Loading [MathJax]/extensions/Safe.js

Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 12 13 14 [15]   Go Down

Author Topic: Lybia NE re-texturing for UP3 DBW Final  (Read 51326 times)

0 Members and 1 Guest are viewing this topic.

redfox

  • Modder
  • member
  • Offline Offline
  • Posts: 374
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #168 on: April 26, 2012, 03:45:22 AM »

CWMV - I think you may have made an error in the mission file.

Your error report says 'INTERNAL ERROR: Can't open file 'MAPS/LIBYA-1941-1943 Libya/JV69_M_load.ini''

There is no map file with that name... it should be 'Libya/JV69_M_load.ini'

Check that the first line of the mission file says 'MAP Libya/JV69_M_load.ini'

Cheers - Redfox

P.S. I see that you have already saved some missions on this map so open the saved mission file and check the first line
Logged

Dakpilot

  • member
  • Offline Offline
  • Posts: 480
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #169 on: April 26, 2012, 05:22:42 AM »

An easy way, is to install the Map as it comes, and then just copy the contents into a folder in Maps called  : JV69_LYBIA_N-E
you will then have the  Manysh repaint map for any missions written for this, and the default map will be the same so all old (and there are lots ;)) campaigns will work without any editing,  (load.ini's have same name) with the new textures/repaint, to revert to the original just put a dash in front of folder  JV69_LYBIA_N-E.
obviously this is for UP3 and DBW which include the original map.

Much easier and requires only creating one folder and naming it  :)

Cheers Dakpilot
Logged

MANYSH

  • Modder
  • member
  • Offline Offline
  • Posts: 381
  • Shit happend !
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #170 on: April 26, 2012, 05:34:52 AM »

You right Dakpilot I suggested this to CWMV but I am not sure he read it  :)
Logged

CWMV

  • Kalashnikov connoisseur
  • Modder
  • member
  • Offline Offline
  • Posts: 2706
  • A free people ought to be armed and disciplined.
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #171 on: April 26, 2012, 08:37:33 AM »

Oh look, I have messages....
 :D
Will give this a try when I get home from work.
Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #172 on: June 10, 2013, 07:57:25 PM »

I would like to revive this thread, it is a kickarse map...btw the Quick from that mission is available in the previous page.

For the guys interested:
IMO the "MANYSH airbases" :) with their respective airbase desert plate mod look kickarse as they are.
Only for extreme stuped :-* jet guys here an extra base taken from the Lapland Jet map mod (agracier's map modded) at its RL location in Tobruk's vincinity and  one of MANYSH's beauty bases (Matrubah) replaced with this template base.
These are concrete and still reasonably fit in, at least as option...those interested, backup and insert the attached files..

https://www.mediafire.com/download/42g8l1e7qcqvg4z/Libya.rar


Shots...















What a kickass map.



Logged

max_thehitman

  • SAS~Area51
  • Modder
  • member
  • Offline Offline
  • Posts: 8976
  • Beer...Girls...IL2+Mods!
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #173 on: August 22, 2013, 09:18:36 PM »

Great shots Tom.
Thanks for taking my old Angola MiG Skins for a spin around the IL2 skies.   :) I haven´t seen this skin for awhile.
I must try this map. Never flown it yet. I thought I had it before, but not.
Logged
Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946

Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9605
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #174 on: August 23, 2013, 12:31:11 AM »

It seems my PC does not want to download it.
This morning, the link seems to work fine...
Logged
If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

tbauchot

  • Modder
  • member
  • Offline Offline
  • Posts: 275
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #175 on: June 24, 2015, 12:04:55 PM »

Hi MANYSH,

I just found your work on this map !

I want to congratulate you because your work is very well done, of very high quality and your attention to detail is something that I greatly appreciate !  :)

You show a very fine example of embodiment and I hope that it will be followed !  ;)

A very big thank you for sharing your work with us !
And also many thanks to : J69 Bada, Boomer, Uufflakke, Tom2 and Fly!

Thierry   ;)
Logged

Uufflakke

  • Modder
  • member
  • Offline Offline
  • Posts: 2078
Re: Lybia NE re-texturing for UP3 DBW Final
« Reply #176 on: July 05, 2015, 12:29:40 PM »

I used to have the old 1941 (WIP)version and just today I switched over to the 1941-1943 map.
To my feeling this object is not a '41-'43 one.  ;)


image hosting gif
Logged
"The Best Things In Live Aren't Things"
Pages: 1 ... 12 13 14 [15]   Go Up
 

Page created in 0.05 seconds with 19 queries.