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Author Topic: Ju 88 C-6 Daywalker v2  (Read 54243 times)

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Juri_JS

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Re: Ju 88 C-6 Daywalker
« Reply #84 on: February 18, 2010, 11:33:56 PM »

Has the AI behaviour of the JU88C6 be updated or does it still behave like a bomber?
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AKD

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Re: Ju 88 C-6 Daywalker
« Reply #85 on: February 19, 2010, 07:45:39 AM »

Still behaves as a bomber, as far as I know.  I think bomb bay doors and rear gunners are also still messed up.
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Viikate

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Re: Ju 88 C-6 Daywalker
« Reply #86 on: February 19, 2010, 08:43:20 AM »

"We did not post the nightfighter because it seems it is being developed for an official add on. I have not heard back from Maraz yet about it."

Does anyone know Maraz?
Perhaps someone can convince him to release a small patch to put some antenna's on the 88.
From earlier posts both here and at AAA,the JU88 has been flying around,with proper radar antenna and proper forward firing weapons,for years
on some developer's PC.......it's just that someone somewhere somehow knows that the community wont be happy unless its part of a "pack",released
with vitally important planes from Major Powers such as a 50's era crop-dusting plane from Sweden and a Towed Glider used extensively in Rwanda in the 1920's.
These Heavy Hitters and all the action they promise will of course require Cirx to spend yet another few hours getting it to work right for the guy like me
who prefers to put new stuff in my game the old fashioned way,without some "pack" that screws up everything else.
Anybody who knows Maraz,Please,just a small patch for antennas right now......

Maraz is in TD and released that C-6 since it was some old franken/hybrid plane that was made long time ago. Nose shape is incorrect, guns are misplaced and canopy is wrong for C-6a/b. Real C-6 would also have guns aligned 5 dec down for easy ground strafing.

I personally don't care if someone attaches antennas, telephone poles or satellite dish to this plane. It doesn't make it any more nightfighter then it is without antenna, but it might make better screenshots. Since there is no real night in game, the self deception works currently. Now you can see runway and all ground shapes from 50km away. When Peter Spoden bailed out and got stuck in tree, he couldn't see the ground from few meters. I'd love to see what happens when the nights get really dark.

No ground radars, ground controlled interception & airborne radar -> no finding enemy planes except with amazing luck.
No blind landing equipment -> no landing alive
No radio navigation & beacons -> no navigation at all. Dead reckoning is pretty damn hard if you cannot see anything.

(the all knowing GPS map is not an option)

I'm feeling that most of the IL-2 virtual pilots don't have a clue how the night fighting really happened. My knowledge had huge gaps about year ago, but now they have got smaller ever since TD "hired" a real night fighting expert.

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slipper

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Re: Ju 88 C-6 Daywalker
« Reply #87 on: February 19, 2010, 09:29:11 AM »

Viikate,

I must agree with you, i also have a great interest in this part of the war, and the lack of any electronic aids for navigation, bombing, ECM, Interception and landing, makes this an impossible area at the moment to simulate.

I do however appreciate the great efforts some of the modders are going to to give us something at least, even visual mods like the radar antennae help a bit when the alternative is nothing.

With the upcoming release of the 4.10 patch we should be able to at least get some navigation and blind landing aids, and hopefully in the future a working Airbourne Intercept Radar, (are you still connected with this development?).

For anyone wanting any further info the site below is quite good as an introduction to the Radar War, with sections on navigation and some bombing aids, also Martin Middlebrook has a series of books on Bomber Command and certain raids in WW2, which i find to be excellent at giving a "feel" for what the brave crews on both sides had to endure everynight.

http://www.vectorsite.net/ttwiz.html

regards

slipper
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SAS~CirX

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Re: Ju 88 C-6 Daywalker
« Reply #88 on: February 19, 2010, 09:45:21 AM »

I personally don't care if someone attaches antennas, telephone poles or satellite dish to this plane.

OK, we will get right on it. I will quite like a Ju88 with a satelite dish.
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BravoFxTrt

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Re: Ju 88 C-6 Daywalker
« Reply #89 on: February 19, 2010, 09:51:12 AM »

How about a Kitchen Sink??
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SAS~CirX

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Re: Ju 88 C-6 Daywalker
« Reply #90 on: February 19, 2010, 09:54:11 AM »

he said "attach", not "throw at". I think, if we are going to throw things, it should be tomatos, or 37mm shells, or a batchelor's party. :P
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Checkyersix

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Re: Ju 88 C-6 Daywalker
« Reply #91 on: February 19, 2010, 11:20:56 AM »

I'd love to see what happens when the nights get really dark.

Like this?

https://www.sas1946.com/main/index.php/topic,3554.0.html

Try using it with Zuti's MDS, using nightfighters as scouts. Then the "all knowing" GPS map becomes a limited range "radar" - not perfect, but as close as this sim has come so far. (Yes, I know about TD's plans for radar, can't wait :) )

CY6.
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SAS~CirX

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Re: Ju 88 C-6 Daywalker
« Reply #92 on: February 19, 2010, 11:44:10 AM »

You remember this one?
Why not this antennas?



oh my god! Well, at least he is properly wearing gloves.

I realy like the idea there of attaching lights to the ends of the antenaes. Obviously 1943 lightbulbs might be too big, so it would not be histerically accurate unless we use LCDs.
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BravoFxTrt

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Re: Ju 88 C-6 Daywalker v2
« Reply #93 on: February 19, 2010, 12:54:53 PM »

Fiber Optics Maybe?
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Viikate

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Re: Ju 88 C-6 Daywalker v2
« Reply #94 on: February 19, 2010, 02:48:01 PM »

Like this?

Yes that look nice and dark ;)

Great source for German night fighter references:
http://www.gyges.dk/index.htm
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KG3_V

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Re: Ju 88 C-6 Daywalker v2
« Reply #95 on: February 25, 2010, 11:30:50 AM »

Is their a way to reduce the yellow flash in cockpit when firing ???  :(
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