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Author Topic: Kuban map retextured, retowned, revillaged  (Read 54404 times)

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SAS~Poltava

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Re: Kuban map retextured, retowned, revillaged
« Reply #96 on: January 09, 2013, 06:18:52 AM »

Cyberolas - whatever you do next it will be welcome. You are breathing new life into old maps, and that is great.
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #97 on: January 09, 2013, 07:26:28 AM »

Hi, Bomberkiller !
I have downloaded LAL_HANGAR.rar, but my progress in campaign doesn't save again ! Can u post here arhive with HANGAR MOD and HANGAR MOD 2 and static.ini of this mods ? or maybe smbd can ? I really want to play on this beautiful maps, guys help !

Isoruku, we (moders, I think) have very well utility static ini checker. Look for it here in this site and try it for check your map. I use it and I´m very satisfied.

Poltava - thank you, I like your campaigns!
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bomberkiller

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Re: Kuban map retextured, retowned, revillaged
« Reply #98 on: January 09, 2013, 09:36:43 AM »

Quote
Cyberolas - whatever you do next it will be welcome. You are breathing new life into old maps, and that is great.

Hello Cybie,

yes! You really have awaked these old maps back to life!


Hi Poltava,

thank you very much for your words!

Gerhard  ;D
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bomberkiller

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Re: Kuban map retextured, retowned, revillaged
« Reply #99 on: January 09, 2013, 09:49:23 AM »

Hi Isoroku,

please at first do what Cyberola have written.

Here the link to LAL_Hangar mod:

http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=28958

The mod is now named only Hangar mod but it is the 2nd version (with 1st version integrated).

Good luck,

Gerhard
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #100 on: January 09, 2013, 01:08:55 PM »

Here is the link for universal static.ini checker
https://www.mediafire.com/?3rnrncw1n34f165
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IsorokuYamamoto

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Re: Kuban map retextured, retowned, revillaged
« Reply #101 on: January 09, 2013, 08:55:35 PM »

Thank you, Bomberkiller and Cyberolas !
I checked with Static.ini checker and added 2 missing objects to my static.ini and now it works ! All progress are saving now on this awesome maps ! And I'm really very happy)))
Thanks a lot !

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Semor

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Re: Kuban map retextured, retowned, revillaged
« Reply #102 on: January 10, 2013, 08:29:55 AM »

@ Isoroku Yamamoto: Cool. now you can fully enjoy this true map-art. :)

@Agracier: Short request,if you have the time,can you do a set of ed maps for the rest of Cyberolas retextured maps?

-Prokhorovka
-Smolensk
-Kursk

I think this would be the top for this already High-quality Map repaints!

Regards
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agracier

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Re: Kuban map retextured, retowned, revillaged
« Reply #103 on: January 10, 2013, 08:56:10 AM »

@Agracier: Short request,if you have the time,can you do a set of ed maps for the rest of Cyberolas retextured maps?

I happened to have a Prokhorovka set already made - nothing special though:

http://www.sendspace.com/file/chxd5q

I'll see about the others. With inland maps it can sometimes be a long hit and miss process finding the right satellite images ... but I'll try and see what I can up with.

For my favorite maps, especially the newly retextured defaults i like to make ed_maps of my own, just to make them a bit more colorful when first opened up. Default maps are fair game for improvement by anyone ... for other maps it's best to see what the original creators think of course.
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grom29

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Re: Kuban map retextured, retowned, revillaged
« Reply #104 on: January 11, 2013, 03:56:25 PM »

Amazing! IL2 needs RENOVATION!

BRAVO!
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BravoFxTrt

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Re: Kuban map retextured, retowned, revillaged
« Reply #105 on: May 01, 2013, 09:36:42 AM »

Thanx again Cyberolas, this is another wonderful Map you worked.


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ondrejone

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Re: Kuban map retextured, retowned, revillaged
« Reply #106 on: February 23, 2014, 09:41:33 AM »

Nice work.
Any idea, how put this map to HSFX 7.0.1?
Thanks.
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cyberolas

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Re: Kuban map retextured, retowned, revillaged
« Reply #107 on: February 23, 2014, 11:05:22 AM »

Ondrejone, I use only SASMOD activator, but these questions somebody answered in some other topic. Try to search, please...
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