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Author Topic: Gurner FX 4.3  (Read 350749 times)

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bomberkiller

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #528 on: June 21, 2012, 01:52:58 PM »

Hi Semor,

You need the "Desert tank dust New" mod for UP3 or DBW?

For UP3 look at Manysh, for DBW look my post...

good luck, Gerhard
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Semor

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #529 on: June 21, 2012, 02:05:34 PM »

Yup. thanx Gerhard. will try it after the football match.. Tschechien vs. Portugal !!!  ;)  :)
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Gurner

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #530 on: June 21, 2012, 02:24:41 PM »

Whoa!  Tank dust-tastic!

It's quite easy - I did it the other day.  Just take all the files from the tank dust mod and put them in the correct places, like Bombsaway and Manysh said.

I know Bombs said it doesn't work, but it actually does!

Just take the three files and put them in the smokes folder of my pack, overwriting or disabling the tankdust file that's already there (if there is one)

I know this works because I did it the other day.

If you're using JSGME remember to disable and reenable it or your changes will not be registered
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Semor

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #531 on: June 22, 2012, 04:30:44 AM »

Hi Semor,

You need the "Desert tank dust New" mod for UP3 or DBW?

For UP3 look at Manysh, for DBW look my post...

good luck, Gerhard

Thank you. I use the Desert Tank Dust "new" from your post. This is a huge imersion burner...you can see the tank & supply collums from nearly 3000m above. The attack point is now much closer to reality,cause of the huge dust clouds behind the vehicles.

Gruß Jörg
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swat007

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #532 on: June 23, 2012, 01:50:59 AM »

Whoa!  Tank dust-tastic!

It's quite easy - I did it the other day.  Just take all the files from the tank dust mod and put them in the correct places, like Bombsaway and Manysh said.

I know Bombs said it doesn't work, but it actually does!

Just take the three files and put them in the smokes folder of my pack, overwriting or disabling the tankdust file that's already there (if there is one)

I know this works because I did it the other day.

If you're using JSGME remember to disable and reenable it or your changes will not be registered

Hey Gurner~~ Could U make a compare version for HSFX 6.0 ~  Plz~~~~~
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Gurner

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #533 on: June 23, 2012, 10:02:56 AM »

the hsfx version does not work with hsfx 6?
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Semor

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #534 on: June 23, 2012, 10:56:28 AM »

Yup. sad,but true. Your Fx pack for HSFX 5 work only without the class files in HSFX 6 !
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Gurner

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #535 on: June 23, 2012, 11:10:48 AM »

Bloody hell, what have they gone and done?  ::)  ;D
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PA_Willy

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #536 on: June 23, 2012, 11:18:02 AM »

Bloody hell, what have they gone and done?  ::)  ;D

4.11.1 as basis.
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SAS~Bombsaway

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #537 on: June 23, 2012, 11:18:43 AM »

I got it working as well and I like the effect.



It may be a little much from a higher view but I dont mind. Its easier to find them. :)

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Gurner

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #538 on: June 23, 2012, 11:21:59 AM »

Nice pics!  8)  I agree, the tank dust looks awesome on the desert maps, glad you got it working
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Semor

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Re: Gurner FX compilation NOW VERSION 4.2 + Awesome Long view distance mod
« Reply #539 on: June 23, 2012, 11:30:53 AM »

How did you do that?? I try both versions,the one for HSFX,and the DBW version,but after hitting "fly" I get a CTD...
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