Enjoy
New In version 2:
Weapons bug fixed, for UP/DBW users there is a default skin on Pacific/Desert maps, Ki-202 Ground takeoff bug fixed.
Long Range Navy loadout of 1 Cannon only.Version~2
https://www.mediafire.com/?y6jysusil7cir3dDrop J8M1 into Paintschemes folder, move ZZJ8M into MODS or #SAS folder.
4.101 only~!
DIFF_FM is required~!Air.ini:
J8M1 air.J8M 2 ja01 Desert
Ki-202 air.J8M3 2 ja01 Desert
Credits to Camarada Ayuso for the default skin, skinners will also find some links to images for possible schemes.
Inside you will also find the Performance figures for each aircraft.
Known bugs:
Fixed in Version 2. Report any others.
Some background info:
The J8M Shusui (Literally Autumn Water", used as a
poetic term meaning "Sharp Sword") was essentially the
license production version of the Me-163 Komet.
The 2 aircraft actually differ quite a bit in performance.
Once the Germans were able to send a Komet example and some technical blueprints,
it had to be adapted to Japanese manafacturing capabilities.
As a result the copied HWK rocket engine produced 500lb less thrust.
The Japanese version was also essentially more "fragile", with the
cockpit armour plating being removed to save weight, and the Main wing spar
and Vertical tail being built of Plywood and wood.
It also carried less fuel and slightly less ammo.
This ended with an aircraft 410kg lighter when empty than the Komet
but this was not enough to offset the effects of the weaker engine.
Whilst the Navy began their own long range project, the Army disliked the design and began working on their own project in secret.
It would use a more powerful engine, the fuselage would be increased by length and so would the wing span. The result was something less than satisfactory that actually had less projected endurance than the original. I thought this was incorrect and only gave it around 40 secs more increased flight time.