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Author Topic: B-26B Marauder v2.2  (Read 175666 times)

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Giuseppin

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Re: B-26B Marauder v2.2
« Reply #72 on: December 08, 2011, 05:14:42 AM »

Where is the log.lst?

... at the root of your game, provided you created the corresponding lines in your conf.ini ...
Yes !
logfile.log or log.lst or any other name is the same!
If you do not know, look here  : https://www.sas1946.com/main/index.php/topic,13457.0.html

Oh, s**t! I’m blind!!  8)
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Giuseppin

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Re: B-26B Marauder v2.2
« Reply #73 on: December 08, 2011, 06:03:52 AM »

Damn!! I do not know that I do wrong, but the game still crashing at 70%!!  >:( >:( >:( >:(
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Hooch234

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Re: B-26B Marauder v2.2
« Reply #74 on: December 08, 2011, 01:09:13 PM »

Still crashes at 70%.  I have the newest buttons (9.4 offline) and I have pulled the files out of the B-26B v2.2 folder and placed them directly in the DBW/STD folder.

Here is a copy of the log.file

Code: [Select]
[08.12.2011 20:03:31] ------------ BEGIN log session -------------
OpenGL provider: dx8wrap.dll
OpenGL library:
  Vendor: 1C.Multimedia.Dev/Maddox.
  Render: DirectX8.
  Version: 1.1
  Extensions: GL_EXT_secondary_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_ARB_texture_compression
Size: 1280x960
ColorBits: 32
DepthBits: 24
StencilBits: 8
isDoubleBuffered: true

*** Looking for Advanced CPU Instructions...
[x] PentiumPro
[x] Multimedia (MMX)
[x] 3D (SSE2)
[x] 3D (SSE2)
[-] 3D (3DNow)
ColourBits 32, ABits 0, ZBits 24

*** Looking for Render API Extensions ...
[-] 'GL_EXT_paletted_texture' extension - Palettized textures (8 bit RGBA palette).
[-] 'GL_EXT_compiled_vertex_array' extension - Compiled Vertex arrays.
[-] 'GL_EXT_clip_volume_hint' extension - Frustum clipping optimization.
[x] 'GL_EXT_secondary_color' extension - Secondary Color for 3D fog & specular optimization.
[-] 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog & specular optimization.
[x] 'GL_ARB_multitexture' extension - Multitexturing.
[x] 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects.
[-] 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects.
[-] 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining.
[-] 'GL_NV_depth_clamp' extension - Corrects Shadows rendering
[-] 'GL_NV_texture_shader' extension - NV Pixel Shaders
[x] 'GL_ARB_texture_compression' extension - Saves texture memory by 400%
[-] 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering.

