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Author Topic: DCG for Dark Blue World - New Packs for DBW 171 & DCG 346/7  (Read 145976 times)

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dpd1977

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  • Posts: 12
Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #72 on: August 20, 2011, 11:34:49 AM »

OK, so I'm still having the problem with the game crashing during a DCG mission.  I put the mission into the single mission folder and same thing happened.  I removed all mods (still running DBW 1.5) and the crash occurred again.  Since the crashes are only occurring on DCG generated missions, I'm thinking it is in the mission file itself.  I played some single player missions and everything ran fine. (IT also appears that it is happening on transfer and patrol missions.  Two of the times it happened I flew 3 straight transfer missions, the third one crashed the game.   Here is one of the mission files:

[td height="300 px"]
Quote
[MAIN]
  MAP Italy_DF/load.ini
  TIME 15.0
  CloudType 4
  CloudHeight 1906
  player I_JG2700
  army 2
  playerNum 1
[SEASON]
  Year 1943
  Month 9
  Day 3
[WEATHER]
  WindDirection 122.0
  WindSpeed 4.0
  Gust 12
  Turbulence 4
[WING]
  I_JG2700
  615Squadron00
  615Squadron01
  131Squadron00
  131Squadron01
  215Squadrontc00
  215Squadrontc01
  g0110
  g0111
[I_JG2700]
  Planes 2
  Skill0 3
  Skill1 0
  pilot0 de_20.bmp
  pilot1 photo.bmp
  Class air.FW_190A5
  Fuel 100
  weapons default
[I_JG2700_Way]
  TAKEOFF 126960.87 28058.94 0 0 &0
  NORMFLY 128036.00 33799.00 3000.0 580.00 &0
  NORMFLY 129111.00 39539.00 3000.0 580.00 &0
  NORMFLY 130186.00 45279.00 3000.0 580.00 &0
  NORMFLY 131261.00 51019.00 6000.0 580.00 &0
  NORMFLY 129411.00 64500.00 6000.0 580.00 &0
  NORMFLY 127561.20 77980.40 6000.0 580.00 &0
  LANDING 127561.20 77980.40 0 0 &0
[615Squadron00]
  Planes 4
  Skill0 3
  Skill1 3
  Skill2 3
  Skill3 0
  pilot0 gb_09.bmp
  pilot1 gb_04.bmp
  pilot2 gb_04.bmp
  pilot3 gb_22.bmp
  Class air.SPITFIRE5C2
  Fuel 100
  weapons default
[615Squadron00_Way]
  TAKEOFF 85504.39 16502.36 0 0 &0
  NORMFLY 95218.00 31072.00 3050.0 394.00 &0
  NORMFLY 105532.00 46241.00 6100.0 394.00 &0
  NORMFLY 127561.20 77980.40 6100.0 394.00 &0
  NORMFLY 129111.00 64799.00 6100.0 394.00 &0
  NORMFLY 131261.00 51019.00 6100.0 394.00 I_JG2700 2 &0
  NORMFLY 118522.00 40590.00 6100.0 394.00 &0
  NORMFLY 106383.00 30761.00 6100.0 394.00 &0
  NORMFLY 95644.00 23332.00 6100.0 394.00 &0
  LANDING 85504.39 16502.36 0 0 &0
[615Squadron01]
  Planes 4
  Skill0 3
  Skill1 3
  Skill2 3
  Skill3 3
  pilot0 gb_03.bmp
  pilot1 gb_13.bmp
  pilot2 gb_14.bmp
  pilot3 gb_02.bmp
  Class air.SPITFIRE5C2
  Fuel 100
  weapons default
[615Squadron01_Way]
  TAKEOFF 85504.39 16502.36 0 0 &0
  NORMFLY 95218.00 31072.00 3050.0 394.00 &0
  NORMFLY 105532.00 46241.00 6100.0 394.00 &0
  NORMFLY 127561.20 77980.40 6100.0 394.00 &0
  NORMFLY 128811.00 65099.00 6150.0 394.00 &0
  NORMFLY 131261.00 51019.00 6200.0 394.00 &0
  NORMFLY 118522.00 40590.00 6100.0 394.00 &0
  NORMFLY 106383.00 30761.00 6100.0 394.00 &0
  NORMFLY 95644.00 23332.00 6100.0 394.00 &0
  LANDING 85504.39 16502.36 0 0 &0
[131Squadron00]
  Planes 4
  Skill0 3
  Skill1 2
  Skill2 2
  Skill3 0
  pilot0 gb_18.bmp
  pilot1 gb_21.bmp
  pilot2 gb_07.bmp
  pilot3 gb_22.bmp
  Parachute 0
  Class air.MOSQUITO4
  Fuel 100
  weapons default
[131Squadron00_Way]
  TAKEOFF 22381.91 15569.13 0 0 &0
