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Author Topic: AI/Torpedo Ship Extention 2.13 (both 4.11/4.10)  (Read 24600 times)

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western0221

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AI/Torpedo Ship Extention 2.13 (both 4.11/4.10)
« on: September 27, 2011, 12:51:18 PM »

For 4.12.2m environment - Newer version is here
https://www.sas1946.com/main/index.php?topic=39077.0


Ship Extentions MOD version2.13
4.10.1m - https://www.mediafire.com/?60d0l7khnd02ppe
4.11.1m - https://www.mediafire.com/?v3frrbtrw466h1s
HSFX6 - https://www.mediafire.com/?u8p67rtz45m8f24
(HSFX6 version is NOT compatible to Expert Mode)

This MOD contains 8 extentions:
-flexible ship guns parameters added
-more intelligent targeting guns AI
-new torpedos with several countries own types parameters - Italy 45cm torpedo (2.12New!)
-Today's radar 3D visual continuously rotating
-SAM/SSM/SUM missiles are prepaired
-Smokes types add , +VaparCoal and +Diesel (2.11New!)
-Sailors disappear when the ship is sinking (2.11New!)
-Hot bulb engine sound (2.11New!)
sample(replacing/adding) ships.ini is inside 7ZIP. All new torpedos names are written, too.

Applying 4.11.1m improvements:
-AAA not working when clouds hide the visibility (2.13New!)

Applying 4.12.2m improvements:
-enemy aircrafts moving against our AAA (2.13.2New!)

Videos of this MOD.
1st BETA video
2nd New Radar video
3rd SAM test FS Clemenceau
ver2.11 New smoke effects and sound effect

And optioinal ship MOD: IJN I-58 Submarine submerged shooting 53cm oxigen torpedo and USS Gato Late submerged shooting Mk14Torpex
https://www.mediafire.com/?4s44435x918660u
These submarines need "Ship Extention MOD".

Torpedos spec data here:

Country   TypeName   BombType   TNTkg   Speed(knot)   Range(m) Typical
RN   MkIX   TNT   327   41   10000
RN   MkIX   Torpex   547.5   41   10000
RN   MkVIII   TNT   327   41   6400
RN   MkVIII   Torpex   547.5   41   6400
Russia   5339   TNT   317   39   8000
USS   Mk14   TNT   292   46   4100
USS   Mk14   Torpex   438   46   4100
USS   Mk15   TNT   375   45   5500
USS   Mk15   Torpex   562   45   5500
IJN   53cm Type95   Type97   480   48   9000 (No wake)
IJN   61cm Type93   Type97   576   48   20000 (No wake)
IJN   61cm Type93Mod3   Type97   790   48   15000 (No wake)
IJN 61cm TNT 390 39 8000
German   G7a   TNT   280   40   8000
German   G7e   TNT   140   30   5000 (No wake)
Italy   53M   TNT   270   46   4000
Italy   45W   TNT   200   44   4000


 * * *

For ship builders... 1
New Hooks names for smokes are here.

Black long smokes of "Coal" are - VaporCoal, VaporCoal1, VaporCoal2, VaporCoal3...
Short smokes of "Diesel" are - Diesel, Diesel1, Diesel2, Diesel3...

 * * *

For ship builders... 2
Enabling this 2.11's sailors disappearance, sailors' materials are Sailor1o , Sailor2p , marina , mariM.

 * * *

For 4.10.1m or 4.11.1m environments, this MOD version-up is final at 2.13.
Next version-up will be only for 4.12.2m.
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asheshouse

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Re: AI/Torpedo Ship Extention
« Reply #1 on: September 28, 2011, 01:00:38 AM »

Thanks for these mods.
I will try them out.

Are the RN types all 21in?
Could you add the diameter of the torpedo to your spec data?
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slipper

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Re: AI/Torpedo Ship Extention
« Reply #2 on: September 28, 2011, 03:07:58 AM »

Thanks western,

will give it a try, really appreciate the work you and oyhers are doing on ships AI and damage.

regards

slipper
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Whiskey_Sierra_972

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Re: AI/Torpedo Ship Extention
« Reply #3 on: September 28, 2011, 07:57:55 AM »

This is a great revolution about sub attack dimension mate!

Can you think about add a similar behaviour also at german sub?

All the best!

walter
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shardana

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Re: AI/Torpedo Ship Extention
« Reply #4 on: September 28, 2011, 11:07:11 AM »

does it work on 4.09?
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western0221

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Re: AI/Torpedo Ship Extention
« Reply #5 on: October 01, 2011, 12:51:45 AM »

Sorry, now I change ICON.
This MOD is only for 4.10.
I don't think 4.09.

probably Ultr@Pack3.0's around ship AI will conflict this MOD, then (after ver1.00 release of UP) I will convert UP3 based AI extention.

Or Daidalos 4.11m, this will be change at ship AI/aiming AI, I will also import this MOD into 4.11 based.
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western0221

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Re: AI/Torpedo Ship Extention
« Reply #6 on: October 07, 2011, 09:13:03 AM »

version1.01 release.

1 torpedo added - IJN 61cm normal air engine & TNT torpedo
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razor1uk

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Re: AI/Torpedo Ship Extention
« Reply #7 on: October 07, 2011, 10:52:09 AM »

Mmm, the Long Lance cometh... muhuhahaha

http://en.wikipedia.org/wiki/Type_93_torpedo
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Kopfdorfer

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Re: AI/Torpedo Ship Extention
« Reply #8 on: November 30, 2011, 02:50:21 PM »

An important little mod Western.



Thanks.

kopfdorfer
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western0221

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Re: AI/Torpedo Ship Extention 2.00
« Reply #9 on: January 26, 2012, 06:08:34 PM »

Ship Extentions MOD version2.00 is released today.

Add feature:
-Today's radar 3D visual continuously rotating

2nd New Radar video https://www.mediafire.com/file/u0uzwouh4162h6w/IL2NewRadar.mp4
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ggrewe

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Re: AI/Torpedo Ship Extention 2.00
« Reply #10 on: January 27, 2012, 12:16:45 AM »

Thanks very much Western, very nice touch - love these small, but thoughtful details.
I see in your video - you discuss issue with Myoko (CA) - does this mean you maybe working on her?  ;)
Appreciate all the great new ships added - especially recently, but would love to see some IJN heavy cruisers in the game some time - they were the true champions of the IJN surface fleet.  ;D

PS Love the footage of Nagato in your video & the accompanying cheesy music  :D
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SAS~Malone

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Re: AI/Torpedo Ship Extention 2.00
« Reply #11 on: January 27, 2012, 12:46:38 AM »

great mod, adds another level of detail i had always hoped for. thanks, western! :D
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