OK, now that this model is again downloadable, I'll also post some fixes:
- disappearing parts of shadow fixed, I just commented unused extra vertices
- D2 meshes used as D3 meshes to replace CR.42 parts in damage model
- cockpit moved a bit upwards to get better view forwards
- NEW: wing hitboxes fixed so that all wing parts are damaged when hit
- NEW: bomb and bomblet hooks added so that bombing missions are now possible
- NEW: CAP meshes disabled temporarily since they are Cr.42 ones and don't fit
- NEW: Cr.32 damage layers added from previous leaked version, they are made by Aviaskins team, not me
You can download my fixes here (updated 25.6.):
http://koti.mbnet.fi/raukorpi/CR32_fix.7zSome compatibility tips for UP3/DBW users:
- You can remove the classfiles in this mod to fix bug with double loadout list. The classfiles haven't been adapted for the new 3D model at all, so only the new 3do folder is needed.
- To fix buggy default skin on desert maps just copy SUMMER folder in 3do/Plane/CR32 as DESERT folder.
Unfortunately, CAP meshes are still from Cr.42 (disabled for now), radiator could be animated, the old bomb racks and bomblet cassettes in franken Cr.32 version didn't fit well enough (currently not used but loadouts work OK without them), classfiles could be cleaned (some hidden extra meshes had to be added to get cockpit to load) and cockpit could be better. I can't finish these parts since I'm not classfile modder or 3D modeler.