  NORMFLY 25729.00 15698.00 4267.0 460.00 &0
  NORMFLY 32677.00 19426.00 4267.0 460.00 &0
  NORMFLY 41424.00 24954.00 4267.0 460.00 &0
  NORMFLY 46572.00 26883.00 8535.0 460.00 &0
  NORMFLY 63868.00 23340.00 8535.0 460.00 &0
  NORMFLY 84763.38 16197.23 8535.0 460.00 &0
  LANDING 84763.38 16197.23 0 0 &0
[131Squadron01]
  Planes 4
  Skill0 2
  Skill1 1
  Skill2 2
  Skill3 2
  pilot0 gb_19.bmp
  pilot1 gb_03.bmp
  pilot2 gb_27.bmp
  pilot3 gb_18.bmp
  Parachute 0
  Class air.MOSQUITO4
  Fuel 100
  weapons default
[131Squadron01_Way]
  TAKEOFF 22381.91 15569.13 0 0 &0
  NORMFLY 25729.00 15698.00 4267.0 460.00 131Squadron00 1 &0
  NORMFLY 32677.00 19426.00 4267.0 460.00 131Squadron00 1 &0
  NORMFLY 41424.00 24954.00 4267.0 460.00 131Squadron00 1 &0
  NORMFLY 46572.00 26883.00 8535.0 460.00 &0
  NORMFLY 63568.00 23640.00 8635.0 460.00 &0
  NORMFLY 84763.38 16197.23 8635.0 460.00 &0
  LANDING 84763.38 16197.23 0 0 &0
[215Squadrontc00]
  Planes 2
  Skill0 0
  Skill1 0
  pilot0 gb_30.bmp
  pilot1 gb_14.bmp
  Class air.C_47
  Fuel 100
  weapons default
[215Squadrontc00_Way]
  TAKEOFF 22381.91 15569.13 0 0 &0
  NORMFLY 23354.00 13027.00 4050.0 220.00 &0
  NORMFLY 30926.00 17084.00 4050.0 220.00 &0
  NORMFLY 41798.00 24441.00 4050.0 220.00 &0
  NORMFLY 46071.00 25198.00 3050.0 220.00 &0
  NORMFLY 62116.00 23812.00 3050.0 220.00 &0
  NORMFLY 84761.97 15827.92 3050.0 220.00 &0
  LANDING 84761.97 15827.92 0 0 &0
[215Squadrontc01]
  Planes 2
  Skill0 0
  Skill1 0
  pilot0 gb_16.bmp
  pilot1 gb_09.bmp
  Class air.C_47
  Fuel 100
  weapons default
[215Squadrontc01_Way]
  TAKEOFF 22381.91 15569.13 0 0 &0
  NORMFLY 23354.00 13027.00 4050.0 220.00 &0
  NORMFLY 30926.00 17084.00 4050.0 220.00 &0
  NORMFLY 41798.00 24441.00 4050.0 220.00 &0
  NORMFLY 46071.00 25198.00 3050.0 220.00 &0
  NORMFLY 61816.00 24112.00 3075.0 220.00 &0
  NORMFLY 84761.97 15827.92 3150.0 220.00 &0
  LANDING 84761.97 15827.92 0 0 &0
[g0110]
  Planes 1
  Skill0 0
  pilot0 de_25.bmp
  Class air.FI_156
  Fuel 100
  weapons default
[g0110_Way]
  TAKEOFF 126960.87 28058.94 0 0 &0
  NORMFLY 123811.00 26324.00 3300.0 130.00 &0
  NORMFLY 128461.00 32389.00 3300.0 130.00 &0
  NORMFLY 137011.00 42354.00 3300.0 130.00 &0
  NORMFLY 137761.00 44519.00 2300.0 130.00 &0
  NORMFLY 136561.00 57350.00 2300.0 130.00 &0
  NORMFLY 127561.20 77980.40 2300.0 130.00 &0
  LANDING 127561.20 77980.40 0 0 &0
[g0111]
  Planes 1
  Skill0 0
  pilot0 de_13.bmp
  Class air.FI_156
  Fuel 100
  weapons default
[g0111_Way]
  TAKEOFF 126960.87 28058.94 0 0 &0
  NORMFLY 123811.00 26324.00 3300.0 130.00 &0
  NORMFLY 128461.00 32389.00 3300.0 130.00 &0
  NORMFLY 137011.00 42354.00 3300.0 130.00 &0
  NORMFLY 137761.00 44519.00 2300.0 130.00 &0
  NORMFLY 136861.00 57050.00 2400.0 130.00 &0
  NORMFLY 127561.20 77980.40 2400.0 130.00 &0
  LANDING 127561.20 77980.40 0 0 &0
[Chiefs]
  0_Chief Armor.4-M4A2_US 1
  1_Chief Armor.4-M5A1Stuart 1
  2_Chief Armor.4-PzIVF2 2
  3_Chief Armor.2-StuGIIIG 2
  5_Chief Vehicles.USACarsColumnB 1
  7_Chief Vehicles.GermanyCarsColumnB 2
  8_Chief Armor.4-M4A2_US 1
  9_Chief Vehicles.USACarsColumnB 1
  10_Chief Armor.4-M4A2_US 1
  11_Chief Armor.4-M5A1Stuart 1
  12_Chief Armor.4-M4A2_US 1
  16_Chief Trains.Germany_CargoTrain/AA 1
[0_Chief_Road]
  85561.00 16423.00 20.00 0 21 2.50
  85622.82 16364.20 20.00
  85645.07 16139.58 20.00
  85524.13 15900.26 20.00
  85516.73 15749.73 20.00
  85590.76 15621.41 20.00
  85778.30 15614.01 20.00
  86008.07 15617.35 20.00
