Hi all,
This is an update to the C&C object mod that I've been working on for a while.
It has a much smaller classfile "footprint" than the previous versions of this mod, so it should reduce loading times and increase the number of objects you can use.
There are a couple of new objects included, such as the City Lights and Ambush objects. Also, this pack contains the newest versions of the airborne radar objects by Sputnikshock.
Download v 3.031:
https://www.mediafire.com/?ez3p435qpd4i3rz*Please remove previous versions.
*New Version*:
===============
v 3.031 fixes:
- Added Dynamic Strike object.
- Fixed issue with Dynamic Rescue unit when HRS3AI not present.
- Added new fire effect for Bomb object.
v 3.03 fixes:
- Fixed problem with RCGCI when no enemy bombers present.
- Added delay variable to the Stormfront object.
- Vector object now uses a separate range variable from the GCI object.
- Fixed a problem with the Dynamic Weather object.
- H2S object will now report when over coastlines and cities.
- Oboe Object now has a range variable.
- Oboe Object de-syncronized from Nav object, so you should get both messages.
- Included Sputnikshock's latest FD-2 patch.
- Added new objects:
- Dynamic Rescue (creates a rescue mission around downed pilots).
- Dynamic Bomber Stream (assigns random targets for bombers, spoof missions, and intruders based on a user-made mission template).
- Landing (makes AI Jet carrier landings safer).
- Error (like aimpoint object, but reports only error distance. Future versions might report direction as well).
- Bomb (creates the illusion of large-scale bombing raids during night missions, including fires).
- Ground Attack Unit (prevents ground-attacking AI planes from crashing during strafing / bomb runs).
v 3.02 fixes:
- Fixed issue with H2S object.
- SAR and RESCAP objects are now worth points.
- Added two new objects, LowRecon and HighRecon.
- Restored Delay functions to a number of objects, including Stormfront.
v 3.01 fixes:
- Fixed timing issues in SLD, SLD2, BRG, and BOX objects.
- Fixed issues with Corkscrew object.
- Added Spawn object notes to the readme.
- Further reduced unnecessary classfile load.
- Adjusted notes for RESCAP object. RESCAP no longer requires helicopters to work, any slow moving aircraft can now pick up downed airman.
- Downed airmen can now be captured.
- Improved SLD and SLD2 objects so that soldiers run in random directions.
Big thanks to:
Sputnikshock for new radars and help testing.
Slipper for help testing and ideas.
The Il-2 community for inspiration and keeping this game alive.
All the guys at Free Modding for support and running such a great site
CY6.