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Author Topic: Driveable Jeep Super Gunner Experiment (4.10 / DiffFM)  (Read 38712 times)

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Hubberranz

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Re: Driveable Jeep Super Gunner Experiment (4.10 / DiffFM)
« Reply #84 on: March 01, 2015, 07:29:56 PM »


Test1 412m  AIM9B

Test2 412m  AIM9B                                                                                        ( note: .. could not yet use AIM9D successfully... )

Well, unless I did something more to it, some while back, this ( previous post ) surely works for me... Using SAS modact 5.3.
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Ta183Huckebein

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Re: Driveable Jeep Super Gunner Experiment (4.10 / DiffFM)
« Reply #85 on: July 03, 2017, 10:55:00 AM »

Sorry for Necro-ing an old thread, but I fixed the problems with this mod and 4.09

Here's how to get it to work:
1. Download this mod: https://www.mediafire.com/download/8zuju9z47f3m6dy/Wagen,Jeep,Jeep+MG_Author_unknown.7z

2. Download this: http://uberdemon.net/dzzmods/JeepGunnerLight409patch.zip

3. Install the Wagen, Jeep, Jeep+MG mod normally, make sure it's running ok.

4. From the Light 4.09 patch, unpack the classfile within into the Wagen, Jeep, Jeep+MG mod folder, and add the entries provided with the patch to your air.ini, plane_ru.properties, and weapons_ru.properties

5. This should make it so that the "light" version of the Jeep "Super Gunner" will work properly with a 4.09 install.
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