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Author Topic: DBW - The Flying Tigers - Special Edition  (Read 59693 times)

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352nd_Hoss

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Re: DBW - The Flying Tigers
« Reply #132 on: September 25, 2012, 06:22:27 PM »

If you don't have the Full Monty installed over a clean jsgme and Mod folder you have no idea what you're missing.  I have been testing it for about a week now and it rocks.....

I'm using it to finish my Sinai campaign, and if the skinners ever release that danged Egyptian Meteor skin and a Israeli skin I'd have everything I need.

Cheers....

and thanks Monty..........

Mike

SAS~Monty27

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Re: DBW - The Flying Tigers
« Reply #133 on: September 25, 2012, 08:31:30 PM »

Chris

Time management is greatly helped by SAS~Cirx's original work in compiling DBW for all of us.  Start here:

https://www.sas1946.com/main/index.php/topic,16539.0.html

Download the parts and take it one step at a time, test each step and advance to DBW 1.71.

Next, pop over to Monty's Corner and grab the Full Monty. 

http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewforum.php?25

These are also large upgrades but each pack is numbered 01/02/03 up to 12. Unzip into JSGMEMODS, activate and fly.

Just one step at a time, as time allows, its real easy...

Thanks again to the many modders who supported the Full Monty project and help me make these campaigns in the first place.  Thanks also to SAS~Cirx whose approval I personally sought before posting anything over at A&A.

Thanks to AG-51 Hoss too, who took the plunge and tested it out so we can both soon show you what we have been doing over Korea, flying those early jets off boats!


Simon(Monty27)
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FlatSpinMan

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Re: DBW - The Flying Tigers
« Reply #134 on: September 26, 2012, 08:10:51 AM »

Well
Look who the cat dragged in, Chuck_Older! How are things?
Like you, I am pretty out of the loop with the newest updates, but Monty has kindly been helping me out with getting things up to date.
Maybe then I'll finish Tunisia.
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slipper

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Re: DBW - The Flying Tigers
« Reply #135 on: September 26, 2012, 09:23:21 AM »

I am ashamed to say i have not tried Monty's campaigns yet.

The main reason being i had a heavily modded game, and not using jsgme, found the whole installation to problematic. Recently i have converted to Benitomuso's excellent TotalMODder, which is an absolutley brilliant piece of software for mod managing (i recommend you all to try it), the only issue regards trying Monty's campaigns, is it really requires mods to be installed seperately in order to get the best out of it.

With that said though i believe you can run Monty's campaigns through TotalMODderif you install the packs as one big folder, i have not tried yet, but i would be interested to know if anyone using TotalMODder has managed to install Monty's excellent mod packs please?

Thanks for any replies

slipper
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Former_Older

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Re: DBW - The Flying Tigers
« Reply #136 on: September 26, 2012, 03:19:17 PM »

Chris

Time management is greatly helped by SAS~Cirx's original work in compiling DBW for all of us.  Start here:

https://www.sas1946.com/main/index.php/topic,16539.0.html

Download the parts and take it one step at a time, test each step and advance to DBW 1.71.

Next, pop over to Monty's Corner and grab the Full Monty. 

http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewforum.php?25

These are also large upgrades but each pack is numbered 01/02/03 up to 12. Unzip into JSGMEMODS, activate and fly.

Just one step at a time, as time allows, its real easy...

Thanks again to the many modders who supported the Full Monty project and help me make these campaigns in the first place.  Thanks also to SAS~Cirx whose approval I personally sought before posting anything over at A&A.

Thanks to AG-51 Hoss too, who took the plunge and tested it out so we can both soon show you what we have been doing over Korea, flying those early jets off boats!


Simon(Monty27)

Thanks Simon, I appreciate it. Maybe this weekend I'll have a couple hours to put together
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Former_Older

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Re: DBW - The Flying Tigers
« Reply #137 on: September 26, 2012, 03:20:44 PM »

Well
Look who the cat dragged in, Chuck_Older! How are things?
Like you, I am pretty out of the loop with the newest updates, but Monty has kindly been helping me out with getting things up to date.
Maybe then I'll finish Tunisia.

Howdy-do FSM! Long time no-see you on a PC screen, lol. I've been good and bad. Tough year. How you been?

Looking forward to Tunisia

-Chris
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SAS~Monty27

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Re: DBW - The Flying Tigers
« Reply #138 on: September 26, 2012, 05:15:31 PM »

I am ashamed to say i have not tried Monty's campaigns yet.

The main reason being i had a heavily modded game, and not using jsgme, found the whole installation to problematic. Recently i have converted to Benitomuso's excellent TotalMODder, which is an absolutley brilliant piece of software for mod managing (i recommend you all to try it), the only issue regards trying Monty's campaigns, is it really requires mods to be installed seperately in order to get the best out of it.

