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Author Topic: Mitsubishi A7M Reppu-Sam  (Read 24762 times)

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WulfPack3

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Re: Mitsubishi A7M Reppu-Sam
« Reply #24 on: May 06, 2013, 04:44:08 AM »

This aircraft should have been out by 1944-early 1945.(Sad Face)
So...
+15
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IJNfan_PL

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Re: Mitsubishi A7M Reppu-Sam
« Reply #25 on: July 27, 2015, 05:04:51 AM »

Can these materials could be useful in the development of A7M3-J?













I'm sorry for the quality of those scans. :(
Sources:
Code: [Select]
1. Maru Mechanic No. 5 from 1977 7
2. Gakken 40 2004
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Epervier

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Re: Mitsubishi A7M Reppu-Sam
« Reply #26 on: July 27, 2015, 05:53:20 AM »

In IL-2 already exist A7M2 (Five prototypes) !!!

It just remains to make 3 versions ...
A7M1 : Initial model powered by 1,491 kW (1,999 hp) Nakajima Homare 22 engine. Three built.
A7M3 : Proposed land-based fighter version with supercharged Ha-43 engine. Not built.
A7M3-J : Proposed land-based fighter version. Not built.

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Epervier

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    • Some tinkering here
Re: Mitsubishi A7M Reppu-Sam
« Reply #27 on: July 27, 2015, 08:21:12 AM »

... and the best version https://www.sas1946.com/main/index.php?topic=34687.0      :P

 :D    :D
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

IJNfan_PL

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Re: Mitsubishi A7M Reppu-Sam
« Reply #28 on: July 27, 2015, 09:37:03 AM »

I know about A7M2 in the game. That's why I'm requesting land based interceptor - A7M3-J. Also mayby it would be easier to convert existing A7M2 to A7M3-J than creating a new plane?
I also know how 'Rebelisation Master' ;) don't like to introduce in the game planes produced in low quantity. But in the game we'are having now prototypes of planes or vehicles which were produced in very small quantity (i.e. Maus tank, Leopold gun etc.).
Besides, can you imagine WWII "land" video game without Maus? ;)
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