the Skyraider should not have a dive brake? Refer to bottom photo in the posted link.
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mojojojo

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Re: Skyraiders v 2.6 for 4.10
« Reply #38 on: February 24, 2012, 05:14:30 AM »

i was simply expaining to dinobacsi.
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mojojojo

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Re: Skyraiders v 2.6 for 4.10
« Reply #39 on: February 24, 2012, 05:15:47 AM »

hey can someone give me the link to the old pylon fix? i need it for DBW. its not already installed in v1.71
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Whiskey_Sierra_972

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Re: Skyraiders v 2.6 for 4.10
« Reply #40 on: February 25, 2012, 07:16:48 AM »

hey can someone give me the link to the old pylon fix? i need it for DBW. its not already installed in v1.71

Which pylon fix?

AFAIK it's included from 2.5 onwards!

Maybe you see a lower performance because was implemented the new FM that tone down the plane behaviour at more realistic settings?
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Dark Apostle

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Re: Skyraiders v 2.6 for 4.10
« Reply #41 on: February 25, 2012, 10:21:22 PM »

It is installed in 1.71, it's been part of the Skyraider files since 2.5 as has been said. What issues are you having with it?
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mojojojo

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Re: Skyraiders v 2.6 for 4.10
« Reply #42 on: February 26, 2012, 05:26:08 AM »

oops i meant in UP3. i get my big packs mixed up sometimes. i am having problems with the SUU. when i fire it the bullets come out of the droptank.
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Whiskey_Sierra_972

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Re: Skyraiders v 2.6 for 4.10
« Reply #43 on: February 26, 2012, 05:57:36 AM »

Why don't you install the last 2.6 then?
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mojojojo

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Re: Skyraiders v 2.6 for 4.10
« Reply #44 on: February 26, 2012, 08:03:15 AM »

ok will try
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Whiskey_Sierra_972

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Re: Skyraiders v 2.6 for 4.10
« Reply #45 on: February 26, 2012, 01:02:51 PM »

Testing by testing I spot a little bug: in the AD4 the last loadout (max load , wrote after night ops load in included readm weapon_ru add to section) is missing...
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Whiskey_Sierra_972

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Re: Skyraiders v 2.6 for 4.10
« Reply #46 on: November 13, 2013, 01:42:40 PM »

Tested an 4122+5.30+2.7 and got all planes working , only little bug with A1-J in which the default have the gun don't firing but when some loadout is selected the guns fire normally....
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Cheyenne

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Re: Skyraiders v 2.6 for 4.10
« Reply #47 on: November 17, 2013, 08:24:36 AM »

Any one know where I can get the AD-4 1949 as a single install
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