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Author Topic: Mediterran War over Italy - MWoI  (Read 61668 times)

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w

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Re: Mediterran War over Italy - MWoI
« Reply #60 on: August 04, 2011, 10:46:52 AM »

what is the ETA for this map for UP3 4.10?
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razor1uk

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Re: Mediterran War over Italy - MWoI
« Reply #61 on: August 04, 2011, 10:51:22 AM »

Excellente!!

ETA - when it is done, it is done, otherwise standard answer; 'Two Weeks'  (aka, post a friendly bump & quiery again in 2 weeks).
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So.V-Volperossa

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Re: Mediterran War over Italy - MWoI
« Reply #62 on: August 04, 2011, 03:53:13 PM »

Texture Greece







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razor1uk

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Re: Mediterran War over Italy - MWoI
« Reply #63 on: August 05, 2011, 03:04:55 AM »

!!!!.........!!!! *speechless* :o :) 8)
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gianluca

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Re: Mediterran War over Italy - MWoI
« Reply #64 on: August 06, 2011, 03:16:36 AM »

Volperossa/Redfox was so kind to send me his map for testing if it can be installed to a 4.09m with UP 2.01 as I'm using.

I activated the EXE of the autoinstall, but to a different newly created folder, to free all the various components.

Then I manually installed everything that was needed in the standard, manual way.
It worked.

Hi Col. King, can you save? I do have a lot of objects in my 409 UP201 (the whole pack from Boomer plus something more) but still I cannot save...
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gianluca

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Re: Mediterran War over Italy - MWoI
« Reply #65 on: August 07, 2011, 03:24:50 AM »

Hi Col.King, did you import over objects from UP3 or you have standard from UP201?
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gianluca

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Re: Mediterran War over Italy - MWoI
« Reply #66 on: August 07, 2011, 12:20:17 PM »

Thks King, I'll try this version asap: one full week to wait....
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MR_G

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Re: Mediterran War over Italy - MWoI
« Reply #67 on: August 07, 2011, 06:48:09 PM »

"It will also be included with the next DBW Build 1.4
Be sure to update your UP 3 to RC4 which will be needed for DBW 1.4"

Looks like it didn't make DBW 1.4. I guess we'll have to wait for DBW 1.5.

I have multiple installations of IL2, so I can use this great map on my unmodded UP3RC4.

(Yes, I know that I can switch back and forth between UP3 and DBW, but all this new IL2 stuff is making my head spin around) :P
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gianluca

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Re: Mediterran War over Italy - MWoI
« Reply #68 on: August 09, 2011, 03:06:37 AM »

Hi Volperossa! Just a question: did you use FMB+ to compile your static? I ask this one 'cause as Col.King said, in his UP201 with more or less stock static, he can save. Now, I've just found the solution to save in the Thunder Ridge Race whose tenplate was created using this tool and was thinking that was the case with your map also...
Sorry to bother again but your map it's too nice to live with this unsolved issue!
Best regards,
Gianluca
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gianluca

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Re: Mediterran War over Italy - MWoI
« Reply #69 on: August 11, 2011, 03:58:21 AM »

Hi Boomer and thks, so kind! I'll try asap (not until next tuesday unfortunately...) And let you know!
Have a nice day!
Gianluca
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Riptide_One

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Re: Mediterran War over Italy - MWoI
« Reply #70 on: August 11, 2011, 09:44:43 PM »

So. V-Volpeossa,

I got your Mediterranean War Over Italy Map with Dark Blue World 1.5. Your map is exceptional! Thank you for your fine work.

Cheers,

Riptide
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Whiskey_Sierra_972

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Re: Mediterran War over Italy - MWoI
« Reply #71 on: August 12, 2011, 07:08:42 AM »

Hi!

I got a strange ctd when loading your map in FMB of DBW 1.5 as reported also here:

https://www.sas1946.com/main/index.php/topic,16851.msg191752.html#msg191752

Can I have too the standalone map to make some test on my custom installation please?

Thanks in advance!

All the best!

walter
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