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Author Topic: Gurner FX 4.3  (Read 338333 times)

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AbortedMan

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Re: Gurner FX 4.3
« Reply #864 on: January 27, 2013, 07:45:13 PM »

Thanks for the helps fellas, much appreciated. It seems it was a setting in my conf.ini that was gumming up the works. As soon as I copied Gurner's opengl section into my conf it ran smooth as butter. I can't tell the difference if it's lower quality than what I was using, so no issues with using it. I still have my nvidia control panel using max AA/AF and it's running well, so it was definitely the conf.ini. You guys rock.
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AbortedMan

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Re: Gurner FX 4.3
« Reply #865 on: January 27, 2013, 08:50:14 PM »

One more quick question...the default distance mod for HSFX, what's the distance set to? Is it farther than the 10km mod?

EDIT: the distance mod link for UP3 is broken.
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Gurner

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Re: Gurner FX 4.3
« Reply #866 on: January 28, 2013, 03:57:34 AM »

Original HSFX distance mod is 25k.

UP3 (15k) - https://www.mediafire.com/?68d99q13jzv1n3i
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royraiden

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Re: Gurner FX 4.3
« Reply #867 on: January 28, 2013, 12:23:45 PM »

This mod rocks! I just got it up and going after 2 days of failed attempts.I was about to post that the View distance mod for up3 link was broken but I read now that is working again.Ok I downloaded it and I got 3 files where do I put them?

Nevermind, I got it working and everything is fine.Thanks again!!!!
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SlowBurn68

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Re: Gurner FX 4.3
« Reply #868 on: January 28, 2013, 03:30:14 PM »

This mod rocks! I just got it up and going after 2 days of failed attempts.I was about to post that the View distance mod for up3 link was broken but I read now that is working again.Ok I downloaded it and I got 3 files where do I put them?

Nevermind, I got it working and everything is fine.Thanks again!!!!

Well, Where do they go for the rest of us who may need this information too.  Thanks...
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Gurner

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Re: Gurner FX 4.3
« Reply #869 on: January 28, 2013, 04:31:55 PM »

Really?

Quote
Long View Distance Mod

Add these class files to your mods/dbw/up folder and you'll be able to see the smokes from absolutely miles away!  It rocks

Leave them in the containing folder, or alternatively take them out and add them to the 4.3 classfiles - either way will work
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SlowBurn68

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Re: Gurner FX 4.3
« Reply #870 on: January 30, 2013, 09:37:24 PM »

Really?

Quote
Long View Distance Mod

Add these class files to your mods/dbw/up folder and you'll be able to see the smokes from absolutely miles away!  It rocks

Leave them in the containing folder, or alternatively take them out and add them to the 4.3 classfiles - either way will work

Thank you Gurner.
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Crazy G

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Re: Gurner FX 4.3
« Reply #871 on: February 06, 2013, 10:11:58 AM »

Original HSFX distance mod is 25k.

UP3 (15k) - https://www.mediafire.com/?68d99q13jzv1n3i

Gurner, and which is UP 3.0RC4 default distance view? Thanks,
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Gurner

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Re: Gurner FX 4.3
« Reply #872 on: February 06, 2013, 04:29:29 PM »

15k is the only one for UP3
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AbortedMan

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Re: Gurner FX 4.3
« Reply #873 on: February 08, 2013, 01:13:46 AM »

Has anyone had a bug where people see your engine smoking?...I had 2 guys tell me tonight that I was smoking just after take off, I couldn't see it myself because we were in a closed view server and it wasn't big enough to see by my tail. They were new players, so I'm not sure if they were just seeing the exhaust smoke from my 109's engine and didn't know what it was or what. Although, I throttled back to 50% and they said they still saw it.

Anyone, anyone?
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Mick

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Re: Gurner FX 4.3
« Reply #874 on: February 08, 2013, 02:20:38 AM »

... this is a very well known "online" bug, the reason is you must be using some opening canopy mod ...  ;)
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AbortedMan

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Re: Gurner FX 4.3
« Reply #875 on: February 09, 2013, 12:31:23 AM »

someone told me it was because of my Tiger's sound mod, and that all sound mods cause it. It may be a cockpit light mod I have been using that adds a filter box type object around the cockpit for a lighting effect, but I have no canopy opening mods. I figured it was a Gurner thing since it had to do with smoke, but guess I'll have to keep pokin' around...sorry for the off-topic.
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