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Author Topic: Seversky P-35  (Read 62658 times)

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Gubi

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Re: Seversky P-35
« Reply #36 on: June 12, 2013, 08:46:50 PM »

Request that this be put into "Maps" somewhere.

Agracier,

I was on the "Gulf Cleanup"...based out of Pensacola...patrolled that area backwards and forwards...Johnson's Beach to Perdido Key.  I took some F6C's, and flew a circuit on this map.  I was astounded...just need to add Fort Pickens off Pensacola...

...can't say enough good about this map.

In the spirit of things...the P-35 is in my stable...and an important member.

Cheers
Gubi
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agracier

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Re: Seversky P-35
« Reply #37 on: June 13, 2013, 12:37:35 AM »

Request that this be put into "Maps" somewhere.

It's already in the American maps thread

https://www.sas1946.com/main/index.php/topic,21661.12.html

But still, it's not finished and being so old, the map is not really up to par with recent map releases ... these older maps were easier to make as the standards were no so stringent as they are now ... since, there have been tons of improvements in their appearance, but it does require more time to implement all the improvements ...
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Gubi

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Re: Seversky P-35
« Reply #38 on: June 14, 2013, 02:16:57 PM »

...when I was working on the "Gulf Cleanup"...I based myself in a place called the "Key West Inn"...which, since I'd stayed there the year, previously...was not owned by the same cats.  ...did it anyway, and it worked out fine.  ...but it was still a hoot.

Funny how life works.

Cheers
Gubi
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Semor

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Re: Seversky P-35
« Reply #39 on: August 13, 2013, 08:33:49 AM »

Icon Change please. :) Plane Works in 4.12.
Need an update for the Gunsight.
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duffys tavern

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Re: Seversky P-35
« Reply #40 on: October 28, 2013, 09:09:46 AM »

4.12.1, 5.22
Gear still dosen't work. Works ok on the RE 2000. Is there another fix for this? Nice a/c.
Gear works fine in DBW. Go figure. Swell job guys.
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Garz442

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Re: Seversky P-35
« Reply #41 on: October 31, 2013, 11:29:18 PM »

It's still crashing to desktop whenever I try to lower the gear. Is there another patch or something I'm missing for the gear? 3d improvements seem to be working just fine.
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352nd_Hoss

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Re: Seversky P-35
« Reply #42 on: December 22, 2013, 08:00:39 AM »

4.12.2 bump

duffys tavern

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Re: Seversky P-35
« Reply #43 on: December 24, 2013, 06:32:58 PM »

4.12.2  / 5.3
Any fix for the landing gear yet?
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CWatson

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Re: Seversky P-35
« Reply #44 on: January 25, 2015, 11:30:11 AM »

4.12.2  / 5.3
Any fix for the landing gear yet?

I do not use 412, this should work to fix the landing gear, please let me know if it does. Just unzip, take the classfile in it and drop it in the P-35's folder overwriting the original classfile.

https://www.mediafire.com/download/8hy32vctpuw8tni/P-35+gear+fix+412+++v2.rar

CW
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CWatson

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Re: Seversky P-35
« Reply #45 on: January 25, 2015, 12:00:13 PM »

CWatson, you da man! Thanks a lot, working gear now. Hooray!

If the original author of this mod would like to include this fix in the original download, please do so. Changes still allows compatibility with earlier versions of game too.

For those curious what was changed, simple, in the P_35xyz classfile
These lines:
Quote
    protected void moveGear(float f)
    {
        RE_2000xyz.moveGear(hierMesh(), f);
Was changed to:
Quote
    protected void moveGear(float f)
    {
        moveGear(hierMesh(), f);

So P-35 no longer references the Re 2000 for gear animation commands.


CW
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duffys tavern

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Re: Seversky P-35
« Reply #46 on: January 25, 2015, 08:34:42 PM »

Thank you very much, gear works now. It's much appreciated.
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tooslow

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Re: Seversky P-35
« Reply #47 on: January 25, 2015, 09:14:13 PM »

The gear fix works in the current TFM-412 and it should be included in Storebror's "Jugs Reloaded" mod.  In addition, I would suggest that this fix should be included as part of the "Jugs Reloaded" in the CFM being completed right now by Monty!
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