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Author Topic: Vickers Wellington  (Read 75388 times)

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Lewicide

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Re: Vickers Wellington
« Reply #60 on: November 17, 2010, 11:47:08 PM »

G'day

any progress on the self-harm problem ?

cheers
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LuseKofte

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Re: Vickers Wellington
« Reply #61 on: December 30, 2010, 06:40:15 AM »

Works in 4.10
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pippin

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Re: Vickers Wellington
« Reply #62 on: January 01, 2011, 06:24:36 AM »

Cheers LeOne.
We need a list of 4.9 working mods.

                   Ian
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SAS~Malone

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Re: Vickers Wellington
« Reply #63 on: January 01, 2011, 06:27:59 AM »

We need a list of 4.9 working mods.
                 

it's being worked on, pippin...please add your findings to the list to help out :
https://www.sas1946.com/main/index.php/topic,12203.0.html
 ;)
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.....taking fun seriously since 1968.....  8)

dagwood

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Re: Vickers Wellington
« Reply #64 on: January 26, 2011, 11:42:33 PM »

G'day.  Is there a skin template around for this baby? It would be cool to have a Coastal Command skin for it, like this one:



http://www.britmodeller.com/forums/index.php?showtopic=53528

Great plane anyway. My Dad flew them in the war.  Thanks Ranwers!
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pippin

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Re: Vickers Wellington
« Reply #65 on: January 27, 2011, 10:39:30 AM »

Im with you dagwood,
  I too would love to see some skins for this excellent aircraft. This is one of my favorites to fly.
                                 Ian
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Ranwers

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Re: Vickers Wellington
« Reply #66 on: January 27, 2011, 10:53:54 AM »

My Dad flew them in the war.
It's nice to hear it :)
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Remember, that it takes considerably longer to create a mod than a pretty screen shot

Docholiday

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Re: Vickers Wellington
« Reply #67 on: January 27, 2011, 11:17:23 AM »

G'day.  Is there a skin template around for this baby? It would be cool to have a Coastal Command skin for it, like this one:

+1

Doc
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BERLIN_9

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Re: Vickers Wellington
« Reply #68 on: February 03, 2011, 04:21:14 PM »

Can this Bomber be stationary? P.S. I LOVE IT!
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Kopfdorfer

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Re: Vickers Wellington
« Reply #69 on: March 10, 2011, 01:30:21 PM »

Hi Guys,

           I was just wondering whether the known bugs were/had been ironed out on this AC?

Waist gunners functioning correctly?
Bombay Doors Mod enabled?
Tail Gunner corrected?
Downed Wellington invincibility fixed?

These are the bugs I gleaned from reading the thread, but did not read that bugs have been corrected.
If they have been please list which have and accept thanks.

Kopfdorfer
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razor1uk

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Re: Vickers Wellington
« Reply #70 on: May 13, 2011, 10:51:28 PM »

Collision boxes &/or LOD's or something might need tweeking and somethings missing from the cockpit are what jump to mind after viewing incountable posts of all sorts of problems at SAS over the last few years :-X
But I'm still learning to tinker about, so I'll most likely be wrong, and/or its naturally still in its prototype development phase i.e; more still to do, enough to release as 'charlie'/community test.

Infinitely better than a kick in my geodesic cod-piece ??? ::) :o ;D beatiful work so no 200% need to bust a nut sorting it out Rawn ;)

Of course we know & understand that Rawners is a busy person (along with other respected modders/coders/skinners/templaters etc,) so we can have patience considering the WIP's he has currently :P
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PO_MAK_249RIP

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Re: Vickers Wellington
« Reply #71 on: May 30, 2011, 02:24:42 AM »

Yet another strange ommission from UP3.0 - anyone got this working?
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