  86198.00 15602.00 20.00
  87047.20 15046.57 20.00
  87300.00 15300.00 20.00
  92100.00 20100.00 20.00
  93900.00 20100.00 20.00
  97500.00 23700.00 20.00
  97500.00 26300.00 20.00
  97900.00 26700.00 20.00
  98060.77 26862.22 20.00
  98280.17 27079.39 20.00
  98500.15 27299.50 20.00
  98700.46 27303.69 20.00
  98787.49 27388.63 20.00
[1_Chief_Road]
  85544.00 16439.00 20.00 0 21 2.50
  85622.82 16364.20 20.00
  85645.07 16139.58 20.00
  85524.13 15900.26 20.00
  85516.73 15749.73 20.00
  85590.76 15621.41 20.00
  85778.30 15614.01 20.00
  86008.07 15617.35 20.00
  86198.00 15602.00 20.00
  87047.20 15046.57 20.00
  87300.00 15300.00 20.00
  92100.00 20100.00 20.00
  93900.00 20100.00 20.00
  97500.00 23700.00 20.00
  97500.00 26300.00 20.00
  97900.00 26700.00 20.00
  98060.77 26862.22 20.00
  98280.17 27079.39 20.00
  98500.15 27299.50 20.00
  98700.46 27303.69 20.00
  98787.49 27388.63 20.00
[2_Chief_Road]
  127817.00 28015.00 20.00 0 4 2.50
  127525.99 28030.16 20.00
  127280.04 28053.71 20.00
  127068.13 28053.71 20.00
[3_Chief_Road]
  132913.00 28500.00 20.00 0 13 2.50
  132702.34 28498.99 20.00
  132502.25 28500.15 20.00
  132181.09 28502.63 20.00
  131879.97 28501.22 20.00
  131482.72 28499.07 20.00
  131300.00 28500.00 20.00
  128300.00 28500.00 20.00
  128100.00 28300.00 20.00
  127817.67 28015.29 20.00
  127525.99 28030.16 20.00
  127280.04 28053.71 20.00
  127068.13 28053.71 20.00
[5_Chief_Road]
  125100.00 27700.00 20.00 0 2 2.50
  125147.74 27980.45 20.00
[7_Chief_Road]
  141736.14 52863.61 20.00 0 24 2.50
  141900.92 52700.37 20.00
  141900.00 52500.00 20.00
  142700.00 51700.00 20.00
  142700.00 49300.00 20.00
  144700.00 47300.00 20.00
  144700.00 44700.00 20.00
  143500.00 43500.00 20.00
  139300.00 43500.00 20.00
  139100.00 43300.00 20.00
  138500.00 43300.00 20.00
  138300.00 43100.00 20.00
  138297.56 40333.07 20.00
  138903.59 39983.08 20.00
  139516.55 39537.77 20.00
  139312.23 39233.92 20.00
  138817.36 39402.78 20.00
  139101.28 38873.74 20.00
  138391.50 39213.52 20.00
  138702.75 38729.39 20.00
  138002.95 39027.54 20.00
  138217.30 38621.90 20.00
  137869.58 38673.66 20.00
  137802.97 38618.04 20.00
[8_Chief_Road]
  126348.00 28044.00 20.00 0 4 2.50
  126712.30 28064.17 20.00
  126890.22 27967.37 20.00
  126960.87 28058.94 20.00
[9_Chief_Road]
  125100.00 27700.00 20.00 0 2 2.50
  125147.74 27980.45 20.00
[10_Chief_Road]
  126372.00 28046.00 20.00 0 4 2.50
  126712.30 28064.17 20.00
  126890.22 27967.37 20.00
  126960.87 28058.94 20.00
[11_Chief_Road]
  126396.00 28048.00 20.00 0 4 2.50
  126712.30 28064.17 20.00
  126890.22 27967.37 20.00
  126960.87 28058.94 20.00
[12_Chief_Road]
  126420.00 28049.00 20.00 0 4 2.50
  126712.30 28064.17 20.00
  126890.22 27967.37 20.00
  126960.87 28058.94 20.00
[16_Chief_Road]
  79900.00 8900.00 20.00 0 10 2.50
  81900.00 10900.00 20.00
  84100.00 10900.00 20.00
  84700.00 11500.00 20.00
  86300.00 11500.00 20.00
  88100.00 13300.00 20.00
  88100.00 13900.00 20.00
  93500.00 19300.00 20.00
  94700.00 19300.00 20.00
  94900.00 19500.00 20.00
[Stationary]
[NStationary]
  1_Static vehicles.artillery.Artillery$Flak18_88mm 2 120222.82 146477.18 450.00 0.0 0
  2_Static vehicles.artillery.Artillery$Flak18_88mm 2 119884.41 143206.51 450.00 0.0 0
  3_Static vehicles.artillery.Artillery$Flak18_88mm 2 111658.91 113557.38 450.00 0.0 0
  4_Static vehicles.artillery.Artillery$Flak18_88mm 2 111696.85 113556.95 450.00 0.0 0
