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Author Topic: A6M2K v1.2  (Read 33180 times)

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ten010

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A6M2K v1.2
« on: March 02, 2012, 08:29:34 AM »

Hello
ten010's A6M2-K Zero Trainer V1.2 ;)





ten010's A6M2-K Zero Trainer V1.2 For 4.10.1
https://www.mediafire.com/?0xiusf74l062c93
ten010's A6M2-K Zero Trainer V1.2 For 4.12.1
https://www.mediafire.com/?vg4xbcrtwl34cj3

Updated to version 1.2 (2012/06/04)
Changelog:
v1.2 LOD Fix:Birdman
- LOD values are now back to original.
- Pilot head is no longer glass in LOD2. It is a bug in original pilot mesh and it is easy to fix by replacing Glass2 material in binary mesh by Pilot1. The same bug appears in many original pilots in game.
- I flipped UVs of the right CF number overlay so that the number is in the right direction.
- I added back original tail for (Multi1) folder with number overlays.
- I removed the faulty overlay in (ja) CF LODs. Unfortunately, the rear section of CF was missing in LOD2 and I could only find it with overlay UVs.

v1.1(12/03/12)
-Deletion of the rear pilot in a cockpit seat.
-
Skin display bug correction.

**air.ini**
A6M2-K            air.A6M2_K 2                          NOINFO  ja01  DESERT

 
**plane_ru.properties**
A6M2-K               A6M2-K, 1943


**weapons_ru.properties**

#####################################################################
# A6M2-K
#####################################################################
A6M2-K.default                         Default
A6M2-K.1xdt                            1xDroptank(330 l.)
A6M2-K.1x250                           250 kg Bomb
A6M2-K.2x60                            2 x 60 kg Bombs
A6M2-K.none                            Empty



Credits

3D Edit:ten010, Maddox:1C
LOD Fix:Birdman
Classfiles:ten010, Maddox:1C
Skin Make:ten010
Skin Template:McHilt
Idea:kazudayo
Special Thanks
All

************************
Edited by SAS~Epervier

For 4.09 users !
Version 1.2

https://www.mediafire.com/?7nk86tkl117y2oq
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crazyflak

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Re: A6M2K
« Reply #1 on: March 02, 2012, 08:33:55 AM »

Great!!!! Thank you very much for the nice extra zero we are getting here :)
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Epervier

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Re: A6M2K
« Reply #2 on: March 02, 2012, 09:06:04 AM »

Thank you very much !  :)
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Yeager_1946

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Re: A6M2K
« Reply #3 on: March 02, 2012, 02:46:40 PM »


Excellent! Thank you very much, Ten010!  :)
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saab ja26

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Re: A6M2K
« Reply #4 on: March 02, 2012, 06:30:04 PM »

Many thanks for this! This will be nice for campaign builders
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farang65

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Re: A6M2K
« Reply #5 on: March 02, 2012, 08:12:05 PM »

Hi ten

Awesome   ;) :)

Will be re training again thanks to you over Avala's new Bengalli update   :D ;)

Great Work   :D

Kirby
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andrey65

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Re: A6M2K
« Reply #6 on: March 02, 2012, 10:05:32 PM »

Excellent! Very interesting!
But ...
Why the gun? They were dropped.
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ten010

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Re: A6M2K
« Reply #7 on: March 02, 2012, 10:09:01 PM »

Excellent! Very interesting!
But ...
Why the gun? They were dropped.
The gun is not deleted.
The upper photograph is a thing of an instructor seat.
A gun can be fired.
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SAS~Storebror

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Re: A6M2K
« Reply #8 on: March 03, 2012, 12:46:08 AM »

Great stuff, thank you very much for this nice mod :)

Best regards - Mike
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mojojojo

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Re: A6M2K
« Reply #9 on: March 03, 2012, 06:46:51 AM »

great mod!!!
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Germy66

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Re: A6M2K
« Reply #10 on: March 03, 2012, 12:14:28 PM »

works in 4.09 but only as AI ;)
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bren

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Re: A6M2K
« Reply #11 on: March 03, 2012, 10:07:11 PM »

More trainer A/C is better. Maybe i'm crazy, but i unrational love trainer aircrafts.
Thank you, ten010.
How about Ki-79?
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Edit by Admin ... comment removed as political statements are not acceptable on this site.
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