Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 6 7 8 [9] 10 11 12   Go Down

Author Topic: Carrier MOD (Beta)  (Read 60882 times)

0 Members and 3 Guests are viewing this topic.

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #96 on: January 10, 2012, 03:47:45 AM »

hi western

in the main topic u talk about Carrier Mod for UP3.0, "https://www.sas1946.com/main/index.php/topic,20102.msg222904.html#msg222904 (UP3.0RC4)"

but i can't find it here  :(

Sorry, this topic's #78 is latest.

I don't understand enough at comment direct link making.
Logged

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: Carrier MOD (Beta)
« Reply #97 on: January 10, 2012, 04:42:04 AM »

hi western

in the main topic u talk about Carrier Mod for UP3.0, "https://www.sas1946.com/main/index.php/topic,20102.msg222904.html#msg222904 (UP3.0RC4)"

but i can't find it here  :(

Sorry, this topic's #78 is latest.

I don't understand enough at comment direct link making.

i find CM for UP at post #72 ;)

but catapult are not enought strong for jets
Logged

Maico

  • member
  • Offline Offline
  • Posts: 467
  • Knight Knee Dragger
Re: Carrier MOD (Beta)
« Reply #98 on: January 10, 2012, 05:31:22 AM »


Just a few days ago I posted this about the F-8.
"Can anyone take off from the Carrier?  I cant.  Get up to the Cat, Get launched, then the nose pitches up and I fall in the drink.  Flaps up or down makes no difference.  Anyone know?

Edit:  Let me also add that I cant land on the Carrier.  I make a perfect gentle landing then the plane jumps up, spins round and explodes in the water or side of the boat.  It is really funny to look at... but bad for my stats "

  And now here is all my wishes answered.  YAY!  Thanks Benitomuso!  This is another great development in the IL2 history.  This may qualify you for Mod of the Year!

Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #99 on: January 18, 2012, 04:37:03 AM »

New Carrier Catapult / Arresting wire MOD Temporary12!
Today's version supports DBW1.6 / HSFX5.0.1 / SASModAct3.0.6.
Each environment is depended by this MOD each zip.
I can't share same MOD class files to 2-3 environments.

For DBW1.6 : ttp://www.mediafire.com/?cwovuihy175nuo2

For HSFX5.0.1 : ttp://www.mediafire.com/?4edc8noqqdx884w

For SASModAct3.0.6 : ttp://www.mediafire.com/?p1d1iad5lw62m88

Change from Temporary11...
Supporting my new carrier release in the future. ;)

And Variable Temperature MOD is version-up to 0.03
https://www.sas1946.com/main/index.php/topic,20264.0.html
Logged

Maico

  • member
  • Offline Offline
  • Posts: 467
  • Knight Knee Dragger
Re: Carrier MOD (Beta)
« Reply #100 on: January 21, 2012, 10:07:35 PM »

 This is a great mod and should be a sticky.  I had a few launches in the F-8 last night but no traps.   I just suck :-[  The ability to take off from the carrier adds so much to the game and the F-8.
  Yankee station, here I come. 
  Oh, I nearly forgot to mention that the Steam Catapult is Freaking Beautiful!!!   Your work is so apreciated dude, Thanks

il2fb 2012-01-21 20-48-03-50 by marklopez996, on Flickr
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14562
  • proud member of that 'other' site
Re: Carrier MOD (Beta)
« Reply #101 on: January 22, 2012, 12:58:26 AM »

great mod! love it! :D
Logged
.....taking fun seriously since 1968.....  8)

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: Carrier MOD (Beta)
« Reply #102 on: January 23, 2012, 01:20:18 PM »

when we can have a CM for ultra pack?

actually catapult are not enought strong
Logged

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: Carrier MOD (Beta)
« Reply #103 on: January 24, 2012, 04:49:03 AM »

I have installed DBW

USS Oriskany

I put on the deck

6 x F8E
2 x RF8A
4 x A-1H
2 x A-1H Tanker
6 x TF-9J
4 x FJ-3M
4 x F9-F5

Total= 28 aircraft uncluded 8 big F8 and the spawn points works good






but the catapult........ :(



wich settings i have to change to allow heavy jets takeoff?
Logged

western0221

  • Modder
  • member
  • Offline Offline
  • Posts: 6790
  • Live in Japan
    • IL-2 itaki blog
Re: Carrier MOD (Beta)
« Reply #104 on: January 24, 2012, 04:57:38 AM »

Set Mission's Date - Year 1956 or after.

Some FMB MOD doesn't change Mission's year, then you have to edit *.mis file by notepad or other text editor like
Code: [Select]
[SEASON]
  Year 1956
Logged

4S_Vega

  • Modder
  • member
  • Offline Offline
  • Posts: 3748
Re: Carrier MOD (Beta)
« Reply #105 on: January 24, 2012, 05:34:33 AM »

Set Mission's Date - Year 1956 or after.

Some FMB MOD doesn't change Mission's year, then you have to edit *.mis file by notepad or other text editor like
Code: [Select]
[SEASON]
  Year 1956

TNX!  8)

now catapults works fine!
Logged

Maico

  • member
  • Offline Offline
  • Posts: 467
  • Knight Knee Dragger
Re: Carrier MOD (Beta)
« Reply #106 on: January 25, 2012, 01:49:44 PM »

Hey Vega,
  I got DBW, where is the USS Oriskany?

This is truly wothy of the F-8

maico
Logged

BT~Tarik

  • Modder
  • member
  • Offline Offline
  • Posts: 1521
Re: Carrier MOD (Beta)
« Reply #107 on: January 25, 2012, 11:07:46 PM »

It is the USS Essex but with Oriskany paint,
https://www.sas1946.com/main/index.php/topic,19915.0.html

scoll down the topic and you'll find the download for the ship and for the skin.
Logged
Pages: 1 ... 6 7 8 [9] 10 11 12   Go Up
 

Page created in 0.029 seconds with 24 queries.