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Author Topic: Mediterran War over Italy - MWoI  (Read 61663 times)

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bigans

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Re: Mediterran War over Italy - MWoI
« Reply #144 on: June 10, 2012, 12:23:55 PM »

Complimenti per la mappa e per il lavoro svolto, mi confermi che si tratta di una mappa in scala?

Congratulations about the map and for the work, do you confirm that this is a scale map?

Ciao

aigle02

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Re: Mediterran War over Italy - MWoI
« Reply #145 on: June 27, 2012, 06:39:17 AM »

Hello!
Any news about this great work?  ;D
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asheshouse

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Re: Mediterran War over Italy - MWoI
« Reply #146 on: June 27, 2012, 09:10:38 AM »

Try the link included in this earlier post I made.
https://www.sas1946.com/main/index.php/topic,16466.msg224342.html#msg224342
I extracted the files to use in HSFX5.
Should work in HSFX6 as well provided you have all the required objects.
I've not tested it in 6 yet.
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Laufer

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Re: Mediterran War over Italy - MWoI
« Reply #147 on: August 15, 2012, 07:40:20 AM »

Hi all,

I have Dark Blue World 1.71 and when I load this map in FMB IL-2 sometimes crashed to desktop, can someone tell me please, do I have to download something? Is there any fix?

Thanks!
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SAS~Bombsaway

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Re: Mediterran War over Italy - MWoI
« Reply #148 on: August 15, 2012, 07:52:46 AM »

I checked mine and get the same thing. Not usre, maybe its too large for my computer to run? Shame, this map looks great in the pics. Maybe Boomer can help.
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Laufer

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Re: Mediterran War over Italy - MWoI
« Reply #149 on: August 15, 2012, 08:02:31 AM »

I downloaded map from this link:

https://www.mediafire.com/?gy4ycp5ugmdm6aj

and if you use Dark Blue World mod, try to put RAM usage on 256mb. I did that it works fine!
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SAS~Bombsaway

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Re: Mediterran War over Italy - MWoI
« Reply #150 on: August 15, 2012, 08:17:38 AM »

Thanks. I'll try it.
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Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

Blumax

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Re: Mediterran War over Italy - MWoI
« Reply #151 on: August 15, 2012, 08:58:51 AM »

That is very important point and can be said for any large map that ctd's in DBW, try different RAM settings because in many cases this can solve the problem!  ;)
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Murph

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Re: Mediterran War over Italy - MWoI
« Reply #152 on: August 27, 2012, 08:50:37 PM »

I'm using HSFX 6.0.12. I was able to add this map to the FMB using the contents provided by Asheshouse, and it opens in FMB but will not save any missions. This tells me I'm probably missing some objects. Does anyone know which ones I need to add and how to add them?
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Uufflakke

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Re: Mediterran War over Italy - MWoI
« Reply #153 on: August 28, 2012, 01:27:45 AM »

I'm using HSFX 6.0.12. I was able to add this map to the FMB using the contents provided by Asheshouse, and it opens in FMB but will not save any missions. This tells me I'm probably missing some objects. Does anyone know which ones I need to add and how to add them?

I've read before about the saving missions problem by HSFX users.
What you can do is install Boomer's Object Pack which includes virtually every object.

https://www.sas1946.com/main/index.php/topic,19227.0.html
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Murph

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Re: Mediterran War over Italy - MWoI
« Reply #154 on: August 28, 2012, 06:50:24 AM »

I tried installing Boomer's pack by placing it in a Mods folder in the game's main directory, but the game will not start with it in there.
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cgagan

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Re: Mediterran War over Italy - MWoI
« Reply #155 on: August 28, 2012, 07:28:29 AM »

Follow the installation instructions carefully; all files should be installed in the game's ROOT (MAIN) directory (not the MODS), be carefull to back up first and create an RC file in your STD if you don;t have one. All is clearly explained by Boomer...
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