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Author Topic: Gurner FX 4.3  (Read 338188 times)

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vpmedia

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Re: Gurner FX 4.3
« Reply #1164 on: April 04, 2015, 03:51:38 AM »

This mod is for 4.10 only. The effects were reworked in 4.12 so this mod needs to be adjusted to the changes (iirc I posted about these changed effects in this thread before). DBW 1.71 is the best enviroment to run this mod.

Ojisan_bart

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Re: Gurner FX 4.3
« Reply #1165 on: April 04, 2015, 02:35:57 PM »

Ok, thx vpmedia for quick answer .
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Royzewic

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Re: Gurner FX 4.3
« Reply #1166 on: June 08, 2015, 03:28:42 AM »

no errors on 4.13
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Benny

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Re: Gurner FX 4.3
« Reply #1167 on: June 22, 2015, 12:44:33 PM »

I got mine working in 4.12.2 Modact just fine.

I used this link.
https://www.mediafire.com/download/p13cz0bmdcxkedl/Gurner+FX+4.3.zip
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Jgunner

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Re: Gurner FX 4.3
« Reply #1168 on: August 18, 2015, 05:27:54 PM »

I try running this with HSFX 7 , stock 4.12.2 & stock 4.13 and it doesn't seem to work. I can't even get the increased view distance mod to work. Does anyone know how to increase it?
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looxgood

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Re: Gurner FX 4.3
« Reply #1169 on: July 04, 2016, 05:56:27 PM »

Hello, Just wondering how do you get Gurner Fx on CUP?

I have the latest CUP and am trying to get this work.

Any help is appreciated, and Thanks in advance.
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vpmedia

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Re: Gurner FX 4.3
« Reply #1170 on: July 05, 2016, 06:31:27 AM »

GurnerFX is for 4.10, best works with DBW modpack in my experience.

I know about one effects pack for 4.12:

http://www.mission4today.com/index.php?name=Downloads3&file=details&id=2189

Theres an improved version (better fps) of this in my modpack.

alessio

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Re: Gurner FX 4.3
« Reply #1171 on: July 26, 2016, 05:59:53 AM »

question! is it possible to decrease time of smoke vehicles who burn on the ground? anybody of you can help me?
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alessio

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Re: Gurner FX 4.3
« Reply #1172 on: July 26, 2016, 10:08:51 AM »

 :( the problem is that I Would like to remove smokes and fire on the houses and trees because my pc strains very much...

help ::(
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Kaio-Rocha

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Re: Gurner FX 4.3
« Reply #1173 on: December 28, 2016, 04:37:11 PM »

Hi everyone, I found a mod that is converted from Gurner FX to the new Custom Mod, it works only for 4.12.2 + HSFX 7.0.3.

Download:https://mega.nz/#!pohSEQDa
password: !Hjgqe6rBZTuyWXGeVLO6Mnh7VcqJZCT5GjD9Uf9ra20

Installation: After downloading, install in the root folder of your il-2 with HSFX 7.0.3.

Attention
-Activate HSFX first and custom mod then no graphics errors.

There is a bug in the machine guns that can be fixed with this mod.

Download: https://www.mediafire.com/?vog4gpoy3q8qp7c

Installation: After downloading and extracting copy the folder vp_damage_layers_v1_5 into the folder MODS, located in the root folder of your IL-2. If your IL-2 does not have a Mods folder, you can create it in the main game folder.

Enable Custom Mod in the JSGME application

Ready Gurner FX in HSFX 7.0.3!


I do not know who converted the mod but I found this brazilian site:
https://il2dambustersbrasil.blogspot.com.br/p/sons-gerais.html
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TICI

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Re: Gurner FX 4.3 Fire/Smoke distance
« Reply #1174 on: November 23, 2017, 02:26:04 PM »

I have HSFX 7.03 installed. Would like to see the smoke and fires burning all the time and visible in longer distance like used to be on Gurner effects which dosen't work with 4.12/HSFX 7.03. Anyone able to help ?. I would appreciate.
TICI
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PO_MAK_249RIP

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Re: Gurner FX 4.3
« Reply #1175 on: November 23, 2017, 10:05:10 PM »

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