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Author Topic: Crashes more realistic  (Read 6856 times)

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Panzerpreussen

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Crashes more realistic
« on: August 15, 2012, 02:08:32 PM »

Gentlemen:

I have several questions about the falls of our aircraft in IL-2, for which you ask?, to see videos of falls in high and low altitude noticed that are almost complete, others burn but not explode into a thousand pieces as in the game, like when they collide in the trees, I found it hard to believe that flying a B-25, making a forced landing, and dragging the head of a tree .. just barely touching it explode? ... I do not think you, as in the air .. can not be that a few 30mm shots disintegrate any four-engine bomber... see the WWII guncams and realize  :o

Believe you can change this?

Watch for your comments
Preussen
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Herra Tohtori

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Re: Crashes more realistic
« Reply #1 on: August 15, 2012, 03:54:59 PM »

Well the problem is that the main fuselage only really has one failure mode - a fiery explosion. Tail fuselage, wings, engines, other stuff can be separated, but if the collision detection determines a collision between another object and the main fuselage, then the main fuselage will pretty much always explode.The only exclusion to this is ground itself - in such cases the fuselage only explodes if it hits the ground with sufficient force.

So there's two problems here. The failure mode itself (airplanes are made of aluminium, not explodium), and how it is triggered. I agree that the strength of collision should play a role in whether the explosion is triggered, and for what it's worth I think even the collision with ground triggers explosion at way too low airspeed (vertical/horizontal). It would be interesting to see the fuselage itself roll and skid on the ground without exploding, but pilot would suffer damage from g-forces.

However it would probably be fairly hard to add this type of feature in the game...
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HundertzehnGustav

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Re: Crashes more realistic
« Reply #2 on: August 15, 2012, 04:12:46 PM »

How about extending such code to the wingtips and all parts of an airplane?

I distinctively remember an instance where  i made my wingtip slide on the radio cables of a US cruiser.
That was ... 2007 maybe. the wingtip HAD contact (i saw sparks) but did not get ripped off.
strength of collision = explode or not was available on the wingtip.

collision with trees is a very interesting subject.
if "speed of contact" can be a factor for the main fuselage to determine  "explode or not",
then
"speed of contact" can be determines if  wingtip takes damage on tontact with tree.

Practical example:
Hit a tree with your wingtip when flying, you crash-
Hit a tree with a wingtip when rolling and taxiing, you hear a sound of trees and maetal. but no damage.

?
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Eexhaton

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Re: Crashes more realistic
« Reply #3 on: August 15, 2012, 04:40:45 PM »

I have a fair guess that it would involve recoding the way impact damage vs the ground is handled, and as a result, all the aircraft damage models need to be changed in order for it to work.

 :( Which means; almost impossible because it is more then a ton of work..

Unless someone comes up with a really smart solution..
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max_thehitman

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Re: Crashes more realistic
« Reply #4 on: August 15, 2012, 06:52:17 PM »



I have crashed landed a few times a shot-up Me-262 with wheels up and just landing on the ground with the jet-engines. I did
not explode. The pilot came out alive too.
 I have also scrapped and touched a few b-17 bombers with my me-109 wing-tips on diving attacks and
they did not make the whole wing snap off or made the aircraft explode.
I guess its all pretty much "luck", I guess  ::) 
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Panzerpreussen

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Re: Crashes more realistic
« Reply #5 on: August 15, 2012, 07:13:14 PM »

Referring to the wings, not so much, okay, I focus more to the issue of the fuselage .. that just touches a tree or a building with the nose explodes, I refer specifically to that gentlemen, as well as B-24s shot down by example, the fuselage is broken into a thousand pieces but historically it is not, but I realized that shooting down a Ju 88 or He 111, gets out in the air and turning down ... that's more realistic than a heavy bomber disintegrates for a few shots of heavy caliber.

Watch for your comments
Preussen

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max_thehitman

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Re: Crashes more realistic
« Reply #6 on: August 15, 2012, 07:36:31 PM »



I will have to test that out. I never crashed against a tree with a bomber before. I like doing destructive test-flying to
see all the damage.
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juanmalapuente

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Re: Crashes more realistic
« Reply #7 on: August 16, 2012, 01:36:46 AM »

If you hit a single tree object, it may rip in several pieces, if you hit a forest, it will invariably explode and dissapear. With respect to this hitting-exploding issue, I find realistic settings very unrealistic: any bad take off or landing will make your plane explode as nitroglycerine? Sorry but not, never, nope... :P
For this aspect, it's much more realistic in easy mode, when your undercarriage or your wing tip can rip.
When you hit the ground directly, It should only explode when your fuel tanks are full, or you're still loaded with bombs and even so, depending on the speed. You can see bombers completely loaded not exploding in tons of documents.
About bombers exploding with AAA hits, I've read some reports for SB-2, but first SB-2 types had unprotected fuel tanks in wings, so they caught fire or even explode quite easy. I don't think this could apply for other planes.

Here a couple of famous pics of a famous Potez-540 fully loaded when shot down (she had departed from Madrid just some minutes before). You can see no explosion there...





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Panzerpreussen

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Re: Crashes more realistic
« Reply #8 on: August 16, 2012, 10:34:59 AM »

They see it?
In IL-2, a plane loaded with bombs or rockets to make any contact with land explodes.

Watch this video and notice the good and bad landings and you will see that there are hundreds of pieces of plane.


Watch for your comments
Preussen
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santobr

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Re: Crashes more realistic
« Reply #9 on: August 16, 2012, 10:57:23 AM »

Yes, please.
If we just make a mistake when taxing after a misson and we touch a hangar we will simply explode.
If we make a bad landing in a carrier after a long mission and we touch some structure, we will explode too. :-[
We can watch a lot of bad carrier landings in WWII footage and almost all the pilots survived, even destroying a half of the plane.





santobr.
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Panzerpreussen

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Re: Crashes more realistic
« Reply #10 on: August 16, 2012, 08:24:40 PM »

I think Oleg and his boys were sensitive or very sad when creating the collision parameters,
is much drama in those crashes ... haha  :D  :P
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HundertzehnGustav

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Re: Crashes more realistic
« Reply #11 on: August 16, 2012, 09:52:34 PM »

its an old game... ;)
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