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Author Topic: Moving POV, new padlock with auto-zoom, FOV & pilot hotkeys tweaks  (Read 25595 times)

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Twister

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This is not just repost of my old quasi-6DOF mod from AAA. Mod get some improvements since then, and now consists from two relatively independed parts - heavily modded PilotHook class (6EABC2640E2C18C4 file), bringing moving POV & new padlock, and tweaked AircraftHotKeys class (rest of the files), bringing some other features, like new FOV range, I describe later. While first part is really 4.09 & 4.10 compatible, second part is not designed for 4.09.

Mod features (first part - modded HookPilot):

Moving POV.
This mod is alternative to 6DOF (mouse version) mod. While 6DOF mod for trackers is undisputable, impossibility to do linear and angle moves simultaneously, necessity to hold mouse buttons, while head moves supposed to be intuitive and natural, makes mouse version of 6DOF mod almost unusable for those, who uses trackballs or mices, IMHO. And, for those, who uses joyhat or padlock view, mouse 6DOF mod is absolutely useless.
So I propose my version of such mod, that, by imitating natural head movements in cockpit, allows pilot to look over rear armored plate, over cockpit side boards (check it in byplanes), close look to instruments without necessity to change FOV, all only by intuitive mouse (or hat) moves. Thus, this mod should be useful for those, who using head tracking systems without linear capabilities [3DOF only].





Now you have full-360 view around in look-around mode with your mouse.
With your joyhat, view to six'o'clock will be wider,-180 to 180, automatically swaying from limits to limits.

Your "head" will do longtitudal, lateral, and vertical moves, corresponding to its tangage and azimuth angles.
(At first "head" in my mod also did some bank rolls, that, while looks natural, disorientatated a bit in combat, so I removed this feature.)

Aestetic drawback is that, now you will able to see parts of your plane and cockpit, you not supposed to see in stock game (but not in real life). On planes, maked prior "Pearl-Harbour", U may see whole sections of wings and fuselage absent. Don't fear this, your plane still air-worthy 8)




Stock game has two cockpit view modes, "look-around" & "through-sight", but in my mod these modes are really different.

New padlock.
In look-around mode, there is no azimuthal limitations, vs. -155-to-155-degrees limitation in stock game.
Also, padlock will no sway to center if locked target unlocks. No snapping to center, then your line of sight is close to sight reticle.

Through-sight mode basically same as stock one, except that, your eye is closer to sight, snapping angle is narrower, and azimuthal limitation is -90 to 90 degrees. Your "head" will do linear movements, typical for aiming. When angle of your line of sight exeeding limitations, through-sight mode will automatically switching to look-around mode.

Auto-zoom feature engages automatically, when U locking target with padlock, disengages, when U changing FOV manually, and re-engages, when actual FOV becomes same as calculated optimal FOV.

Also in this mod removed those features of stock padlock, that making me frustrated in play. For ex., if your padlock locked to target on your six, view will no jumping from side to side no more.

Mod features (second part - tweaked AircraftHotKeys):

FOV range extended to 120 degrees. FOV switching key operation changed.
Stock FOV switching order was 30 - 70 - 90 - 30 - 70 - 90 deg., now it is 45 - 90 - 113 - 90 - 45 deg. for "look-around" mode and 45 - 90 - 45 for "through-sight" mode.

Changing position to cockpit-up in naval planes is simplified. Now U have just tap one or two times "cockpit-up" key.

Now U can open bomb bay for a short amount of time (to check ammo, for ex.) by using "gunpods on/off" key.

Level autopilot now enabled for all aircrafts, not just bombers.

Autopilot enabled for on-line play. Not much sense in that for dogfight, though. Autopilot can only take-off in direction it facing, trying to crash plane after take-off procedure is completed. But, in coop play it can be more useful.

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I suppose, my mod have much room for improvement, and, I definitely will do some over the time. Chances of trackers and mices users still far from gettin' even.  If somebody have any suggestions, that can help to make this mod better, U wellcome to share.

Credits to sHr, original 6DOF mod maker.

Achtung! This mod will interfere with your 6DOF mod, if installed.

You can download this mod here: https://www.mediafire.com/file/xycz9v48zw7h0ba/POV_padlock_hotkeys.rar
To install mod, unRAR the RAR file to \MODS folder in your IL-2 directory.