Maximum texture size : 16384
Maximum simultaneous textures :8
MaxAnisotropic (1.0 = none) : 1.000000
WARNING: 'Perfect' Mode required latest drivers with 'vertex buffer' support
WARNING: 'Perfect' Mode required pixels shaders
WARNING: 'Perfect' Mode required latest drivers with vertex shaders support'GL_ARB_vertex_program'
WARNING: 'Perfect' Mode is not supported for this combination of hardware and drivers.
INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
Spawn.get( com.maddox.il2.objects.air.B_26B ): com.maddox.il2.objects.air.B_26B
java.lang.ClassNotFoundException: com.maddox.il2.objects.air.B_26B
at com.maddox.rts.LDR.loadClass(LDR.java:27)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.rts.Spawn.get(Spawn.java:39)
at com.maddox.rts.Spawn.get(Spawn.java:28)
at com.maddox.il2.game.Main.preloadAirClasses(Main.java:163)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:432)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$P_51A'
No spawner for 'com.maddox.il2.objects.vehicles.planes.Plane$MustangMkI'
com.maddox.il2.objects.air.B_26B
java.lang.ClassNotFoundException: com.maddox.il2.objects.air.B_26B
at com.maddox.rts.LDR.loadClass(LDR.java:27)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.maddox.il2.ai.AirportCarrier.clsBigArrestorPlane(AirportCarrier.java:531)
at com.maddox.il2.ai.AirportCarrier.isPlaneContainsArrestor(AirportCarrier.java:510)
at com.maddox.il2.gui.GUIQuick.fillArrayPlanes(GUIQuick.java:2855)
at com.maddox.il2.gui.GUIQuick.<init>(GUIQuick.java:3284)
at com.maddox.il2.gui.GUI.create(GUI.java:158)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:701)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
GUIQuick: class 'air.B_26B' not found
Main begin: PlMisAir: class 'air.B_26B' not found
java.lang.RuntimeException: PlMisAir: class 'air.B_26B' not found
at com.maddox.il2.builder.PlMisAir.configure(PlMisAir.java:572)
at com.maddox.il2.builder.Plugin.loadAll(Plugin.java:206)
at com.maddox.il2.builder.Builder.<init>(Builder.java:2819)
at com.maddox.il2.gui.GUIBuilder.<init>(GUIBuilder.java:73)
at com.maddox.il2.gui.GUI.create(GUI.java:164)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:701)
at com.maddox.il2.game.Main3D.beginApp(Main3D.java:358)
at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:211)
at com.maddox.il2.game.Main.exec(Main.java:420)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[08.12.2011 20:03:48] -------------- END log session -------------
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Epervier

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Re: B-26B Marauder v2.2
« Reply #75 on: December 08, 2011, 01:50:15 PM »

GUIQuick: class 'air.B_26B' not found
Main begin: PlMisAir: class 'air.B_26B' not found
java.lang.RuntimeException: PlMisAir: class 'air.B_26B' not found


It looks like a bad installation.
The game can not find the B-26B.
You have completed the air.ini? The good air.ini?
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Hooch234

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Re: B-26B Marauder v2.2
« Reply #76 on: December 08, 2011, 04:12:42 PM »

Yes.  I have tried re-downloading the plane several times.  I have tried putting it into #DBW, jgsmemods, and even created a new folder called MODS and put it in there as well.  I have tried activating it with JSGME and tried not activating it.  I have tried to install another plane (the P-61) and it is having the same problem.

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CWMV

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Re: B-26B Marauder v2.2
« Reply #77 on: December 08, 2011, 06:53:38 PM »

Java limit?
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redfox

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Re: B-26B Marauder v2.2
« Reply #78 on: December 08, 2011, 07:33:11 PM »

check your B26 folder level. It should be:-

#DBW/B26_V2.2/3do...etc
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Giuseppin

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Re: B-26B Marauder v2.2
« Reply #79 on: December 09, 2011, 03:21:10 AM »

check your B26 folder level. It should be:-

#DBW/B26_V2.2/3do...etc

Yes, the order is correct in my installation, but...still crash at 70%. And theHooch234 log.file is exact to my log.file. The same error.  :'( :'(
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Giuseppin

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Re: B-26B Marauder v2.2
« Reply #80 on: December 09, 2011, 04:33:43 AM »

do you have a file named ~wrapper.cache" in your #SAS, #UP# or whatever Mods folder? When then delete it and try again.

Yes yes yes!!!!!!! The fu***ng file ~wrapper.cache was the culprit!!! Thank you very much, Gerax
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Hooch234

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Re: B-26B Marauder v2.2
« Reply #81 on: December 09, 2011, 08:50:02 AM »

Wow!  Thank you so much for helping. And so we see why this game lasts. It is because of people like you!  I can't wait to get home and fly this girl. The pilots called her the widow maker because she was difficult to handle!
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Epervier

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Re: B-26B Marauder v2.2
« Reply #82 on: December 11, 2011, 01:21:03 AM »

Thank you for the info!
What is the message in the log that resembles this error?
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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Re: B-26B Marauder v2.2
« Reply #83 on: December 11, 2011, 10:15:39 AM »

I am a hawk ... we can do nothing against the experience of an eagle!  :P
 :D
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -
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