Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 5 ... 11   Go Down

Author Topic: new Vehicles... package 1 & 2 (v1.02) - 3 (v1.02)  (Read 56170 times)

0 Members and 5 Guests are viewing this topic.

cgagan

  • SAS Team
  • member
  • Offline Offline
  • Posts: 5810
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #12 on: October 24, 2011, 12:26:10 PM »

at this point, i think we should just mention that these are the result of our expanding on a mod we kindly received from online squad JFC, so they (not sure exactly which guys) deserve a special nod for the original idea, and also big thanks to them for sharing it with us here at SAS.
thanks, vikshloss and JFC squad! :D
Many thanks guys!
Logged

kapitansky

  • member
  • Online Online
  • Posts: 90
  • ME ne frego!
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #13 on: October 24, 2011, 12:31:19 PM »

Mr. Epervier She has finally answered my endless prayers. I wanted to ask if you can install in Dark Blue World.Molte thank you for this job.... :P
Logged
Hurry up to enjoy breakfast. Why does it consume lunch at hell!!

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9529
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #14 on: October 24, 2011, 12:34:46 PM »

Yes! Work on Mods JFC gave me the idea to continue on this path!

Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Flying H

  • member
  • Offline Offline
  • Posts: 1346
  • "And you can fly, high as a kite if you want to..
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #15 on: October 24, 2011, 12:50:07 PM »

This "world" is getting better and better by the day! THX to all modders from one who´s only taking profit from your work! I am extreamly grateful to ALL of  you!
Logged
And you can fly, high as a kite, if you want to.........

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3255
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #16 on: October 24, 2011, 12:56:51 PM »

Even the mobile kitchen ! but... where is the baker ? LOL
Logged

Messcaster

  • member
  • Offline Offline
  • Posts: 147
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #17 on: October 24, 2011, 12:57:26 PM »

Excellente idee! / Great idea!
Logged

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3255
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #18 on: October 24, 2011, 02:08:04 PM »

So... installed everything as requested : crash of the game at 85 %... anybody else has same problem ?

Anyway... I hope this mod will be included in the next DBW and UP versions (DBW 1.7 and UP3RC5) !!!
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #19 on: October 24, 2011, 02:24:29 PM »

what kind of crash, Gaston?
if it's a memory crash, you might well have reached your limit for extra classfiles.
this issue will hopefully be addressed to some degree, with DBW 1.7 and the next executable selector.
Logged
.....taking fun seriously since 1968.....  8)

Gaston

  • Modder
  • member
  • Offline Offline
  • Posts: 3255
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #20 on: October 24, 2011, 02:59:51 PM »

This is what I think, Malone... toomany of these classfiles in ma game ! I tried it in UP3, which I have also modded with other planes, maps, etc... but does not load.

So I will wait ! Hopefully, this interesting mod will be included in DBW 1.7...

By the way... this new selector... will it run on Win XP ? or will it need Win 7 ?
Logged

Kopfdorfer

  • member
  • Offline Offline
  • Posts: 2163
  • PULVERIZER
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #21 on: October 24, 2011, 03:37:59 PM »

THis is a fantastic mod Epervier!

Next step : code the game to be able to unhook/unload during a mission!!

Well Done!

Kopfdorfer
Logged

juanmalapuente

  • member
  • Offline Offline
  • Posts: 777
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #22 on: October 24, 2011, 04:32:00 PM »

Everything is so great, Epervier, that I don't know if waiting until DBW 1.7 is released to see if it's included (as I guess) or installing right now. I can't wait to try them. Thanks a lot.
Logged

WWHappy

  • member
  • Offline Offline
  • Posts: 165
    • Wing Walkers [Virtual] Combat Squadron
Re: Vehicles ... and trailers ! (package 1 & 2)
« Reply #23 on: October 24, 2011, 04:58:50 PM »

I know its a dummy question .How do you install this great mod.
Logged
Pages: 1 [2] 3 4 5 ... 11   Go Up
 

Page created in 0.037 seconds with 24 queries.