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Author Topic: Ju 88G-6 Nightfighter - v1.4 - final release  (Read 125692 times)

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FANATIC MODDER

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Re: Ju 88G-6 Nightfighter - updated to v1.1
« Reply #72 on: March 09, 2012, 09:26:37 AM »

I know you have a pretty profound knowledge about german piston engines.

Thank you, it's nice to hear comments like that, I feel I didn't study engineering for 5 years for nothing.

I just rechecked with the MW50 variant, and found out that the engine failure occurs when applying MW50 when the engine is already running at 110%. If I apply MW50 at 100% engine power, and then increase to 110%, it seems to work fine (However, during initial testing I also had a couple of delayed failures as well, and didn't have time to recheck on those now).

You never enable MW50 at 110%, ever if after is enabled you can go up to 110% for short periods. Never move the throttle up and down when MW50 is enabled. But there is no cardinal rule, the latest failure(=engine management) models are for me impressive, they must be very close to the real thing. It seems like what exactly is going to happen depends from many parameters (engine model, height etc.). The safest way is to don't move the throttle and always check the temp. gauge.

Nasty? C'mon! Let's make this as good as it gets.

Can you add the "blip" sound when the MW50 is enabled? There is in the claymore's Fw 190 pack. It's a minor but nice effect that I like it a lot.

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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #73 on: March 09, 2012, 09:41:55 AM »

VERSION 1.2 AVAILABLE!
Also, if you have 1.0 or 1.1, there is a patch available.

See 1st post please for the downloads.

@FANATICMODDER: Thanks for clarifying. Concerning sound, have to look into this. Maybe for the next version... (oh no, not again!  ;D)
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FANATIC MODDER

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #74 on: March 09, 2012, 10:11:11 AM »

I checked it, it's fantastic.
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Friedrich-Wilhelm

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #75 on: March 09, 2012, 12:53:29 PM »

Hi Sputnikshock,

Does this mod include gear damage? When trying to land (Narvik map in QMB), after a skirmish with two Lancasters, I got an HUD message to the extent that the left landing gear was damaged. I checked in outside view and sure enough, after lowering the landing gear only the right gear was there, the left was missing. I run DBW 1.71, without any gear damage mod installed. I tried to take a screen shot, but this crashed the game.

Cheers,

FW
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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #76 on: March 09, 2012, 01:00:59 PM »

No gear damage mod included from my side.
But it is based on the Ju_88NEW class that was introduced with 4.10 (Ju 88A-17), so maybe this has different gear damage behaviour.
Need to check.
Or there is s.th. in 1.71 by default already? No idea, I'm still on 1.6
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Badmuthafunker

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #77 on: March 09, 2012, 02:08:30 PM »

Sorry to say, V 1.2 doesn't work for me either.
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mandrill

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #78 on: March 09, 2012, 03:06:14 PM »

V 1.0 worked fine for me. But v 1.2 is a 60% CTD.

I am running Modact 3.06 w 4.101.
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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #79 on: March 09, 2012, 03:24:35 PM »

V 1.0 worked fine for me. But v 1.2 is a 60% CTD.

I am running Modact 3.06 w 4.101.

Buttons.
Or loadouts.
The only two changes that are not 3d model related and could cause a crash on startup.

Or it could be a mod conflict or ini issue of course.

Try dropping these two files in your Ju 88G-6 folder. Just in case.
https://www.mediafire.com/download.php?qk8ugz1wz8e7zd2
https://www.mediafire.com/download.php?284hmwq02qj46di
These are MG151 classes used in the loadout. Should be standard in 4.101, but who knows. Worth a try.
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ANDYTOTHED

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #80 on: March 09, 2012, 03:34:10 PM »

I don't think they are, in the folder I use to make my mods, when I copied the classfiles over I didn't get an overwrite such and such message, and my tools folder contains the classfiles for every mod in DBW 1.71
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SAS~Poltava

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #81 on: March 09, 2012, 04:30:55 PM »

Coming soon:



This is simply my old Heinkel He-219 campaign that has been converted, with some small changes, so that you fly the Ju-88G6 instead. But aerial nightfighting is still as much fun as before!  ;D The campaign makes full use of CY6's Command & Control mod, plus his Nightfighter map over Northwestern Europe.

I hope to post it tomorrow.

Many, many thanks for this aircraft, Sputnikschock - works like a charm for me!
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Oleksii Tsykhaniuk & Ihor Prokopiuk May 29 2023

Badmuthafunker

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #82 on: March 09, 2012, 04:33:10 PM »

Try dropping these two files in your Ju 88G-6 folder. Just in case.
https://www.mediafire.com/download.php?qk8ugz1wz8e7zd2
https://www.mediafire.com/download.php?284hmwq02qj46di
These are MG151 classes used in the loadout. Should be standard in 4.101, but who knows. Worth a try.

That's the bizzo my man! Nice one mate.   ;D
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sputnikshock

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Re: Ju 88G-6 Nightfighter - now updated to v1.2
« Reply #83 on: March 09, 2012, 04:39:47 PM »

Thanks a bunch Poltava!

Btw, if the hardcore nightflyers among you still can't get enough after having finished Poltava's classic, you will find generic missions here:
https://www.sas1946.com/main/index.php/topic,18884.0.html
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