  5_Static vehicles.artillery.Artillery$Flak18_88mm 2 109194.89 105827.05 450.00 0.0 0
  7_Static vehicles.artillery.Artillery$Flak18_88mm 2 111881.47 92553.48 450.00 0.0 0
  8_Static vehicles.artillery.Artillery$Flak18_88mm 2 109927.69 87111.85 450.00 0.0 0
  9_Static vehicles.artillery.Artillery$Flak18_88mm 2 110155.70 87241.59 450.00 0.0 0
  10_Static vehicles.artillery.Artillery$Flak18_88mm 2 124346.30 81969.10 450.00 0.0 0
  11_Static vehicles.artillery.Artillery$Flak18_88mm 2 127246.13 78865.83 450.00 0.0 0
  13_Static vehicles.artillery.Artillery$Flak18_88mm 2 127666.63 70760.36 450.00 0.0 0
  14_Static vehicles.artillery.Artillery$Flak18_88mm 2 141526.12 53442.72 450.00 0.0 0
  15_Static vehicles.artillery.Artillery$Flak18_88mm 2 137873.06 38635.82 450.00 0.0 0
  16_Static vehicles.artillery.Artillery$Flak18_88mm 2 133399.79 28351.17 450.00 0.0 0
  17_Static vehicles.artillery.Artillery$Flak18_88mm 2 127439.68 30091.24 450.00 0.0 0
  23_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 84045.20 15637.87 630.00 0.0 0
  24_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 84009.41 15771.19 630.00 0.0 0
  25_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 83973.87 16002.54 630.00 0.0 0
  26_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 84761.97 15827.92 630.00 0.0 0
  27_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 96893.59 26674.40 630.00 0.0 0
  40_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 22208.98 15572.56 630.00 0.0 0
  41_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 21915.43 15537.78 630.00 0.0 0
  42_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 21923.77 15718.27 630.00 0.0 0
  43_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 22083.40 15132.98 630.00 0.0 0
  44_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 10919.84 43962.09 630.00 0.0 0
  45_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 11148.57 44189.34 630.00 0.0 0
  46_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 10807.97 44248.41 630.00 0.0 0
  57_Static vehicles.artillery.Artillery$Flak38_20mm 2 127134.38 29819.02 450.00 0.0 0
  18_Static vehicles.artillery.Artillery$Flak18_37mm 2 127194.39 29816.57 450.00 0.0 0
  12_Static vehicles.artillery.Artillery$Flak18_37mm 2 127329.31 78972.45 450.00 0.0 0
  58_Static vehicles.artillery.Artillery$Flak38_20mm 2 127268.06 78826.76 450.00 0.0 0
  94_Static vehicles.planes.Plane$BF_109G6 2 127392.57 78932.29 359.98 0.0
  95_Static vehicles.planes.Plane$MC_205_1 2 127394.73 78903.46 359.98 0.0
  96_Static vehicles.planes.Plane$BF_109G6 2 127360.11 78871.02 359.98 0.0
  97_Static vehicles.planes.Plane$BF_109G6 2 127333.02 78851.12 359.98 0.0
  98_Static vehicles.planes.Plane$MC_205_1 2 127304.59 78821.68 419.98 0.0
  99_Static vehicles.planes.Plane$JU_88A4 2 127363.23 78963.95 329.98 0.0
  130_Static vehicles.planes.Plane$B_25G1 1 22223.33 15206.41 254.98 0.0 us
  131_Static vehicles.planes.Plane$MOSQUITO4 1 22119.83 15206.81 324.98 0.0 gb
  132_Static vehicles.planes.Plane$C_47 1 22078.18 15235.92 294.98 0.0 gb
  133_Static vehicles.planes.Plane$MOSQUITO4 1 22213.20 15615.93 294.98 0.0 gb
  134_Static vehicles.planes.Plane$MOSQUITO4 1 22199.99 15763.06 399.98 0.0 gb
  135_Static vehicles.planes.Plane$MOSQUITO4 1 22151.86 15751.34 464.98 0.0 gb
  142_Static vehicles.planes.Plane$P_38J 1 84664.56 16990.96 479.98 0.0 us
  143_Static vehicles.planes.Plane$B_17F 1 84734.41 16949.59 479.98 0.0 us
  195_Static vehicles.lights.Searchlight$SL_ManualBlue 2 127573.63 77990.95 554.98 0.0
