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Author Topic: Airframe shake when damaged  (Read 8946 times)

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CWMV

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Re: Airframe shake when damaged
« Reply #24 on: January 17, 2012, 10:59:54 AM »

The force feedback code is something that really hasn't been looked into. I'd imagine it wouldn't be too hard to tweak but considering this would only benefit a small part of the community (e.g. those with force-feedback sticks), this feature wouldn't be higher on the 'To-Do mods' list'. I'd love to see it and would try myself, but I'm already desperately short of time as it is, and that's before I put modding into the mix.

ORLY? I don't have FF joystick and I'm still +1 to this request. Because shaking is modelled so suggestively by sound and visual effects in this came that you can feel it without... and get pissed off during landing without it. And that's what CWMV meant, NO-ONE said anything about FF before you Anto, you misinterpreted his request it seems.

+1 to this request as well - less shaking when gear down and shaking when damaged.

No the way I put it was definitely up for interpretation, and for guys with force feedback its probably the first thing they think of, just like I don't consider it at all as I don't have it. As per the request guidlines I should have been more specific.

But hey, were all friends here right?!
 :D

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CWMV

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Re: Airframe shake when damaged
« Reply #25 on: January 17, 2012, 11:03:28 AM »

I have spent a considerable amount of time in radial powered aircraft you will normally get vibration of the shock mounted instrument panel and other parts during start-up which you can visually see. This normally smoothes out during normal operation, with head shake implemented it suggest that it is your head shaking which is not the case. The aircraft will not shake during deployment of the flaps or gear just minor pitch changes are what the pilot experiences plus some added forces on the stick which are trimmed out. Your body does a fairly decent job of dampening most vibrations before they reach your optic nerves.

This is my (albeit miniscule) experience as well.
Think maybe the shake when gear/flaps are down were put there to remind you that they are down?
When you have it modeled that the gear rip off at say 300mph, Id say they shaking serves a purpose by telling you they gear aren't going to be there much longer if you don't slow down. But I'm all for realism!
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Stratodog

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Re: Airframe shake when damaged
« Reply #26 on: January 17, 2012, 01:43:05 PM »

Think maybe the shake when gear/flaps are down were put there to remind you that they are down?
When you have it modeled that the gear rip off at say 300mph, Id say they shaking serves a purpose by telling you they gear aren't going to be there much longer if you don't slow down. But I'm all for realism!

I think perhaps that was the intent - to remind you that your gear is down.  As you indicate CWMV; If we are interested in realism we should rely on real things like landing gear indicators, or the proper implementation of cockpit procedures, instead of gimmicks (IMO).  :)
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CWMV

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Re: Airframe shake when damaged
« Reply #27 on: January 17, 2012, 02:04:59 PM »

Oh Im with you.
Now the question is should the gear rip off at X amount of airspeed?
I dont think so, I mean hell maiden flights are with gear down right?
But I dont want to ask for to much.
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NS~mati140

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Re: Airframe shake when damaged
« Reply #28 on: January 17, 2012, 04:27:55 PM »

No need to be rude, mati140. CMWV didn't specify a screen shake effect and considering force feedback WAS discussed prior to my post, I assumed it was a request for a force feedback effect.

All I can say is that the screen shake needs to be implemented properly, otherwise it will just piss people off! (much like the screen shake when gear is down, what a load of shit that is! never seen or felt a plane shake that much when gear is down)

Yea, sorry... but it seems we're quite agreed about what pisses off :P

Oh Im with you.
Now the question is should the gear rip off at X amount of airspeed?
I dont think so, I mean hell maiden flights are with gear down right?
But I dont want to ask for to much.

You can. Follow this steps:

1. Install first version of JetWar 1956 (1.0) on your modact.
2. Spawn at max altitude and open gear on FJ-3 Fury
3. Go supersonic...
4. YOU MADE IT!
5. Profit!

WANT SOME MOAR?!

