DCG 3.46-7 Mod/Campaign Pack for DBW 1.7.1 by COMSLINKThis pack requires that you have DCG 3.46 or 3.47 installed at the standard location of
“IL2-DBW install” / IL2DCG (which seems to cause a memory error; this is harmless but annoying...)
and allows you to use DCG 3.46/7 with SAS Dark Blue World 1.7.1 with all mod planes, vehicles, ships and columns active in DCG along with some essential classic extra mod planes.
The
exe file should unpack everything into the right place, i.e. “IL2 install folder” / jsgmemods, where it can be enabled or disabled using jsgme when the next DCG update comes.
Extra Mod Planes PreinstalledThese are most of the planes included as extras in the standard package already pre-installed which should allow you to play many updated campaigns without needing to install any extra planes. Loadouts already included. Some have the stationary model included but these are not yet implemented for simplicity at this stage.
The
new air.ini in !DCGConfig is structured to match class.dcg and includes notes relevant to DCG1946, coming next (DCG 1936, 1946, 1956).
You can also use this with other JSGME packs, only additional planes changing air.ini (+planes.properties & weapons.properties) may be incompatible, but it isn’t difficult to add any additional entries and mod planes to extend the JSGME pack.
DBW 171 Optionals(which were removed from DBW171 but still exist) are included but not active in air.ini, these can be re-enabled by removing the // double slash. DBW optional plane class.dcg entries are all in the ClassXtra.txt file, where you can copy and paste over to class.dcg, but make sure there are no empty lines in class.dcg, even at the end! These planes still have loadouts included in allpayloads.dcg for both DCG346 and 347. You should only use these if you really need to, stationary planes are also inactive and they may well disappear completely in DBW1.8, so this is for backward compatibility with old campaigns, but it would be better to use an alternative plane instead.
Loadout Assignments - allpayloads.dcg and payloads.dcgThere are two sets, the default files are for DCG347 with the new 40 character strings, allowing all loadouts to be active in DCG (except 2). The second set is for DCG346 with the old 20-character limit, i.e. anything longer is removed to prevent the infamous exploding spawns. These are in the 346 folder. If you're using DCG346 just copy these into the main data folder and overwrite the others. You cannot mix them, the formats are different. These should all be OK, but if you do suddenly get planes exploding on the runway, pause, open the console and scroll up to look for the error report saying can't find loadout XYZ etc. Then report back so it can be fixed.
The assignments here are only provisional, as you can select from up to 40 for some planes, but only one for each mission type. The current assignments are pretty basic, trying for some variety in places and standardisation in others, but should really reflect the period of the campaign. Everyone will have their own preferences, but some of the lists are extremely long on that little screen...
Skin FoldersDBW does not have skin folders for all the included planes, which means your R-XIII won't show up in DCG until you make one. A whole set of empty folders is included just in case; if I missed one and a plane doesn't show up please report.
DCG DocsIncludes a collection of docs for reference; need updating but still helpful.
Poland39 CampaignAn updated Poland39 test campaign is included in the pack, with new planes, columns, template and active front objects (infantry, HMG and 37mm, on both sides). Period loadouts and squad settings are in the timetable so these will be automatically set when you start the campaign; no heavy bombs or late war loadouts, no need to do it yourself, just the usual general DCG density, replacement rate etc. This campaign only includes things in vanilla DBW171, so no dynamic weather, but if you want Do17s (now they're back in service) you have to add a squad, but the data is already in the DCG files...
Change log 05 05 2012Squad IDs updated
Crew Seats updated
Upgrades/Downgrades updated
Ship names updated
Loadout bugs fixed (again, finally, both versions)
Mod planes included
Pacific campaigns removed - disastrous upload of draft edits... delete if you downloaded the original.
Patches uploaded
CreditsDCG-4-DBW package by COMSLINK (Slink) May 2012.
Paul Lowengrin, for creating & continuing to support DCG; see the website at
http://www.lowengrin.com/news.phpAMK for the original HSFX5 files
Vermin for the original service dates
Widowmaker214 for the original HSFX4.1 files
JG7_X_Man for the original UP2 files
Lonestar, for not wringing my neck...
411 planeswon't be needed in DBW 1.8, but will be included in campaigns of course.
Credits to TD team for originals & SAS~Epervier for conversions
Cant Z506B
Ki-45
TBD-1 Devastator
Rogožarski IK-3
TB-7 M40F/Pe-8
IL-4
Essential ClassicsMS-502 Restored from 1.6 with new identity as Ki-76 Stella, needs skins!
He46C2 as Hs126 Original mod by DreamK, original skins by Juanmalapuente & Albert von Grewe
Ki-44-II Otsu & Hei DBW hidden pack by vampire_pilot
Do 217E2 TD, gio963tto, SAS~Skipper, SAS~Epervier, western0221
Do 17Z Ranwers, crazyflak, Wolfighter, RDDR, Rock & Grief
Wellington Mk III Ranwers
B-26B Marauder Ranwers, crazyflak & RDDR
A-26 Invader CY6
D4Y2 & D4Y3 Judy ten010 (& Birdman)
Ki-30/51 SAS~Skipper, melissa & vampire_pilot
dH 89a Blitz & Epervier
Bu 181 101fts, Verhängnis, Beo, Skipper, Ton & SAS~Epervier
P-47D-30/40 Kumpel & Freddy
P-47N-15 101fts, crazyflak & Kumpel
P-61A & B Black Widow 101tfs, crazyflak & SAS~Storebror
Walrus RealDarko, tedeschene, Mission_bug, The chief of food supply, diavolirossi, Wolfighter
Stationary planes SAS~Epervier (not yet active)
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DownloadsDCG 4 DBW Standard package:
https://www.mediafire.com/download.php?9zx539q0to8dkkc (10 MB, includes new patch data)
DCG 4 DBW Standard package patch:
https://www.mediafire.com/download.php?e7iwjt4waega3ct (for those who already downloaded)
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DCG 4 DBW Mod package:
https://www.mediafire.com/?r93pnv2lq89y53p (177 MB, includes new patch data)
DCG 4 DBW Mod package patch:
https://www.mediafire.com/download.php?71e1g1r50v9342q (for those who already downloaded)