  197_Static vehicles.stationary.Siren$SirenCity 2 127575.86 77979.46 554.98 0.0
  198_Static vehicles.stationary.Stationary$OpelBlitz6700A_radio 2 127561.20 77980.40 539.98 0.0
  201_Static vehicles.stationary.Stationary$OpelBlitz6700A_radio 2 127192.76 28984.10 564.98 0.0
  202_Static vehicles.lights.Searchlight$SL_ManualBlue 2 127194.24 28992.99 564.98 0.0
  204_Static vehicles.stationary.Siren$SirenCity 2 127174.19 29777.57 564.98 0.0
  206_Static vehicles.stationary.Siren$SirenCity 1 84769.57 16194.65 564.98 0.0
  208_Static vehicles.lights.Searchlight$SL_ManualBlue 1 84756.00 16193.32 564.98 0.0
  211_Static vehicles.stationary.Stationary$Chevrolet_radio_US 1 84763.38 16197.23 614.98 0.0
  212_Static vehicles.stationary.Stationary$Chevrolet_radio_US 1 22716.30 16079.77 529.98 0.0
  215_Static vehicles.stationary.Siren$SirenCity 1 22715.91 16087.84 529.98 0.0
  217_Static vehicles.lights.Searchlight$SL_ManualBlue 1 22720.29 16067.38 529.98 0.0
  224_Static vehicles.artillery.Artillery$MG42 2 137903.45 38497.36 450.00 0.0 0
  225_Static vehicles.artillery.Artillery$MG42 2 137715.23 38503.56 450.00 0.0 0
  227_Static vehicles.artillery.Artillery$Flak18_88mm 2 77264.08 103387.64 450.00 0.0 0
  229_Static vehicles.artillery.Artillery$Flak18_88mm 2 60426.90 101200.98 450.00 0.0 0
  230_Static vehicles.artillery.Artillery$Flak18_88mm 2 60202.62 101241.28 450.00 0.0 0
  231_Static vehicles.artillery.Artillery$Flak18_88mm 2 54817.20 101961.56 450.00 0.0 0
  232_Static vehicles.artillery.Artillery$Flak18_88mm 2 54671.23 102252.18 450.00 0.0 0
  233_Static vehicles.artillery.Artillery$Flak18_88mm 2 54735.65 103403.90 450.00 0.0 0
  234_Static vehicles.artillery.Artillery$Flak18_88mm 2 54748.93 103349.78 450.00 0.0 0
  237_Static vehicles.artillery.Artillery$Flak18_37mm 2 20840.18 134040.41 450.00 0.0 0
  238_Static vehicles.artillery.Artillery$Flak18_37mm 2 20863.58 133722.29 450.00 0.0 0
  239_Static vehicles.artillery.Artillery$Flak18_88mm 2 21050.71 133677.85 450.00 0.0 0
  240_Static vehicles.artillery.Artillery$Flak38_20mm 2 20828.49 133879.01 450.00 0.0 0
  241_Static vehicles.artillery.Artillery$Flak18_88mm 2 16604.56 132776.89 450.00 0.0 0
  279_Static vehicles.planes.Plane$JU_52_3MG4E 2 20939.12 133760.01 264.85 0.0
  280_Static vehicles.planes.Plane$JU_52_3MG4E 2 20995.43 133759.25 264.85 0.0
  281_Static vehicles.planes.Plane$JU_52_3MG4E 2 21115.05 133760.66 264.85 0.0
  282_Static vehicles.planes.Plane$JU_52_3MG4E 2 20927.03 133838.88 364.85 0.0
  283_Static vehicles.planes.Plane$JU_52_3MG4E 2 20927.73 133890.45 364.85 0.0
  284_Static vehicles.planes.Plane$JU_52_3MG4E 2 20927.38 133948.68 364.85 0.0
  306_Static vehicles.stationary.Stationary$OpelBlitz6700A_radio 2 21736.83 133861.55 629.85 0.0
  318_Static vehicles.stationary.Siren$SirenCity 2 21743.15 133860.18 374.85 0.0
  319_Static vehicles.lights.Searchlight$SL_ManualBlue 2 21729.65 133863.34 374.85 0.0
  322_Static vehicles.artillery.Artillery$Flak18_88mm 2 92683.66 133079.25 450.00 0.0 0
  327_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 79848.84 8801.73 630.00 0.0 0
  331_Static vehicles.artillery.Artillery$Flak18_88mm 2 18810.49 131007.00 450.00 0.0 0
  332_Static vehicles.artillery.Artillery$Flak18_88mm 2 18943.72 131011.71 450.00 0.0 0
  334_Static ships.Ship$Tanker 1 23639.06 13476.17 584.98 0.0 0 0 10.0
  335_Static ships.Ship$Tramp 1 23578.21 13738.16 629.98 0.0 0 0 10.0