6. Install Orbiter 2010.
7. Launch Atlantis in orbit scenario.
8. Do a loooooong dorbit burn.
9. Burn some moar. C'mon just turn this baby retrograde and BURN! HELL YEA!! LET IT BURN!!!
10. Open landing gear.
11. Enter atmosphere with landing gear open.
12. You made it again! That was a true hell maiden flight
13. Profit.

STILL WANT MOAR?!

14. Once you get enough lift do a split-s with your shuttle... Refer to the movie by WOWTheFlyingPalaces for tutorial: http://www.youtube.com/watch?v=33wsgmCuO10
15. Watch more of his movies, you'll ROFLCOPTER for the rest of day...

OK, I'm kidding...

To answer your question: fast planes have their gear retractable for a reason. It will eventually rip off. The only question is if the current speed isn't too low.

EDIT: LOL, it's my 262nd post... gonna fly some sorties in Me-262 then...
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Pursuivant

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Re: Airframe shake when damaged
« Reply #29 on: January 17, 2012, 05:33:41 PM »


6. Install Orbiter 2010.
7. Launch Atlantis in orbit scenario.
8. Do a loooooong dorbit burn.
9. Burn some moar. C'mon just turn this baby retrograde and BURN! HELL YEA!! LET IT BURN!!!
10. Open landing gear.
11. Enter atmosphere with landing gear open.
12. You made it again! That was a true hell maiden flight
13. Profit.

And that, folks, is why flight simulators which lack damage modeling suck. If the sim won't break your airplane if you do something stupid, it's nothing more than a video game.
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Stratodog

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Re: Airframe shake when damaged
« Reply #30 on: January 17, 2012, 06:30:29 PM »

Yes, maiden flights are often made with the gear down, however the test pilot will also strictly adhere to the maximum gear down speed. 
The gear should definitely be damaged if you go too fast.  Typically, the gear doors would rip off and then the gear itself would get damaged if you went fast enough.  Ripping it off is perhaps extreme, but it's better than no damage.  If it can only be broken (read torn off) or not damaged, then it should be torn off.
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CWMV

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Re: Airframe shake when damaged
« Reply #31 on: January 17, 2012, 06:35:14 PM »

granted, but how fast are we talking before you incur major damage to the landing gear?
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Stratodog

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Re: Airframe shake when damaged
« Reply #32 on: January 17, 2012, 09:58:15 PM »

Highly dependent on Make and Model, could vary from 150 to 350 mph or more.
For example the max gear extension speed of the P-51 is around 170 mph, but damage to the gear doors would not likely occur until going much faster due to a manufacturer provided "error factor" and this error factor is difficult at best to determine.  For another example the max extension speed for the F4U is listed as 200knots, but you could leave them extended and use them as a "dive brake" for steep dive bombing attacks where the speed would have gotten waaay above 200.   
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Pursuivant

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Re: Airframe shake when damaged
« Reply #33 on: January 18, 2012, 08:56:06 AM »

Highly dependent on Make and Model, could vary from 150 to 350 mph or more.

But, damage to landing gear or gear doors is likely to be just that: damage. Not destruction. Even if you exceed the maximum gear extension speed, you're likely to bend something or weaken it, not break it off. That requires some really impressive shear forces. As a SWAG, I'd guess that they'd have to be as strong as those required to pull a wing off. Damage required to pull gear doors off is maybe equal to that required to pull off an aileron.

I'd also speculate that if you were to try to fly at high speeds with the gear down, you'd also get buffeting, due to turbulence caused by the gear itself and the open landing gear bay.
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Pursuivant

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Re: Airframe shake when damaged
« Reply #34 on: January 18, 2012, 11:05:42 AM »

Excuse me, what is a "SWAG"?  :)

Silly/Stupid/Scientific Wild A$$ Guess.

Useful site for English language Acronyms:

http://www.acronymfinder.com
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Catahoulak9

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Re: Airframe shake when damaged
« Reply #35 on: September 10, 2012, 05:49:48 PM »

I'd still like to see some vibration when your engine gets shot up. The smart guy who could implement this effect would be my personal hero.
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