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Author Topic: Junkers Ju-52 (engines & gear) Overhaul mod  (Read 27071 times)

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Red_Fox90

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #24 on: April 20, 2012, 09:28:38 AM »

Thanks to all of you guys :)

Sorry if i come up only now, but don't worry, i'll try to address all the things you pointed out in the next days!!

Cheers
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Ectoflyer

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #25 on: April 26, 2012, 06:14:32 AM »


Greeat mod, thank you!  :)




(only problem is that now FMB doesn't show anymore the Ju-52s in my DBW 171, but great however  :P )
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Oscarito

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #26 on: May 11, 2012, 12:39:57 AM »

Beautiful cowlings indeed, although they would be better with engines inside... ::)
Don't know what I did wrong this time. Please gentlemen, any idea?

EDIT:
Game version: 4.09m+UP2.01


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v4.12+MA 5.3 - Win 7

Red_Fox90

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #27 on: May 11, 2012, 06:43:58 AM »

There is a conflict with another mod, i'm pretty sure about it. Try to rename the folder with some zeros (like 000_ju52newengines) in order to let it load before any other one.
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Danyfly

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #28 on: May 11, 2012, 01:26:55 PM »

I have exactly the same issue, no engine when I include the paratrooper mod
I look forward to see a solution  :-[
Thanks
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Red_Fox90

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #29 on: May 13, 2012, 03:03:41 AM »

Quote
I look forward to see a solution  :-[

Ok guys, but solutions don't magically appear.
I help you, you help me, i help you, you help me, i help you, you help me (Scrubs reference).

Version of the game, ModAct of choice, any mod you have that may conflict with this one in your mods folder, reporting if after renaming the folder to "000_something" anything changes: this gives us the solution.

If i don't know anything of the above, i can't help you mate.
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Oscarito

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #30 on: May 13, 2012, 01:05:52 PM »

I've made some tests enabling/disabling all Ju-52 related mods and finally realised that problem is the paratroopers mod. Whenever those guys get airborne engines disappear, even loading the cowling fix mod on top. Now, if I have to choose between the paratroopers and the good looking Ju-52, of course I'll keep the last one. But it would be nice having both... :P

Game version: 4.09m+UP2.01+lots of mods

-S!-
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Danyfly

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #31 on: May 13, 2012, 01:36:54 PM »

Same tests enabling and disabling all JU-52 mods and mod wheels V5.
Issue is probably somewhere with the paratrooper mods.
I did these tests with DBW 1.71 and HSFX 5.01
Thanks
 
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Red_Fox90

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #32 on: May 13, 2012, 02:33:11 PM »

I'll have to do some testing with the paratrooper mod then, maybe we can solve it. Thanks for your reports and patience.
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Danyfly

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #33 on: May 13, 2012, 04:34:38 PM »

Many thanks for all your support Red Fox 90 !  :)
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dietz

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #34 on: May 23, 2012, 09:37:38 AM »

Nice!
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max_thehitman

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Re: Junkers Ju-52 (engines & gear) Overhaul mod
« Reply #35 on: May 28, 2012, 06:51:15 PM »



Great looking mod, I must give it a try
THANKS!

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Everything I like is either illegal, immoral or fattening ! Welcome to SAS1946
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