  336_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 23899.69 13758.97 630.00 0.0 0
  337_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 23542.16 13862.13 630.00 0.0 0
  338_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 98257.97 30127.25 630.00 0.0 0
  339_Static vehicles.artillery.Artillery$StBofors_40mm_UK 1 98138.50 30338.32 630.00 0.0 0
  340_Static ships.Ship$Tanker 1 98469.24 30310.51 600.00 0.0 0 0 10.0
  341_Static ships.Ship$Tramp 1 98278.63 30201.59 570.00 0.0 0 0 10.0
  342_Static vehicles.artillery.Artillery$PaK40 2 124629.47 82245.71 390.00 0.0 0
  343_Static vehicles.artillery.Artillery$PaK40 2 124642.60 82263.68 390.00 0.0 0
  344_Static vehicles.artillery.Artillery$PaK40 2 124769.89 82275.69 395.00 0.0 0
  100010_Static vehicles.artillery.Artillery$M5_75mm 1 126709.00 27992.00 362.0 0.0
  100020_Static vehicles.artillery.Artillery$PaK40 2 126958.00 28022.00 542.0 0.0
  100030_Static vehicles.artillery.Artillery$M5_75mm 1 126711.00 28040.00 362.0 0.0
  100040_Static vehicles.artillery.Artillery$PaK40 2 126959.00 28046.00 542.0 0.0
  100050_Static vehicles.artillery.Artillery$M5_75mm 1 126712.00 28075.00 362.0 0.0
  100060_Static vehicles.artillery.Artillery$PaK40 2 126960.00 28081.00 542.0 0.0
  100070_Static vehicles.artillery.Artillery$M5_75mm 1 126713.00 28099.00 362.0 0.0
  4_Chief1 vehicles.stationary.Stationary$WillisMBtc_US 1 125135.00 27967.00 357.0 0.0 0
  4_Chief2 vehicles.stationary.Stationary$DiamondT_US 1 125124.00 27954.00 357.0 0.0 0
  4_Chief3 vehicles.artillery.Artillery$M2A1_105mm 1 125112.00 27942.00 357.0 0.0 0
  4_Chief4 vehicles.stationary.Stationary$DiamondT_US 1 125101.00 27929.00 357.0 0.0 0
  4_Chief5 vehicles.artillery.Artillery$M2A1_105mm 1 125090.00 27916.00 357.0 0.0 0
  4_Chief6 vehicles.stationary.Stationary$Chevrolet_flatbed_US 1 125078.00 27904.00 357.0 0.0 0
  4_Chief7 vehicles.artillery.Artillery$M16_US 1 125067.00 27891.00 357.0 0.0 0
[Rocket]
[Buildings]
[Target]
  6 0 1 1 0 0 0 500
[Target]
  3 1 0 0 500 127561 77980 2000
[StaticCamera]
  127561 77980 1
  126960 28058 2
[Bridge]
[House]
[FrontMarker]
  FrontMarker0 11125.84 44036.72 1
  FrontMarker1 13895.57 152707.28 2
  FrontMarker2 18513.36 133323.63 2
  FrontMarker3 20901.84 134178.25 2
  FrontMarker4 41302.38 129500.86 2
  FrontMarker5 65024.71 113706.05 2
  FrontMarker6 54202.81 103289.45 2
  FrontMarker7 54684.57 101610.57 2
  FrontMarker8 60833.01 101702.33 2
  FrontMarker9 71704.89 106301.50 2
  FrontMarker10 77295.66 103025.52 2
  FrontMarker11 78900.00 101100.00 2
  FrontMarker12 80500.00 99500.00 2
  FrontMarker13 85500.00 97300.00 2
  FrontMarker14 95728.74 84501.85 2
  FrontMarker15 95102.44 115699.12 2
  FrontMarker16 93806.52 132900.69 2
  FrontMarker17 117960.14 146142.69 2
  FrontMarker18 119830.20 146586.55 2
  FrontMarker19 120100.11 141216.61 2
  FrontMarker20 109912.43 113655.17 2
  FrontMarker21 109300.00 105300.00 2
  FrontMarker22 110948.76 90663.83 2
  FrontMarker23 111198.70 87201.48 2
  FrontMarker24 125300.00 81900.00 2
  FrontMarker25 127476.02 77088.25 2
  FrontMarker26 127700.00 70500.00 2
  FrontMarker27 141736.14 52863.61 2
  FrontMarker28 137991.61 35852.87 2
  FrontMarker29 132913.92 28500.34 2
  FrontMarker30 126960.87 28058.94 2
  FrontMarker31 98787.49 27388.63 1
  FrontMarker32 85504.39 16502.36 1
  FrontMarker33 83806.66 15816.36 1
  FrontMarker34 22381.91 15569.13 1
  FrontMarker35 81898.06 5580.00 1
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Cycle

