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Author Topic: He-219 for 4.10m (v5 Beta)  (Read 64026 times)

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Celtarcs

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Re: He-219 for 4.10m (v5 Beta)
« Reply #60 on: May 31, 2011, 03:50:17 AM »

Hello,

I wonder if there is a file "void" or a template for the He-219?

Thank you to share your work.

Kind Regards
Olivier.
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sputnikshock

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Re: He-219 for 4.10m (v5 Beta)
« Reply #61 on: June 12, 2011, 04:59:18 AM »

Hello fellow 219ers

I've been busy the last few month and didn't have the time to do modding or keep myself up to date about what's going on in the forums.

Concerning the night lighting, I just edited the gauge bitmaps and .mat files. Overwriting these with the ones from my patch should do the trick.
As far as radio navigation is concerned, I think I only made changes to the cockpit class files. Due to me not documenting my changes :( I am not 100% sure though. You'd have to do a comparison.

Let me know if you can't get it to work and I'll have a look at it again.

Anyway, delighted to see this great plane evolvling.
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OberstDanjeje

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Re: He-219 for 4.10m (v5 Beta)
« Reply #62 on: June 15, 2011, 08:29:05 AM »

Using it in UP3 I found some bugs.
The AI behaves like a bomber, if them intercept enemy unit it keep flying without shoting.
If damaged the elevator flip in the opposite direction
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24BodhI24

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Re: He-219 for 4.10m (v5 Beta)
« Reply #63 on: August 13, 2011, 02:08:22 AM »

do i have to put the diff file in the 'mods' map? or do i have to put it in the he 219 map?
thx ( sorry i'm new here  :) )
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razor1uk

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Re: He-219 for 4.10m (v5 Beta)
« Reply #64 on: August 19, 2011, 10:30:55 AM »

Thats funny Knoc (sorry if I've called you 'Korp' or 'Kopf' recently).
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RonKo

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Re: He-219 for 4.10m (v5 Beta)
« Reply #65 on: October 04, 2011, 12:33:22 PM »

Hello all... I'm new using DBW and I noticed that cockpit of He-219 has something wrong: altimeter, clock and another one instrument absolutely don't work... the real trouble is that I don't have He219 folder in my DBW one. I really don't know to act with published patches... I'm just losing hope to see plane's instruments working in right way :-\ can you please give me an hint about this? Thank you very much in advance for your kindness.
Best regards.

RonKo
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sputnikshock

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Re: He-219 for 4.10m (v5 Beta)
« Reply #66 on: October 12, 2011, 09:11:12 PM »

I finally made the step to DBW. It's fantastic, but I noticed that while the 219 in DBW does include my fuel gauge, it somehow doesn't have the full cockpit nightlighting and working nav instruments. Things that I managed to fix a while ago.

If Benito approves I will upload here a He 219 including all my patches and fixes (flight proven in many sorties ;)).

sputnikshock
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benitomuso

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Re: He-219 for 4.10m (v5 Beta)
« Reply #67 on: October 12, 2011, 10:32:00 PM »

I finally made the step to DBW. It's fantastic, but I noticed that while the 219 in DBW does include my fuel gauge, it somehow doesn't have the full cockpit nightlighting and working nav instruments. Things that I managed to fix a while ago.

If Benito approves I will upload here a He 219 including all my patches and fixes (flight proven in many sorties ;)).

sputnikshock

Sputnik,
                 yes, the version of the DBW still is the v5 without your ammendments, that l posted in this thread. CirX already had included the previous one.

  I was implementting the next features to it, which are:

  -Working parachute and solving issue with "hit the silk". I have tested everything possible and I couldn't find the reason why this plane takes away the control on the plane when you eject, removes the ceiling of the cockpit, but doesn't show the pilots in parachutes, and you still are able to shoot from the falling plane.

  -Solve the speed, the clock and other basic gauges which are not working-

  -Implement a radar operator cockpit with a virtual frontal radar.

  I didn't have time recently to finish this amd I was never neither close to overcome problem no.1

  Sputnik,
                       I think that I sent you my latest version, to unify concepts and avoid duplicity.