With that said though i believe you can run Monty's campaigns through TotalMODderif you install the packs as one big folder, i have not tried yet, but i would be interested to know if anyone using TotalMODder has managed to install Monty's excellent mod packs please?

Thanks for any replies

slipper

I appreciate what you are saying Slipper.  However, we are both speaking as Modders and Mod users.  Flatspinman, and Former_Older, guys who know this sim very well and have given us all a great deal over the years, are failing to see the full potential of this sim because they are not going to sit there for hours reading up on code and patches in the limited amount of time they have to go fly!

If you read through the Full Monty you will also know that simply renaming/substituting a vanilla #DBW folder gets you clean in a second and leaves you the option to revert to your original setup. So you could try mine in a matter of minutes if you want to.

I repeat: there is NOTHING complicated about the Full Monty setup, quite the reverse - I have worked to resolve compatibility issues, solve all crashes and function blocks, REMOVE the vagueness, unspecific language and murky jargonese that keeps people away and makes sense only to nerds like us.

By all means lay out a new system for non-modders to use, I spent five pages explaining every nuance and walking people through the JSGME install and why it is best this way for people who don't want to look under the hood but just want to go drive.  The whole point is I want to see Non-Modders enjoying this stuff.  This is I believe, the whole point of DBW in the first place.

If there is a simpler way please check it out and share with us all.  I remain open to all new ideas but must be able to translate it from Geek to Simple.

http://www.axis-and-allies-paintworks.com/e107_plugins/forum/forum_viewforum.php?25

Bottom line: I am focused on helping Non-Modders, I don't give a toss about people who know what they are doing and want to do it their own way.  But when someone who would not otherwise have tried gets the keys to our modded world, thats the buzz, thats what drives us to help.

Hope to see you over there buddy...
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352nd_Hoss

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Re: DBW - The Flying Tigers
« Reply #139 on: September 26, 2012, 05:44:16 PM »

Monty is right, I have the Full Monty as a second hashed (-) folder along with it's jsgme folder, I can go back to my old DBW modded install just by redoing the hash marks on the Mod folder and the jsgme folder.  Works great, and lets me check out stuff without messing up the other mod pack.  Would be nice if we had a selector for the "Full Monty" and regular DBW, now that would be the ticket.

1916
1936
DBW
DBW Full Monty (includes some of the other stuff)


Cheers

Hoss

CWMV

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Re: DBW - The Flying Tigers
« Reply #140 on: September 26, 2012, 06:31:46 PM »

The hardest thing about the full monty is how long it takes to DL the damn thing!
 :D

Monty I was wondering if you were going to make use of the new Hawk III in these campaigns?
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SAS~Monty27

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Re: DBW - The Flying Tigers
« Reply #141 on: September 26, 2012, 06:53:14 PM »

True enough guys, it was a real bitch to upload too, and thanks for your patience.  Although it does get a little slimmer with the later ones. 

Sure we can add new stuff, either to an upgraded Monty-12 or the new Monty-13.  You all know me well enough by now that dialogue is our strongpoint.  AG-51 Hoss and RDDR actually designed the content of the latest packs and I think we should probably put a list together for testing of the next pack, and try and keep the damn size down a little more!

This Flying Tigers campaign itself focusses on the P-40, and its limited numbers, principally over Rangoon, Magwe, Boashan and Kunming. As far as I am able to work out, by late 1941 the Hawk III was not present in significant numbers and had no part in these actions.

It is a nice mod though and I see Poltava was playing with it in his 'Hawks of the Yangtze, 1938' campaign, which is I think the right timeline for this aircraft.  Its on my shortlist...
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slipper

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Re: DBW - The Flying Tigers
« Reply #142 on: September 27, 2012, 03:32:02 PM »

Monty

Quote
I repeat: there is NOTHING complicated about the Full Monty setup, quite the reverse - I have worked to resolve compatibility issues, solve all crashes and function blocks, REMOVE the vagueness, unspecific language and murky jargonese that keeps people away and makes sense only to nerds like us

probably worded it wrong mate, wasn't refering to your install instructions and mods, i meant my install had become so cluttered that adding anything was getting difficult and complicated.

I will definately give your campaigns a try (really like the look of the korea war one coming up  ;) ), i'm just trying to think of the best way to get it running with pablos totalMODder, which is a superb way of customising installs ( i have about 8 different versions at the moment, SCW,ETO,PTO,Nachtjagd etc) all using a combination of mods from one folder and one IL-2 install.

I'll let you know how i get on.

Thanks mate for some excellent looking work and top notch support.

regards

slipper
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352nd_Hoss

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Re: DBW - The Flying Tigers
« Reply #143 on: September 27, 2012, 05:56:33 PM »

I should take a screen shot of my Mod folder after I enable the Full Monty, I can't think of damn thing you could possibly have that's not already in here.  from a stock vanilla mod folder you wouldn't need to add anything, I would never try to install this over an existing mod folder, it would never work.

Maybe I will take a screen shot and post it.

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