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Author Topic: Request/Discuss Carrier Take-Off (CTO) MOD  (Read 22793 times)

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BT~Tarik

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #12 on: December 23, 2011, 05:36:45 AM »


Ah ok, didn't know about the SBD, I thought every naval plane has Folding Wings...

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The_Alaska_Man

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #13 on: December 23, 2011, 05:48:55 PM »

well in my UP3 with the essex class, original planes (corsair, hellcat etc) fold there wings, while the carrier jets (f9f panther, tf9j cougar, and fury) don't fold wings on carrier.

also the original planes fold there wings and line up in rows of 4

while carrier jets just start with wings extended in rows of 2

EXAMPLES

original

^^^^
^^^^
^^^^
^^^^ like that

carrier jets

^^
^^
^^
^^
^^
^^

its kind of annoying and folding the wings and lining up in rows of 4 (or 5 if possible) saves some space

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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #14 on: December 23, 2011, 05:57:22 PM »

well in my UP3 with the essex class, original planes (corsair, hellcat etc) fold there wings, while the carrier jets (f9f panther, tf9j cougar, and fury) don't fold wings on carrier.

also the original planes fold there wings and line up in rows of 4

while carrier jets just start with wings extended in rows of 2

I know and I see that.
It is this "Carrier Take-Off MOD" (UP3 version) doesn't know NEWBIE Jets have folding wings.

When I finish New "Carrier Take-Off MOD" and it will work on UP3, New Jets will line up with folding wings.
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The_Alaska_Man

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #15 on: December 23, 2011, 06:09:55 PM »

cool news im using the carrier mod by sanka(you,pablo and the last name escapes me)for UP3, will that be an update for it or a whole new mod?
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #16 on: December 23, 2011, 06:18:01 PM »

cool news im using the carrier mod by sanka(you,pablo and the last name escapes me)for UP3, will that be an update for it or a whole new mod?

I plan, "Catapult/Arresting wire MOD" is single separated, "Carrier Take-Off MOD" is single separated.

But some MOD pack like DBW, in the future both MODs will be contained as in one.
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The_Alaska_Man

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #17 on: December 23, 2011, 11:32:05 PM »

ok i did some testing and all the "original planes" that can fold there wings will and on the boxer i was able to get rows of five ^^^^^

so the original planes fold the wings, but all the addons planes for the carrier dont fold wings not even the skyraider,

so hopefully youre new carrier take off mod fixes the folding wing problem (its annoying ???)

cheers and merry christmas
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #18 on: December 23, 2011, 11:37:52 PM »

so hopefully youre new carrier take off mod fixes the folding wing problem (its annoying ???)

Now, why I do this project is...
to make those new planes spawning folding wings.
This is only.

But today's "CTO-MOD class file has folding parameter" style,
at next new plane, also folding wing doesn't work. It will continue ... continue...

Then, I'm helped by Storeber, make planes to have folding parameters and get out from CTO-MOD class,
if planes' MODDers will implement that new parameters in MOD, CTO-MOD will not have to be changed.
But this big change need much time.
To quick release for now existence planes enable folding wings, I soon release old style class file.
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AG-51_Razor

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #19 on: December 27, 2011, 12:34:17 AM »

"-MOD not released , released in the future
F7F Tigarcat
F9F8 Cougar
A-4
F-4 PhantomII
F-14                "

The A-4 was so small it did not need folding wings.
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #20 on: December 27, 2011, 12:48:04 AM »

The A-4 was so small it did not need folding wings.

Thanks.
I correct #7 list.


I try CTO-MOD renewal coding , at first for DBW.
But my codes have many serious bugs. DBW doesn't start any missions.
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #21 on: December 28, 2011, 03:15:42 AM »

OK.
Now I have programmed "for 4.10.1m" existence all folding wing airplanes.

Bf109T MOD - it doesn't implement folding wings (instead of it has folding wings in historical).
When I will have spare time, I will add Bf109T MOD to enable folding wings.

And Update #7 folding wings list!

I have to convert Naval Fw190~T MOD to 4.10.1m, to test it with CTO-MOD parameters right or not.
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #22 on: December 28, 2011, 08:41:24 AM »

CTO-MOD parameter for Fw190~T is now OK.

I release an instant patch for working CTO-MOD, enabling all existing airplanes with folding wings.
DL link is in my 1st post.

SASModAct3.0.6 / HSFX5.0.1 / DBW1.6 are supported by this patch.

This is ONLY a Patch, so you need to have CTO-MOD working environment.

With "1956 The Jet Era pack" , CTO-MOD doesn't work and this patch isn't able to be used.
Ultr@Pack3.0RC4 ignores this patch and you don't use this.

Total CTO-MOD renewal needs more time.
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western0221

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Re: Request/Discuss Carrier Take-Off (CTO) MOD
« Reply #23 on: December 28, 2011, 10:47:26 AM »

I overlooked Ar-196T aerial airplane MOD at https://www.sas1946.com/main/index.php/topic,8374.0/topicseen.html

Now I install this Ar-196T and check... Oh...... it has folding wings!

OK. I add Ar-196T parameter soon.
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