Thanks MilanTarik, glad you're enjoying the effects.

You're exactly right about making a version for up - use the class files from v2
Hopefully in the next week v4.2 will be out. This will have improvements across the board, with burning tanks, cars, ships and hopefully trains all looking much better. Also due to popular demand the fireballs in the explosions will be replaced with a flash to make them more realistic, and fireballs may be moved to destroyed buildings to represent secondarys. I've also just finished working on the bomb1000 effect for larger bombs - this is now looking much more realistic, with a large flash followed by a mushroom cloud and large dirt spray effect based on videos of 1000lb bombs.
I just love blowing stuff up

This will have historically correct nav lights and hopefully support for most versions of the game, although there are currently limitations with plutonium, which is the framework for this pack