Hi
Thank for replay guys.
Knochenlutscher you can get this colour on north korea map, i set late time, like 17:30, or something like that i don't really remember at the moment,, some seasons may give you good results.
I not really mod maker at all, but i spend all 2 weeks look on this problem, and i think this triangles, have something to do, with visibility distance. Visibility is drawn by game engine Spherical, if the clouds are on the edge of the Spheric , game engine start blend visibility ,and this clouds should vanish. Problem is, widescreen, (with is not supported by engine ) Spheric become Elliptic and 512 texture can't be drawn properly. This issue is different on every single map, and different time,seasons, ect..
I don't really know how clouds spots, are configured in game, if we can increase number of this spots,or increase visibility, problem will gone.
First I thought this numbers in Data.cld file is clouds position ,but not. When i remove this numbers, clouds was in the same position,but I save FPS.Funny is, if you remove all this numbers ,game will crash
[GEN_TABLE]
0.410260
0.615040
0.919614
0.840541
0.300180
0.575701
0.320353
0.268746
etc..
I am sure someone from Ultra pack team, or SAS, has knowledge how this all works, you guys move clouds up
This would bring much light for all
I will keep working, you keep testing