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #73 on: August 20, 2011, 01:25:05 PM »

Dont have DBW, but never saw those entrys under "Nstationary"!

  4_Chief1 vehicles.stationary.Stationary$WillisMBtc_US 1 125135.00 27967.00 357.0 0.0 0
  4_Chief2 vehicles.stationary.Stationary$DiamondT_US 1 125124.00 27954.00 357.0 0.0 0
  4_Chief3 vehicles.artillery.Artillery$M2A1_105mm 1 125112.00 27942.00 357.0 0.0 0
  4_Chief4 vehicles.stationary.Stationary$DiamondT_US 1 125101.00 27929.00 357.0 0.0 0
  4_Chief5 vehicles.artillery.Artillery$M2A1_105mm 1 125090.00 27916.00 357.0 0.0 0
  4_Chief6 vehicles.stationary.Stationary$Chevrolet_flatbed_US 1 125078.00 27904.00 357.0 0.0 0
  4_Chief7 vehicles.artillery.Artillery$M16_US 1 125067.00 27891.00 357.0 0.0 0

Could this be the problem?
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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #74 on: August 20, 2011, 03:09:17 PM »

Thanks Lonestar67, but it actually seems not. Loaded the mission in single mission, flew twice, had to go invulnerable to survive on autopilot, with only EcranWide enabled. Plays fine, no problems so the game is probably ignoring those entries, but how did they get there? I can't find these in the original master mission file either;
Code: [Select]

  100010_Static vehicles.artillery.Artillery$M5_75mm 1 126709.00 27992.00 362.0 0.0
  100020_Static vehicles.artillery.Artillery$PaK40 2 126958.00 28022.00 542.0 0.0
  100030_Static vehicles.artillery.Artillery$M5_75mm 1 126711.00 28040.00 362.0 0.0
  100040_Static vehicles.artillery.Artillery$PaK40 2 126959.00 28046.00 542.0 0.0
  100050_Static vehicles.artillery.Artillery$M5_75mm 1 126712.00 28075.00 362.0 0.0
  100060_Static vehicles.artillery.Artillery$PaK40 2 126960.00 28081.00 542.0 0.0
  100070_Static vehicles.artillery.Artillery$M5_75mm 1 126713.00 28099.00 362.0 0.0

the PAKs are there but with normal numbers, and with integers of that magnitude I don't know if the game will recognise them without wraparound, but still, the mission works with no problems on my system so either yes or the game ignores them. (no errors in the console)

So, other possible causes?
There used to be an alleged problem with DCG and the memory leak in OpenGL, caused by having too many total objects in the mission, system dependent, but that seemed to disappear along with the new exe files, and now with the selector and also Pablo's dll. However, could there be a memory problem here, as with the apparent reverse logic required to make some maps load, i.e. use less memory in the selector? (java VM memory that is, it's not total system memory)

Alternately, older system or graphic card? System memory? That only DCG missions crash sounds more like a system capacity issue, DCG tending to produce lots of stuff if you turn it up, but there isn't that much in this one, so my best guess is back to the memory leak, used to plague me but haven't seen it since, well, UP/DBW actually. The bad entries are an indication that something is screwing up somewhere though, if DCG put those in it's an issue for Paul, but stationary objects can be edited to a limited degree in DCG, maybe something went wrong there. Still doesn't explain why it crashes in both camapign and single though, but that appears to be something well outside of DCG or the DBW/DCG files.

How to fix it? Try turning all the density/flight/radius settings down to minimise the mission content and see if things then run smoother, if so turn things up gradually to see how far you can go before the game or system gets overloaded, as I suspect there's a system problem, but it's impossible to say from here, but see if you can get DCG missions to run smoothly at all, at the lowest settings, and work up to find your system limit. Check the set up in the selector, don't go over 512MB or the game will be unstable, oddly enough less is often more here, but I can only see a DCG connection in mission load, although again this one isn't that heavy, and there are no (misison related) errors in the console on loading, apart from one texture in the map, so I can only assume it's a system error.

Try using stock DCG and run the same campaign, see if the same thing happens, that at least excludes the DBW/DCG files, it's then probably an issue for TechHelp.
I'll try running the campaign myself and see if anything happens, but that takes a while, even on invulnerable autopilot @x8...

