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Author Topic: Mod Files Cache  (Read 1370 times)

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agracier

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Mod Files Cache
« on: September 19, 2011, 06:18:51 AM »

I've been really pleased how DBW loads and plays. nary a problem at all. I've also gone though a few different settings, such as for instance selecting the option 'enable mods file cache'.

I've flown with the option turned on and also turned off and I have not really been able to see or feel any difference in performance or handling of aircraft in the game. I know that the name of the option suggests it should somehow help loading mods, but I haven't been able to find any info on this particular option.

Could maybe someone enlighten me what this option does, and what it's advantages or disadvantages might well be? Perhaps it might become important somewhere along the road ... but now I haven't any idea.
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Whiskey_Sierra_972

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Re: Mod Files Cache
« Reply #1 on: September 19, 2011, 06:36:38 AM »

From a tread about:

Additional mod files cache mode implemented in wrapper (you need to activate Expert mode to be able to activate the cache mode).
In cache mode, the wrapper generates a text file "~wrapper.cache" in the MODS and/or FILES folder (whatever it's name is, in Modact it's currently "#SAS", in UP3 RC it is "#UP#") which it reads on game start time instead of scanning the whole mod files folder.
This save time, especially for highly customized IL-2 installations, especially for slow PCs, especially on slow HDDs, especially on external HDDs and network shared installations.
On the other hand, the user must take care to delete the "~wrapper.cache" file whenever he's applying changes to the regarding mod folder or any of it's subfolders.
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agracier

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Re: Mod Files Cache
« Reply #2 on: September 19, 2011, 06:52:25 AM »

Thanks guys ... now I understand how it works and what to do ... especially since I am a mod addict of the worst kind. Good to know the how and why ...

Thanks again for the quick answer...
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