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Author Topic: Gurner FX 4.3  (Read 350742 times)

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Semor

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #636 on: July 04, 2012, 05:57:42 PM »

I am preatty sure this will be added in next DBW buildt. Your work is so important

+100!!!
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wesmar

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #637 on: July 05, 2012, 02:56:38 AM »

Gunner,

Excellent mod. Thanks for the hard work.
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BravoFxTrt

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #638 on: July 05, 2012, 12:51:51 PM »

Gurner, you absolutly Rock my friend, nice fuckin work dude!
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Gurner

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #639 on: July 05, 2012, 01:54:12 PM »

Aw, thanks guys!   :D
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Gurner

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #640 on: July 05, 2012, 02:16:57 PM »

Sorry guys, those 3do and effects folders were missing a mat file, so I re-uploaded them.  Class files remain the same, so you just need the 3do and effects folders.  Link on first post also updated.

If you prefer you can just change the mat file referenced in 3do/effects/fireworks/NapalmSmokes from "Smoke" to "DamageSmoke"

Or grab this:  https://www.mediafire.com/?p13cz0bmdcxkedl
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TICI

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #641 on: July 05, 2012, 02:41:51 PM »

Hi Gurner. the new Effects and 3DO just released ( 4.3) are good also for HSFX 5.01 without changing the classfiles ?. I tested them on the HSFX 6.0 and works very well. I wonder if i can change just the two folders on the HSFX 5.01 if it is ok. I have both install in my PC.
TICI
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zona13pita

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #642 on: July 05, 2012, 02:56:31 PM »

Hi Gurner. the new Effects and 3DO just released ( 4.3) are good also for HSFX 5.01 without changing the classfiles ?. I tested them on the HSFX 6.0 and works very well. I wonder if i can change just the two folders on the HSFX 5.01 if it is ok. I have both install in my PC.
TICI


No tracers FREEZE?
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TICI

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #643 on: July 05, 2012, 03:06:38 PM »

I removed, as posted, from the UV3  the file BD3EFCO6ODE9938 and so far no flack tracer freeze. I know that this is a temporary fix and they are working on it. I also noticed a difference between the 4.2 on the HSFX 5.01 and the 4.3 on HSFX 6.0. Bombing a town with a B24 with 16 x 500 bombs the 4.2 on HSFX 5.01 give me more realistic, fuller and intense smoke that the 4.3 on HSFX 6.0.
TICI
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slipper

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #644 on: July 05, 2012, 03:23:39 PM »

Gurner

Excellent effort mate, a real top job done, your work on this is really appreciated. I did find one small thing dont know if you can do anything about it, but small destroyable objects like haystacks,fences etc give off a tremendous ammount of smoke when destroyed, could this be toned down for small objects?

thanks again mate

slipper
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Gurner

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #645 on: July 05, 2012, 05:07:31 PM »

TICI - you should use the hsfx 6 classfiles in hsfx 5 - should work fine

Slipper - unfortunately that's down to the objects themselves.  The haystacks describe themselves as fuel for some reason.  If I toned down the smoke for haystacks you'd also see less smoke for fuel.  And as you'll spend more time blowing up fuel dumps than haystacks I think what we currently have is the best compromise. 

With most wooden fences I've set it up so that the fence is just obliterated with no fire or smoke, but unfortunately brick walls/fences have to have fire and smoke because if they didn't neither would any of the brick buildings.  Again, it's a question of choosing the best compromise.
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zona13pita

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #646 on: July 06, 2012, 11:11:39 AM »

Work ,,, NO tracers FREZEE!!! wow

Original POST >>> https://www.sas1946.com/main/index.php/topic,3258.504.html   """"by MICK""""
-----------------------------------------
Fix for ALL UV3 versions :

Here is a fix for those who had static tracers in the sky + heavy lag/freezes and log.lst

Replace the original buggy class (BD3EFC060DE09938) by this modified one :

Instructions for use :

1) First deactivate UV3 through jsgme

2) In jsgme folder find the faulty class "BD3EFC060DE09938" and replace it with the new (unzipped of course) one

http://www.checksix-forums.com/attachment.php?attachmentid=28570&d=1341520042
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MANYSH

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Re: NEW RELEASE - Gurner FX 4.3
« Reply #647 on: July 06, 2012, 01:35:15 PM »

I think you are in wrong tread mate :) This is Gurner FX have more then nothing to do with any sound mod : 8)
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