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Author Topic: new ships beta version  (Read 29102 times)

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gunny0134

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Re: new ships beta version
« Reply #36 on: March 18, 2025, 08:02:14 PM »

Ok, now Noa has added to USSWikesClassDD folder in CZOldCarpenter's.

It's a bit of a shame that there's no flag.

And for Tenryu, I think it would be good to wait for the mod of tvister.

Thank you.
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maciek1460

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Re: new ships beta version
« Reply #37 on: March 19, 2025, 12:38:47 PM »

Flag added, link updated, and I'm calm about the TVISTER mod, because this slot is a Franken (fictitious) so we know what even I will do with it when TVISTER releases his work
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Whiskey_Sierra_972

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Re: new ships beta version
« Reply #38 on: March 19, 2025, 03:12:04 PM »

Sorry but the link doesn't work for me....
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maciek1460

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Re: new ships beta version
« Reply #39 on: March 19, 2025, 05:44:45 PM »

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gunny0134

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Re: new ships beta version
« Reply #40 on: March 19, 2025, 05:56:24 PM »

Thank you again, maciek1460.

And...do you happen to know about 'SUMA' ?
    https://www.sas1946.com/main/index.php/topic,14501.msg164838.html#msg164838

Why didn't archie1971 release Suma ??

Did he stop working ???
  *In fact, BAT has a lot of error messages related to CZOldCarpenter that don't affect the game.

He doesn't seem to show up anymore.
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Shessi

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Re: new ships beta version
« Reply #41 on: March 20, 2025, 10:33:53 AM »

Many thanks Maciek, good to have choice!

Cheers

Shessi
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gilles64

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Re: new ships beta version
« Reply #42 on: March 20, 2025, 11:47:45 AM »

Thank you maciek1460 for these additions !  ;)

They have been awaited for a long time.... superb work !  8)

Greetings,

Gilles
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Piotrek1

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Re: new ships beta version
« Reply #43 on: March 20, 2025, 12:42:36 PM »

Super! Dziękuję Maciek,

Pozdrawiam, Piotr
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maciek1460

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Re: new ships beta version
« Reply #44 on: March 21, 2025, 01:38:34 AM »

Thanks are due to Jir, thanks to his mod I understood and learned a lot, now more slots are developed, auxiliary cruisers, I selected models from the game to be as close to the original as possible, I can't create models from scratch myself, so I'll use a little. Ship models by Dimon, Jir, weapon textures by TVISTER, Jir and Gio and probably everyone else.

https://www.mediafire.com/file/ycutwm2536lvfvk/IJN_GB_auxiliary_cruisers_in_slots_czOLDCarpenter.rar/file




I have a request, maybe someone would undertake to repaint these ships.
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gunny0134

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Re: new ships beta version
« Reply #45 on: March 21, 2025, 04:38:48 AM »

All done.

They work well on 4.12.2m, BAT 4.2 WAW.
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ansons

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Re: new ships beta version
« Reply #46 on: Yesterday at 09:36:26 AM »

Hello,

I need some help with these ships, I am playing BAT 4.3 Danger zone, for a testing purpose I installed only the Akagi_Maru ship and I get a 70% CTD , here below is an excerpt of the log.txt.
Any Idea how to fix that issue ? Thanks in advance.
Best regards

Log.txt

   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:405)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.CZOldCarpenter$IJNAkagi_Maru
java.lang.RuntimeException: PlMisChief: property 'speed' NOT found in class 'com.maddox.il2.objects.ships.CZOldCarpenter$IJNAkagi_Maru
   at com.maddox.il2.builder.PlMisChief$Item.<init>(PlMisChief.java:107)
   at com.maddox.il2.builder.PlMisChief.configure(PlMisChief.java:636)
   at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:152)
   at com.maddox.il2.builder.Builder.<init>(Builder.java:3172)
   at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:90)
   at com.maddox.il2.gui.GUI.create(GUI.java:205)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1919)
   at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1602)
   at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
   at com.maddox.il2.game.Main.exec(Main.java:405)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
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maciek1460

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Re: new ships beta version
« Reply #47 on: Yesterday at 01:34:21 PM »

Download the mod from the first page of the topic and drop it into the bat waw folder, it should work, you don't have to add entries, there are missing files that probably aren't in the bat (I'm writing from google translator)
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