Tonight, the Romeo Ro37bis is once again speading its wings in the skies of Spain - the "Cadenas" ground attack squadrons are pouring their full range of antipersonal and incendiary light bombs - so typical of Italian ordnance of the time.
you can download the beast at :
https://www.mediafire.com/?99mpx5paa0ndwbsor
http://www.ifolder.ru/27707304and the Italian ordnance additions (without it your mod will crash) at:
https://www.mediafire.com/?uyt9m9gxe9a4qeqor
http://www.ifolder.ru/27708135Additions to air.ini file:
Ro37bis air.Ro37bis NOINFO i01 SUMMER
Additions to the plane_ru.properties file:
Ro37bis IMAM Romeo 37bis, 1937
Name of skins folder:
Ro37bis
3dModel and Java Files: Dreamk
The default skin is mine (and I'm really not a good skinner) - but Nashprod is kindly working on the template and skins so expect soon an update for this matter.
As always cockpit specialists and FM gurus are wellcome to try their hand at improving this plane - no need to ask permisison for that.
I hope to have now eliminated all the bugs but the problem of "solitary modding" is that one does't always pay attention to minor bugs - Only yesterday Nashprod
put the finger of 2 minors mistakes - it took me only a couple of minutes to correct them but without his help I would have been unware of them, though (afterthought) they were rather obvious.
Ro37bis take off instructions:
This is a biplane with a relatively low power radial engine so the take off is not always easy, above all when taking-off from grass landing strips.
Therefore practice first take-off from concrete runways, then pass to grass landing strips, and look at how the AI piloted plane do.
The critical point for torque is at 80km/h. If not managed correctly, the plane will then dip its right wing tip, under the influence of the torque and you'll crash.
2 procedures at possible:
The first procedure is to raise your throttle to 100% while holding your brakes - then let your plane go while pushing forward your stick so as to raise its tail as soon as possible and have the plane running parallel to the landing strip - it will very soon begin to take off by itself, then pull sharply your stick to climb
The second procedure is to raise progressively your throttle till 60-70%. Let your plane run and take speed, pushing slightly on the control stick in order to raise the tail (This is the critical phase) and have your plane run in an almost horizontal position - this allows the aircraft to take more speed (as you raise then your throttle till 100%) and take off "almost by itself" at around 110 km/h .
When in air, trim your elevators (this is a "nose up" plane as usual with most biplanes) and it flies quite nicely.
Look at the AI flying, to learn about its abilities as a bomber, reconnaissance and fighter (never forget that you have two forward firing MGs - as a matter of fact a few aircraft were even modified in Spain into a monoplace fighter version)
This mod is 4.10 compatible (and uses DiffFm) - checked on SAS ModAct and UP3.0
This package is freeware.
This software may be freely used, copied and distributed with the following restrictions:
1) The 2 readme files document must be included in any redistribution.
2) DO NOT place these files anywhere that requires a fee for downloading.
3) DO NOT place any of these files in any commercial package or any CD collection without the authors consent.
Theses files should not cause any problems with your computer, but we accept no responsibility if you think it does.
Thanks to Oleg Maddox and Qtim for creating Il2 and opening the gates to Mod creation, to Kumpel for his matrix tool, and thanks to SAS for enabling modders to share their knowledge on Il2 modding.
Create!