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Author Topic: Dornier Do-17Z V2  (Read 127457 times)

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SAS~Poltava

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Re: Dornier Do-17Z V2
« Reply #156 on: October 19, 2013, 01:49:55 PM »

Oiiiiiiii! I'm wetting myself! "The Flying Pencil" - WONDERFUL!

DreamK - You Rule!!!

 ;D ;D ;D
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Oleksii Tsykhaniuk & Ihor Prokopiuk May 29 2023

Whiskey_Sierra_972

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Re: Dornier Do-17Z V2
« Reply #157 on: October 20, 2013, 02:45:27 AM »

Yes!!!

Dreamk....the old sweat ruler!!!!

(hope that can be understand as a good thing...meaning that for old sweat I mean the old planes like how was called veteran pilots)

Thanks for your work dear mate!!
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SAS~Gerax

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Re: Dornier Do-17Z V2
« Reply #158 on: October 20, 2013, 04:09:37 AM »

DreamK, this "Bleistift" looks fantastic !  ;)
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Whiskey_Sierra_972

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Re: Dornier Do-17Z V2
« Reply #159 on: November 13, 2013, 03:21:27 AM »

Apologize for bothering....any news about the flying pencil?

Thanks in advance for your reply!

All the very best!

walter
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jeanba

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Re: Dornier Do-17Z V2
« Reply #160 on: November 13, 2013, 12:16:21 PM »

Great work dreamk, as usual ...
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ozy1

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Re: Dornier Do-17Z V2
« Reply #161 on: November 26, 2013, 09:30:22 AM »

Any chance of correct rear gunner instead of do 217.thanks
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jlan5031

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Re: Dornier Do-17Z V2 for 409 and Il-2 4.12
« Reply #162 on: November 27, 2013, 01:12:50 PM »

I think I haven't understood the installation directions. Do 17 and 217 work correctly in my DBW 7.1 versions, and the Do-217 correctly as well. But I can't get the Do-17 cockpit to show. Instead I get the dread horizon picture. It works correctly as an AI.
I spent all yesterday trying all the combinations, Trying all the FM files in 06_Do-17, pasting the cockpit folders from 217 and DBW versions, reinstalling. Nothing works. The Logfile. txt shows a failure to capture the 87gun. I read in in the thread it works for some 4.12s, so I wonder what they have done that I haven't? I'm modded up to ModAct 2.2

Below is the end of my Loglist. Sorry I don't know how to put in a sub window.

Mission.java:433)
   at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
   at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
   at com.maddox.il2.game.Main.exec(Main.java:448)
   at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
ERROR [com.maddox.sound.SamplePool@223bf0] Cannot load sample pool: motor.M-82.start.end
ERROR file: File users/perry/Icons not found
Mission: QuickQMBPro/Berlin/BerlinBlueNone00.mis is Playing
warning: no files : music/inflight
[Nov 26, 2013 9:48:14 PM] -------------- END log session -------------

Can anyone help, or will it just not work in 4.12?
Thanks
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Rudik8627

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Re: Dornier Do-17Z V2
« Reply #163 on: November 30, 2013, 07:33:06 AM »

how to install air_Do-17Z_released V2? please help
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ozy1

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Re: Dornier Do-17Z V2
« Reply #164 on: November 30, 2013, 02:56:28 PM »

I don t know if this is the right place to post but i would like to ask is there a mod witch makes possible to see the crew inside the bomber,when i am flying Do-17 for example i can t see gunners or bombardier,or when i am at the gunners position when i look around i can t see the other crew pilot etc.thanks
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ozy1

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Re: Dornier Do-17Z V2
« Reply #165 on: December 11, 2013, 12:17:43 AM »

no reply anyone
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Typhoon Ib

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Re: Dornier Do-17Z V2
« Reply #166 on: December 14, 2013, 06:54:00 AM »

... no reply is a reply.
answer must be no, then...
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SkyHigh

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Re: Dornier Do-17Z V2
« Reply #167 on: December 14, 2013, 07:32:13 AM »

I think I haven't understood the installation directions. Do 17 and 217 work correctly in my DBW 7.1 versions, and the Do-217 correctly as well. But I can't get the Do-17 cockpit to show. Instead I get the dread horizon picture.
....

You wouldn't happen to have a version of the 'engine, cowlings and props' mod installed? If so, try disabling the Do-17 folder within it.
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