Wish I could help more. I know there's hardly any system info to go on but anyone got any brilliant flashes of technically inspired genius to help him out?
System gurus?
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Cycle

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #75 on: August 20, 2011, 03:34:34 PM »

Okay, but I am afraid that DCG such entries in the log file cant handle after a mission (Object destroyed or similar)!
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"Lenin sagte einmal, der ungebildete Mensch stehe außerhalb der Politik. Heute aber haben wir ein gebildetes Volk. Wie wir in den letzten Jahren handelten, bedeutete, es aus der Politik herauszuhalten. Das ist eine Mißachtung des Volkes. Das ist eine Art Elitedenken." Michail Gorbatschow

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #76 on: August 20, 2011, 04:36:09 PM »

Ah, true, but I can't generate the next mission, so can't tell if it would crash or not, but that would explain why it does sometimes crash generating the next misison, thanks for the TIGER Lonestar,  ;)
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dpd1977

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #77 on: August 20, 2011, 08:00:31 PM »

Thanks for all the help.

I have a brand new system (i5-2500K with a 560 Ti 2 MB graphics card) so that is not the issue.  I'm doing a reload to see if I can solve it.  With all the updates I did (stock game to DBW 1.5) I could have messed something up.   I will also try to pull down the selector to 512 MB and see what happens (did have it on 1024)

Thanks, and I'll report back with updates.
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dpd1977

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #78 on: August 21, 2011, 07:53:19 AM »

OK, no luck with doing the reinstall, same thing is happening. Put memory on 512 to see if it helped, it didn't.

I'm going to try a few more things and see what happens.  I shut off all the mods on this last test.  Only thing to note is the use of the Steam version, although I do have the Direct to Drive patch installed.

Off to try some more stuff to see if I can get this working.  Now that I have seen the greatness of this application, I really want it to work!
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dpd1977

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Re: DCG for Dark Blue World 1.5 - Version 06
« Reply #79 on: August 22, 2011, 06:22:05 PM »

Minus two points for me.  Appears it was a conflict with my installation of the effects mod "new gunfire effects mod" mentioned in the main DBW thread.  I changed its location and I am no longer having the crash during the game.

Completely my fault.  Thanks everyone for taking a look, I should've ruled this out from the get go.
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kpn.kardif

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Re: DCG for Dark Blue World - Version 06
« Reply #80 on: August 28, 2011, 03:16:19 AM »

I've run across some more exploding aircraft, not entirely sure it has to do with the loadout though... here's what my console says:

mission Error, ID_04: java.lang.runtime exception: weapon set 1x2502x30 not registered in D3A2

This among a whole slew of pilot skin not loading errors, which I thought was weird.  This is New Guinnea Campaign, 1942.  I'm about 15 missions in and haven't had any problems, even shot down a few D3A2's.  The exploding planes started when I began to get bored with the lack of action on the ground, so I edited my columns.dcg file to add a few more tank and truck columns for more targets and more ground fighting.  Very next mission I was quite surprised when my entire squadron blew up on the runway.  I noticed when it loaded that it seemed my plane was off the ground and upside down, so I went into DCG and turned off "air starts".  Oddly enough, this fixed the problem 0.o   Next mission went fine.  So then just to test it, I turned air starts back on and generated a new mission.  Loaded it up and we exploded on the runway again.  I guess I could play with air starts off, though I do like having it on for the possibility of taking off into an incoming bomber raid.  An interesting problem... thoughts? 
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Slink

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Re: DCG for Dark Blue World - Version 06
« Reply #81 on: August 28, 2011, 05:57:54 AM »

Thanks kpn.kardiff, I'll check the loadout, went through all the Japanese planes but maybe I missed one. Odd though, switching airstarts off fixes it?
Could be the new mission just doesn't have that loadout, or is this consistent?
Extra ground columns shouldn't make any difference to loadout problems, but if the same loadout worked before? Probably coincidence.
Pilot skin loading errors seem common, I get loads, all the skins should be in PaintSchemes/Pilots, which is in an sfs file however, but the game will just use the default instead.
Get back to you after I've checked it.

Dammit, you're right, it's 1x250_2x30, i.e, there is an underscore between, a quick edit for everybody.

What's more, the 1x2502x60 doesn't exist at all in the D3A2. Delete this one.

However, the D3A1 does have 1x2502x60, and there are no underscores at all, it's correct, but why there is a difference god only knows.

Oh well, I said there was probably still something in there somewhere, thanks again for spotting this one.
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kpn.kardif

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Re: DCG for Dark Blue World - Version 06
« Reply #82 on: August 28, 2011, 03:32:43 PM »

Thanks, Slink!  Made the corrections flew a mission, D3A2's were up and loaded without problems.  I think you're right about coincidence.  I don't think the Val's were using the problem loadout until I added the new ground units, which prompted them to switch to it.  When I took air starts off, I think that missions either the Val's weren't up or they were using a different loadout.  So hopefully all should be well now! 

Now if I could just get these damned B-17's to stop crashing into each other...  ::)
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Slink

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Re: DCG for Dark Blue World - Version 06
« Reply #83 on: August 29, 2011, 12:49:11 AM »

Thank you for spotting and reporting the error, now if I can find my magic anti-collision wand... flights of three or four? Should be three anyway, but also cuts down a little on possible collisions, but not by much I'm afraid.
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