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Author Topic: Tainan-Kosho mod pack  (Read 82296 times)

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archie1971

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Re: Tainan-Kosho mod pack
« Reply #84 on: April 20, 2010, 08:50:40 AM »

I easily use the mix of things from SAS activator, UP, things from the Russian site with some things from the Daedalus team and fungujou no problems
with Mr. buttons you have added some personal
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archie1971

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Re: Tainan-Kosho mod pack
« Reply #85 on: April 20, 2010, 09:15:38 AM »

you mean Mr.Cirx ...?
because he IS Mr.Buttons!  :D

It was a stupid translation using a translator

but i have my own version of the buttons is sas 4.7 and I am giving you only fm aircraft from The Official sas buttons, aaa, Avia skins hsfx Daedalus team and then based on how new aircraft that we have is so delightful to give to the game. I can only decrypt and re-pack the buttons to work
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4./JG53_Task

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Re: Tainan-Kosho mod pack
« Reply #86 on: April 26, 2010, 09:59:18 PM »

I really hope this gets added to the next UP+HSFX update.  I've been dying to try out these wonderful additions!
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Vampire_pilot

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Re: Tainan-Kosho mod pack
« Reply #87 on: April 26, 2010, 11:31:52 PM »

you can do it by hand pretty easily. works.

and it will not be addded to UP as the makers do no wish it to be published within packs, which will probably never change

carp74

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Re: Tainan-Kosho mod pack
« Reply #88 on: May 27, 2010, 03:48:02 PM »

ha aparecido el update 1.12 del Tainan-Kosho con algunas mejoras a los modelos A6M y J2M,ademas aparecen en el paquete archivos  pertenecientes a 4 modelos del KI-44(KO;HEI;OTSU y OTSU_LATE)aunque faltan las carpetas de cockpit y plane correspondientes.funcionaran igual a modo beta?obviamente tendran que modificar el buttons.ah en los paquetes anteriores (1.10;1.11)de igual forma aparecieron archivos correspondientes a los modelos A6M6 y A6M8,tambien sin carpetas de cockpit y plane.espero que algo se pueda hacer.saludos
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BravoFxTrt

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Re: Tainan-Kosho mod pack
« Reply #89 on: May 27, 2010, 03:49:04 PM »

No Comprende??? :(
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carp74

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Re: Tainan-Kosho mod pack
« Reply #90 on: May 27, 2010, 04:05:21 PM »

 has appeared 1.12update of the Tainan-Kosho with some improvements to the model A6M and J2M,also they appear in the package files belonging to 4 models of the KI-44(KO;HEI;OTSU and OTSU_LATE)although they lack the cockpit and plane corresponding portfolios.they worked similar to beta mod?obviously mourns they will have to modify the buttons.ah in the previous packages (1.10;1.11)de equal forms files corresponding to the model A6M6 and A6M8,also they appeared without cockpit and plane portfolios.I wait that something one can to make.sorry my english.greetings
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BravoFxTrt

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Re: Tainan-Kosho mod pack
« Reply #91 on: May 27, 2010, 04:09:42 PM »

Yes I noticed that as well, I put the entries of the KI-44's and got the crash to desk and my Log list showed the planes as missing. So we wait for more information I suppose.
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Pursuivant

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Re: Tainan-Kosho mod pack
« Reply #92 on: May 27, 2010, 04:49:28 PM »

Yes I noticed that as well, I put the entries of the KI-44's and got the crash to desk and my Log list showed the planes as missing. So we wait for more information I suppose.

I think that the Ki-44s are still work in progress and that any files relating to them were released by accident. I've seen skins for the Ki-44 on the Tainan Kosho web site, but the mod team hasn't announced the release of the plane - even as a beta. That's very unlike them, since they're normally very good about announcing any change to their mod pack.

I'll take the existence of the files as a welcome sign that work on the Ki-44 continues, but it's not ready to go yet.

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BravoFxTrt

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Re: Tainan-Kosho mod pack
« Reply #93 on: May 27, 2010, 05:26:18 PM »

oh thanks Pursuivant I was wondering this, all is understood now.
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Birdman

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Re: Tainan-Kosho mod pack
« Reply #94 on: May 28, 2010, 03:35:35 AM »

A little warning about v1.12 update:

The Ki-43-III Ko crashes my IL-2 when I try to open radiators. The fix for that issue is to use older v1.10 version of classfile A9D16F6854DBD6B2

Also the J2M5 Kai has gunsight alignment issues that are now fixed for the japanese version but not for other countries. Also, that was fixed by changing the shooting direction of guns, not by fixing the cockpit, and thus there is now a separate version for AI use with normal shooting direction. You can apply the gunsight alignment fix for other countries by copying the cannon hook locations in WingRIn_D0 and WingLIn_D0 meshes from the (ja) files to (Multi1) files.

Don't add the Ki-44 entries to your air.ini yet, those planes have java codes in v1.12 update and skins in the skinpack, but 3D files and FM (Ki-44-II.fmd) are still missing. Thus they aren't released yet, but have accidentally got their java and entries to the update. Perhaps they will be released soon when they are finished and tested. I'll update the first post when something significant, like Ki-44 is released.
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BravoFxTrt

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Re: Tainan-Kosho mod pack
« Reply #95 on: May 28, 2010, 03:44:55 AM »

Cool, thanks Birdman.
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