For 4.12.2m environment - Newer version is here
https://www.sas1946.com/main/index.php?topic=39077.0Ship Extentions MOD version2.13
4.10.1m -
https://www.mediafire.com/?60d0l7khnd02ppe4.11.1m -
https://www.mediafire.com/?v3frrbtrw466h1sHSFX6 -
https://www.mediafire.com/?u8p67rtz45m8f24(HSFX6 version is NOT compatible to Expert Mode)
This MOD contains 8 extentions:
-flexible ship guns parameters added
-more intelligent targeting guns AI
-new torpedos with several countries own types parameters - Italy 45cm torpedo (2.12New!)
-Today's radar 3D visual continuously rotating
-SAM/SSM/SUM missiles are prepaired
-Smokes types add , +VaparCoal and +Diesel (2.11New!)
-Sailors disappear when the ship is sinking (2.11New!)
-Hot bulb engine sound (2.11New!)
sample(replacing/adding) ships.ini is inside 7ZIP. All new torpedos names are written, too.
Applying 4.11.1m improvements:
-AAA not working when clouds hide the visibility (2.13New!)
Applying 4.12.2m improvements:
-enemy aircrafts moving against our AAA (2.13.2New!)
Videos of this MOD.
1st BETA video
2nd New Radar video
3rd SAM test FS Clemenceau
ver2.11 New smoke effects and sound effect
And optioinal ship MOD: IJN I-58 Submarine submerged shooting 53cm oxigen torpedo and USS Gato Late submerged shooting Mk14Torpex
https://www.mediafire.com/?4s44435x918660uThese submarines need "Ship Extention MOD".
Torpedos spec data here:
Country TypeName BombType TNTkg Speed(knot) Range(m) Typical
RN MkIX TNT 327 41 10000
RN MkIX Torpex 547.5 41 10000
RN MkVIII TNT 327 41 6400
RN MkVIII Torpex 547.5 41 6400
Russia 5339 TNT 317 39 8000
USS Mk14 TNT 292 46 4100
USS Mk14 Torpex 438 46 4100
USS Mk15 TNT 375 45 5500
USS Mk15 Torpex 562 45 5500
IJN 53cm Type95 Type97 480 48 9000 (No wake)
IJN 61cm Type93 Type97 576 48 20000 (No wake)
IJN 61cm Type93Mod3 Type97 790 48 15000 (No wake)
IJN 61cm TNT 390 39 8000
German G7a TNT 280 40 8000
German G7e TNT 140 30 5000 (No wake)
Italy 53M TNT 270 46 4000
Italy 45W TNT 200 44 4000
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For ship builders... 1
New Hooks names for smokes are here.
Black long smokes of "Coal" are - VaporCoal, VaporCoal1, VaporCoal2, VaporCoal3...
Short smokes of "Diesel" are - Diesel, Diesel1, Diesel2, Diesel3...
* * *
For ship builders... 2
Enabling this 2.11's sailors disappearance, sailors' materials are Sailor1o , Sailor2p , marina , mariM.
* * *
For 4.10.1m or 4.11.1m environments, this MOD version-up is final at 2.13.
Next version-up will be only for 4.12.2m.