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Author Topic: Liberator GR.V rocket armed 17.10.2012  (Read 73119 times)

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Ranwers

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Re: Liberator GR.V rocket armed
« Reply #12 on: March 24, 2011, 02:58:23 PM »

For me - excellent ! Thanks.
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Epervier

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Re: Liberator GR.V rocket armed
« Reply #13 on: March 25, 2011, 10:17:37 AM »

Very nice work !
Thank you very much !  :)

The mod works great, but here the lines of errors found in the log.lst:
[16:43:48]   Hook ', MGUN03' NOT found in mesh of class com.maddox.il2.objects.air.Liberator_GR_V
[16:43:50]   WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Cockpit/LiberatorGRV/glass.tga'
[16:43:53]   WARNING: ****( Unexpected txr reload (tfNoDegradation,tfTranspBorder): '3DO/Cockpit/B-25J-AGun/glass.tga'
[16:43:56]   Mission: Quick/SlovakiaRedNone00.mis is Playing
[16:43:56]   INTERNAL ERROR: HierMesh: Can't find chunk 'Z_PedalWireR'
[16:43:56]   INTERNAL ERROR: HierMesh: Can't find chunk 'Z_PedalWireL'
[16:43:56]   INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
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Flying H

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Re: Liberator GR.V rocket armed
« Reply #14 on: March 25, 2011, 01:13:35 PM »

I have the exact same error message as Epervier + "memory could not be read" and CTD!
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Docholiday

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Re: Liberator GR.V rocket armed
« Reply #15 on: March 25, 2011, 01:40:10 PM »

I have the exact same error message as Epervier + "memory could not be read" and CTD!

Hi

What system (Ultrapack or 4.10) do You use and .. more important: How big is Your MOD-folder.  The Memory could not be read message dissapeared if I deleted one or two mods in my folder (he was simply too big)

But I am looking for solutions


Thx for Your feedback

Doc
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Epervier

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Re: Liberator GR.V rocket armed
« Reply #16 on: March 25, 2011, 01:44:01 PM »

What system (Ultrapack or 4.10) do You use
Sorry !
I use UP2.01 !
Thanks !
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Flying H

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Re: Liberator GR.V rocket armed
« Reply #17 on: March 26, 2011, 02:13:14 PM »

I´m on 4.10, modsfolder is not nearly as big as the 409 folder!
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Docholiday

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Re: Liberator GR.V rocket armed
« Reply #18 on: March 27, 2011, 06:34:53 AM »

I´m on 4.10, modsfolder is not nearly as big as the 409 folder!

Im honest: for now I have no idea. In my 4.101, HSFX 5 and UP 2.1 (with slightly reduced MOD-folder (but it is huge)  this error - message does not appear.

Doc
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Whiskey_Sierra_972

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Re: Liberator GR.V rocket armed
« Reply #19 on: March 27, 2011, 03:22:49 PM »

I got a strange 85% CTD when loading , but isn't related only to your mod , so I open a dedicated tread here: https://www.sas1946.com/main/index.php/topic,14823.0.html

Can you take and look a tell me what do you think about?

All the best!

walter
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Epervier

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Re: Liberator GR.V rocket armed
« Reply #20 on: March 27, 2011, 05:27:10 PM »

Sorry... but...
abnormalities (UP2.01) :
- Class file (D0EB893CC...) placed in the "B25J-FGun" folder
- The position bomber (Shift + F1) freezes the game (I have the same freezing problem for the position of bombardier in the B-24D!)
 :-[
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SAS~Riken

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Re: Liberator GR.V rocket armed
« Reply #21 on: March 28, 2011, 06:11:48 AM »

Being that this plane is based off the B-24D, I'll see what I can do to help out some of these problems and questions.

1.errors found in the log.lst.
I know of these problems, and I am currently looking into this one.

2.Class file (D0EB893CC...) placed in the "B25J-FGun" folder
There should not be any classfiles inside any cockpit folders

3.The position bomber (Shift + F1) freezes the game (I have the same freezing problem for the position of bombardier in the B-24D!)
I know of this problem, but it will not affect the game. simply cycle to another cockpit and you good to go. This problem is being looked at as well. The freeze up means that it cant find the bombsight.

4.The Memory could not be read message
You need to get either a larger processor, more RAM, or a better graphics card because you are running to many highly detailed items on your game at one time.

At this moment, I am trying to get things to a point where it will run as smoothly as the B-24J.
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Epervier

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Re: Liberator GR.V rocket armed
« Reply #22 on: March 28, 2011, 12:11:02 PM »

3.The position bomber (Shift + F1) freezes the game (I have the same freezing problem for the position of bombardier in the B-24D!)
I know of this problem, but it will not affect the game. simply cycle to another cockpit and you good to go. This problem is being looked at as well. The freeze up means that it cant find the bombsight.

3.
I solved this problem by incorporating the code of the B-24JMod.
The position bomber working correctly now for the B-24D and GR.V! ;)

Thank you for your work !
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fabo28

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Re: Liberator GR.V rocket armed
« Reply #23 on: March 28, 2011, 12:14:31 PM »

Hi,

1st  - thank  you for this mod!
2nd - how do I install this in HSFX 5.0? I put it in the jsgme folder and activated, but to no avail, it doesnt appear in the list, where am I going wrong?
PS : I dont see a MODS folder in there, should I make one?

Thanks
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