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Author Topic: SAS Engine Mod v2.6RC Final  (Read 204118 times)

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WindWpn

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #312 on: April 17, 2013, 04:41:47 PM »

Korea carrier cats work, check new catapult.ini to ensure configured correctly.  Default was not for my install.  See stationary.ini for carrier reference.
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352nd_Hoss

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #313 on: April 17, 2013, 04:45:38 PM »

Monty and I have them working in DBW for the Korean campaign we were working on, mine still work (Valley Forge/Boxer).

Cheers

Hoss

BravoFxTrt

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #314 on: April 17, 2013, 04:54:37 PM »

Here are the Settings in Engine Mod "out of the Box", what changes can be made to correct Carrier Take Off behavior?


[com.maddox.il2.objects.ships.Ship$USSValleyForgeCV45]
dCatapultOffsetX 9
dCatapultOffsetY -130
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -137.5
catapultPower     16
catapultPowerJets 22

[com.maddox.il2.objects.ships.Ship$USSBoxerCV21]
dCatapultOffsetX 9
dCatapultOffsetY -130
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -137.5
catapultPower     16
catapultPowerJets 22
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WindWpn

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #315 on: April 17, 2013, 05:40:10 PM »

now look at stationary.ini entries for those ships.  See the fix needed for cat.ini?
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352nd_Hoss

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #316 on: April 17, 2013, 05:49:21 PM »

Why don't you just tell us Wind............. I'm not a Modder, so I wouldn't know...........What would the Stationary.ini have to do with moving Carriers anyway?


Hoss.

WindWpn

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #317 on: April 17, 2013, 06:04:51 PM »

On mobile, will post fix when on il2 rig.
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352nd_Hoss

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #318 on: April 17, 2013, 06:38:56 PM »

Okay, fixed it, in the Engines Hot key folder under !SAS_Engine_Mod_4111_v26/com/maddox/il2/objects/catapults.ini you will find those settings you were talking about for the Valley Forge and Boxer, change them to look like this..

[com.maddox.il2.objects.ships.KoreaCarrier$USSValleyForgeCV45]
dCatapultOffsetX 9
dCatapultOffsetY -130
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -137.5
catapultPower     16
catapultPowerJets 22

[com.maddox.il2.objects.ships.KoreaCarrier$USSBoxerCV21]
dCatapultOffsetX 9
dCatapultOffsetY -130
dCatapultOffsetX2 27.6
dCatapultOffsetY2 -137.5
catapultPower     16
catapultPowerJets 22

works in my install anyway.............

Hoss

WindWpn

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #319 on: April 17, 2013, 06:54:16 PM »

Yep, that is the fix!  just back to my il2 rig and saw your post.  Good stuff, and yet that update to the catapults.ini will fling the birds off the Boxer and VF.

Also, keep an eye out for any other modded carriers that may be in the ini (or perhaps not, but can be added) by following this config trace. 

Basically the stationary.ini reference of:
USSValleyForgeCV45    ships.KoreaCarrier$USSValleyForgeCV45       1

Must be same reference in catapult.ini:
[com.maddox.il2.objects.ships.KoreaCarrier$USSValleyForgeCV45]

~S~
wind
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BravoFxTrt

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #320 on: April 17, 2013, 10:20:43 PM »

Thanks Wind, and way to go Hoss, today we all learned something about IL-2 Carrier Ops!
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BravoFxTrt

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #321 on: April 17, 2013, 10:53:01 PM »

Yep Its working now!


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londo16

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #322 on: April 18, 2013, 11:44:40 AM »

It works thanks WindWpn, AG-51,and Bravo!
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BravoFxTrt

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Re: SAS AI, Engines, Hotkeys & Carriers Mod v2.5 & SAS Engine Mod v2.6RC
« Reply #323 on: April 18, 2013, 12:54:29 PM »

Roger that Londo16!!!
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