Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 ... 31   Go Down

Author Topic: SAS Most Awesome Modact 3.04b (no longer available)  (Read 122472 times)

0 Members and 1 Guest are viewing this topic.

SAS~CirX

  • R.I.P.
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 5254
  • No Zips, Only Buttons
SAS Most Awesome Modact 3.04b (no longer available)
« on: April 16, 2011, 09:16:21 AM »



Its BIG, its BAD, and it is BEAUTIFUL!  :D

Everything before this is now.....old...

the SAS~UP Production & Asylum Co. is proud to present:

the SAS Most Awesome Mod Activator v3.02



Download the GUIDE here (required! It is not included in the modact):


DOWNLOAD LINKS REMOVED. THIS MODACT IS REPLACED BY MODACT 3.06


Logged

saab ja26

  • member
  • Offline Offline
  • Posts: 343
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #1 on: April 16, 2011, 09:32:10 AM »

Downloaded both just fine. Using linux and mozilla. Many thanks Cirx for this!
Logged
Ryzen 5 2600/Wraith Prism, 32GB RAM, Gigabyte B450 Ds3h RGB, 8gb Radeon RX 580 4TB HDD

cgagan

  • SAS Team
  • member
  • Offline Offline
  • Posts: 5807
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #2 on: April 16, 2011, 09:36:52 AM »

Problem solved with new d/l. Thanks, Cirx!
Logged

Reaper 3-1

  • member
  • Offline Offline
  • Posts: 125
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #3 on: April 16, 2011, 09:41:29 AM »

 http://www.youtube.com/watch?v=-bAN7Ts0xBo

  Thanks CirX!! (Its quite large, too  :P ) ;D
Logged

=AFJ=Jamz

  • member
  • Offline Offline
  • Posts: 40
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #4 on: April 16, 2011, 09:45:16 AM »

sweet as a nut..D/L now
Logged

warhawk

  • member
  • Offline Offline
  • Posts: 282
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #5 on: April 16, 2011, 09:56:57 AM »

Aaaaah... brain cannot comprehend this new time/space continuum... eyes hurt of being exposed to pure awesomeness... definitely need that beer now...  ::)

Stunning work (not as always, AS FROM NOW ON)!
The GUI is especially cool.
Logged

=AFJ=Jamz

  • member
  • Offline Offline
  • Posts: 40
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #6 on: April 16, 2011, 10:02:56 AM »

Ok im getting a lock up at 95% on loading screen when testing the SAS.exe (blue)

any ideas?
Logged

=AFJ=Jamz

  • member
  • Offline Offline
  • Posts: 40
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #7 on: April 16, 2011, 10:12:03 AM »

and i dont have a mapmods folder? :\

also in the guide you talk about the STD folder.. the only STD folder i have is the one that i had in my original MODS folder before i installed this Modact..am i missing something here
Logged

SAS~CirX

  • R.I.P.
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 5254
  • No Zips, Only Buttons
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #8 on: April 16, 2011, 10:15:12 AM »

Incomplete installation. Did you use 7zip as required, to open the download? Did you install all 17 items in the download into your game?
Logged

=AFJ=Jamz

  • member
  • Offline Offline
  • Posts: 40
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #9 on: April 16, 2011, 10:16:01 AM »

Lol i was just typing mate..yea i extracted as opposed to extract copy n paste :)
Logged

primo62

  • member
  • Offline Offline
  • Posts: 25
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #10 on: April 16, 2011, 11:38:58 AM »

 I had mod act 272, I copied all files over and restarted PC. Then when I start the game I get the new loading screen which says 3.0 on the top but still says 272 on the bottom left side. Everything is working my mods, maps, sounds, new GUI menu. Exactly what file tells it to show 3.0 instead of 272 ?
Logged

SAS~CirX

  • R.I.P.
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 5254
  • No Zips, Only Buttons
Re: SAS Most Awesome Modact 3.0 for 4.101
« Reply #11 on: April 16, 2011, 11:53:43 AM »

you cannot just "copy all the files over". The guide says you can copy your mods over. And in the STD, you can copy your ini and properties files over (weapon and plane ru properties only, the other go into the XTD folder). Didnt say a thing about copying classfiles over or ANYTHING else from the old STD. You cannot just copy your whole STD folder over, cause now you are overwriting whole sections of the modact, and crippling some of the jsgme options.

Delete your XTD and STD folder, go back to the download , install fresh STD and XTD folder, and start again.
Logged
Pages: [1] 2 3 4 ... 31   Go Up
 

Page created in 0.033 seconds with 27 queries.