Enjoy !
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BT~Tarik

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #1 on: June 26, 2011, 02:18:14 PM »

This mod looks great, but unfortunately the download doesn't seem to work (for me). Anyone else ?
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SAS~Malone

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #2 on: June 26, 2011, 02:19:52 PM »

wowsa! this looks like my kind of mod!  8)
it's quite late for me now, and i'm off to bed, but i am downloading now, and will try it out tomorrow.
thanks, Twister - this looks great!  ;D 8)

edit: i did have difficulty downloading it via IE, but i got it easily using Firefox.... ;)
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Knochenlutscher

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #3 on: June 26, 2011, 03:14:08 PM »

I had probs tracking whirling AI around me in close distances, stock or 6DOF has it's short-comings too, to me, if in heat of Battle, when you must stay visual with another Über-AI.
The new look-around Mode here cures this to a very natural level, the axes of the headpositions slight changes, is to my liking too.
It's impressive what you did, thanks for giving me this advantage.
You thought a lot when doing this Mod, it can be seen in all it's details.
Another thing which is fantastic, the Pit no longer has this boxed/inside human bottom view, where you keep loosing stuff you see at the boarder of your sight or were you are able to see stuff, you normally don't see in a pit, if yes you might be one these chinese acrobatics or swapping bottles. downview and it's look-around, I mean, you still have an eye on what's outside, not lost in the pit, like in stock views, like you searching for cigarettes or swapped a bottle of beer, that is rolling towards the rudder, where you try to fish it out.
And you achieved this in our limited virtual pit, respect.

It's so natural that the switch from other similar Mods is no prob. So much fun, as I never used another.
Thanks, Thanks, thanks
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BT~Tarik

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #4 on: June 26, 2011, 03:50:58 PM »

Quote
edit: i did have difficulty downloading it via IE, but i got it easily using Firefox.... ;)

Used opera before, will try firefox now...

EDIT : Works with firefox. Thx a lot for the hint, and for the mod of course ! Will test it tomorrow
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shardana

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #5 on: June 26, 2011, 03:52:13 PM »

I use facetracknoir, would this mod be useful to me?
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SAS~Anto

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #6 on: June 26, 2011, 08:53:23 PM »

Excellent work Twister! Impressed with the FOV key changes. This is a huge bonus for wide-screen users (since Sans FOV is the only other option, and it rarely works with most systems)
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Twister

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #7 on: June 27, 2011, 12:40:29 PM »

Quote
edit: i did have difficulty downloading it via IE, but i got it easily using Firefox.... ;)

Used opera before, will try firefox now...

EDIT : Works with firefox. Thx a lot for the hint, and for the mod of course ! Will test it tomorrow

Tested downloading with Opera 11.11. Downloading works fine, however, there are problems with uploading.

Read your comments, fellows, and almost feeling guilty for not posting this mod before.
I was hoping to devise some improvements yet, but run out of ideas.
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BT~Tarik

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #8 on: June 27, 2011, 01:37:10 PM »

Quote
Tested downloading with Opera 11.11. Downloading works fine, however, there are problems with uploading.

I use latest opera version, don't know which one it is. But i have successfully downloaded it with firefox, and it is great ! Thank you very much ! (personally i am happy specially because now there is level stabilizer in all planes, was always struggling to keep my plane level  :D )
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Twister

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old trick with pivoting monitor
« Reply #9 on: June 27, 2011, 02:14:19 PM »

Excellent work Twister! Impressed with the FOV key changes. This is a huge bonus for wide-screen users (since Sans FOV is the only other option, and it rarely works with most systems)

BTW, there is bonus for pivoting monitor users.

To get it, perform...

step 1: tilt your monitor
step 2: set driver settings & monitor resolution accordingly (page view)
step 3: open conf.ini file in IL-2 directory for editing
step 4: find width and height parameters in [window] section and swap its values
step 5: make sure SaveAspect parameter is set to 0 and save the file

Start the game and U will C, while GUI is looking like this...


...in simulation U will get significantly increased FOV in vertical aspect.



Trick working for all game versions.
Wide-screen users will get even more advantage  8)

EDIT: trick does not require this mod to work
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NS~mati140

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #10 on: June 27, 2011, 05:46:11 PM »

Does this work with UP 3.0? BC for me the screen starts to flicker when I start the mission and it freezes.
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razor1uk

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Re: Moving POV, new padlock, pilot hotkeys tweaks
« Reply #11 on: June 27, 2011, 08:56:19 PM »

Might want to lower a video option...
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