  Regards, Pablo
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sputnikshock

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Re: He-219 for 4.10m (v5 Beta)
« Reply #68 on: October 12, 2011, 11:17:06 PM »

Benito,

"-Solve the speed, the clock and other basic gauges which are not working-". I don't understand this. Have them all working and properly lit at night. I sent you the classfiles containing my changes a while ago.
Don't get me wrong please, I am not complaining about anything, or being impatient. I just thought that since I have been using a version with the improvements I mentioned for a long time I might share it. It's not as advanced as the one you have under development, so it would be an interim fix until your next version is finished.

For instrument lighting, I actually only changed tgas and mat files, and this would be a quick fix for everyone, not interfering with classes at all. Because in dark nights, it's practically impossible to fly the 219 on instruments as it is in DBW now.

"I think that I sent you my latest version, to unify concepts and avoid duplicity."
Yes, you did. I am not working on the 219, there's currently no danger of duplicity. Should I start doing something on it I will check with you first to coordinate.

Regards
sputnikshock
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benitomuso

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Re: He-219 for 4.10m (v5 Beta)
« Reply #69 on: October 13, 2011, 03:47:55 AM »

Benito,

"-Solve the speed, the clock and other basic gauges which are not working-". I don't understand this. Have them all working and properly lit at night. I sent you the classfiles containing my changes a while ago.
Don't get me wrong please, I am not complaining about anything, or being impatient. I just thought that since I have been using a version with the improvements I mentioned for a long time I might share it. It's not as advanced as the one you have under development, so it would be an interim fix until your next version is finished.

For instrument lighting, I actually only changed tgas and mat files, and this would be a quick fix for everyone, not interfering with classes at all. Because in dark nights, it's practically impossible to fly the 219 on instruments as it is in DBW now.

"I think that I sent you my latest version, to unify concepts and avoid duplicity."
Yes, you did. I am not working on the 219, there's currently no danger of duplicity. Should I start doing something on it I will check with you first to coordinate.

Regards
sputnikshock

OK Sputnik,
                     if you want please review the mats of the cockpit. It would be nice to take a reference from some plane that really works OK and establish all the night mats properly. You fixed some of them, but still others were not lighted.

  I can after that confirm the rest of the eventual issues of code (assumming that I will never be able to solve the parachute jump mistery), and for the next release we can post a fixed version with radar.

  Regards,
                       Pablo
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sputnikshock

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Re: He-219 for 4.10m (v5 Beta)
« Reply #70 on: October 13, 2011, 04:33:40 AM »

You mean like this:


I had posted this lighting fix in the old thread (which is removed now) a long time ago.
Compass, radar altimeter and top of the horizon needle turn on/off with the L key. This is something we need to fix in the classfile. It should be either all or no instrument lights that are switched on/off like this. Oh, and I also made the revi more transparent.

Here is the 219 as I fly it:
https://www.mediafire.com/?qo17j335n34b91u
To merge the cockpit lighting with a different 219, just copy my ..\3do\Cockpit\He-219Uhu contents and overwrite your existing files. (As always, better backup first  ;).)
You can check my classfiles concerning 4.10 relistic nav if you don't have it working in your latest version.

regards
sputnikshock
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benitomuso

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Re: He-219 for 4.10m (v5 Beta)
« Reply #71 on: October 13, 2011, 04:47:06 AM »

You mean like this:


I had posted this lighting fix in the old thread (which is removed now) a long time ago.
Compass, radar altimeter and top of the horizon needle turn on/off with the L key. This is something we need to fix in the classfile. It should be either all or no instrument lights that are switched on/off like this. Oh, and I also made the revi more transparent.

Here is the 219 as I fly it:
https://www.mediafire.com/?qo17j335n34b91u
To merge the cockpit lighting with a different 219, just copy my ..\3do\Cockpit\He-219Uhu contents and overwrite your existing files. (As always, better backup first  ;).)
You can check my classfiles concerning 4.10 relistic nav if you don't have it working in your latest version.

regards
sputnikshock


Great, exactly, you read my mind!

That's a corresponding panel. OK, let me analyze the classes and check what should be corrected there. In this one do you have the control column present and moving as in the code of the original V5?

Regards,
                     Pablo
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